Freelancer - General Discussion

Are you sure you guys played this game? Like wtf. Lol

I’m actually speechless.

Well, I can’t speak for those guys, but yes, Freelancer has taken bio the vast majority of my gaming time since its release. And what eves said is in fact the case. Unless you’re suggesting that you restart each time you pick a contract if it doesn’t have Sgail until you get it, which in fairness is a viable strategy, but you didn’t say anything to indicate it was one you were using.

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Happy New Year!
Maybe I’m late to the party, but you can always obtain desired/required tools on-level and with a supplier, to buy tools from him.
It’s not always guaranteed and supplier requests merces, but it’s an option.
In Dubai for example, you can “borrow” silenced pistol from the event guards or whatever they called - in a white uniform.
Same pistol you can get not far from the hearse on side-backyard of the mansion in Dartrmoor, but I’m not sure if it’s still there in Freelancer specifically. I have vague memory that it’s still there though

I’m coming back to playing Freelancer each time when new Exclusive ET shows up, I’m already Prestique 5 lvl.

Oh boy, this mode need a hudge upgrade with new mechanisms, options, stuff to do. After 600hours in WoA I’m getting bored doing all over the same things.

Don’t get me wrong, I love this game and coming back to this mode, but I’m close to clear all achivements - and still want to play and buy new stuff. But everything is so repetitive.

I would love to see another part of WoA, a Hitman 4 with new missions. This framework is great and should get another game with new levels.

IOI c’mon do something!

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I think Freelancer could use a lil’ update related to Assassins and Lookouts.

Simple put, I think we need some female assassins that can also guard suspects, for both sake of variety and having something akin Charlie’s Angels again like in H2: Silent Asassin. Edit: to complement this, maybe give them a different weapon instead the usual pistol, like a SMG.

As for the lookouts, I think having a single disguise that they can’t enforce would be a blessing. One that’s kinda hard to access and isn’t very practical around the map, so isn’t either an easy win.

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This is definitely something this game needs the least, lol.

EDIT: Who marked this post as offensive?!?! Explain to me what is offensive about it?

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47’s hands ensure an ample dose of femininity in the game.

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Yeah, those big powerful hands that usually have a weapon in them. So feminine. I’ve honestly never understood this take or where it came from, 47’s hands have never appeared “feminine” in this game.

They are very delicate and soft. Definitely moisturized regularly.

Gosh yeah, that’d be so cool. Would also mean that some rare/unused character models get a chance to shine :grin:

Honestly the assassins need a bit of work in general. They pick from a very small pool of character models and it’s only half on purpose at most - the randomization is broken somehow and it only ever picks from the first 4 variations :[

That and some maps (especially Paris & Mumbai) have only one charset available to them anyway. Paris will only use the guests with open suit jackets & Mumbai will only use the “bearded” civs (i.e. the “fake” Maelstroms from when you’re trying to ID him)

Voice would be an issue, but they could record new stuff (which would be more likely considering co-op will have Knight playable) or even just make the assassins silent. That would also stop them outing themselves by talking in a voice that only guards have :​p

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So, with the rumoured inclusion of Freelancer in Co-Op, those who have played Hitman Sniper: The Shadows, know that Stone and Knight are part of the ICA hit team, who have been hand picked by Diana after being granted permission from the ICA to do so.

If they are both coming into Freelancer as part of Co-Op and given that is themed to be set around post Hitman III, I can only assume that Diana has recruited Knight and Stone as part of her own murder-for-hire Freelance organisation after the destruction of the ICA, given they were both originally picked by Diana when she was part of the ICA.

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I’m not happy about Knight and Stone, don’t like these characters, they are very bland and generic. 47 and Grey would be much better. It doesn’t matter he is dead according to lore. I think most of player would prefer this duo instead K&S.

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To be honest after tons of missions you don’t even bother with that. I can spot assassin’s from miles because how they act and move, not because how they looks.

Freelancer needs more new mechanics/new content/need options at first place instead of new cosmetics. At some point it start to be boring because how repetitive it is.

That same comes with weapons. It doesn’t need another reskined models, but new type of items with new functionality.

I would prefer need type of variants how assassin’s act, instead how they looks.

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I agree so much. I would love to see more of Grey. Stone and Knight seem way too cartoonish and shallow.

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I miss grey it really sucked he got killed off I hope there is option with him and 47 in co op mode

This is s great idea. Even with only male assassins, they should have different guns. That way you don’t know what assassin has what weapon.

I disagree with this, though. That would defeat the purpose of them. I play with mini map off and with the lookout awareness popups off as well and i hardly ever get hit against lookouts.

If ioi did this, then it would kinda make players go for that disguise all the time and ruin the lookout purpose.

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Kill all the lookouts! They are vile creatures. The worst of the worst.

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Knight & Stone have had about 12 seconds of screen time between them so this could be an opportunity to flesh them out. They still have the potential to become great characters, whereas Grey has been firmly established as incredibly boring.

They could make up some stuff now but I really doubt that any real story is planned for co-op.

But even if they do, it’s gonna be hard to compete with growing up and being a friend of 47 though.

I agree Knight & Stone should be fleshed out if possible, otherwise they are kinda generic. They’re unlikely to get much in the way of storyline, but in-game dialogue would be nice. And maybe certain skills like they do something else instead of taking disguises (though that might be too much of a departure from the Hitman staples).

As IO seem to set a lot of their missions in places 47 has already gone to, it’s not outside the realm of possibility that young 47 and Grey’s missions together for Providence just happened to be on maps the game already uses. Though it could rob the game of its ‘morally justified assassinations’ thing it’s got going on, if the targets weren’t targetted for their heinous acts

Having Grey have ominous one-liners with NPCs would be worth it though :stuck_out_tongue: