Freelancer - General Discussion

Pretty much, yeah.

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I am getting worse at this mode. On my second attempt I failed on the last Showdown. Now I can’t even get past the first one, must have failed, 20 times now.

I’m enjoying unlocking stuff tho. The safehouse is amazing!

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I expected this to be awful too but it turned out Colorado’s actually a great location for showdowns. When you’re at the water tower you can see the whole map and most suspects at once - and you can even see their tells from afar. It almost plays like the Vector. And there are tons of fire barrels for the Burning Man challenge :smiley:

I tried to do some showdowns in Hokkaido during the CTT and it was atrocious, enforcers all over the place in tiny corridors. And then there’s that morgue start that’s basically a death sentence in alerted showdowns -_-

Just look at the item name before selecting a baseball lol. Those are great picks to blow up safes, you’ll be missing out :x

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Ahem…

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I feel like I’m getting worse also. Being less careful and rushing in at times. For me, over the course of 18 levels in a campaign, I’m bound to do something dumb that ruins it.

Not so simple when moving at speed to beat time. Thought I had one thing but had another. Now I won’t bother. I’ve got other explosives.

I’m an idiot. I lost my Druzhina Arctic (epic for prestige target) by forgetting my briefcase before exiting the last mission :frowning:

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Game pauses completely when selecting an item, so there’s plenty of time to make a decision even if mission has a timer.

Does it actually? There were a few times where I didn’t bother opening a crate for fear of bring spotted, this is awesome if true.

The pause happens when you select an item from the radial inventory menu, when you pick up things from crates there’s no pause at all and time continues to pass (and it’s the same when you check vendors sadly :/). It’s a trick often used in speedruns.

I just want to say that Freelancer is absolutely amazing. It has genuinely elevated the way Hitman is being played.

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How do I spot a Lookout? I killed everyone around the syndicate leader and all I got were Assassins.
The ojective also says: ā€œNeutralize a Lookoutā€ Does this mean I have to kill the person or is ko enough?

I think you have to kill or knock him out and hide the body. Lookouts tend to have a thicker white line around them in instinct.

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They’re enforcers appearing where there’s normally no enforcers. Usually using civilian clothing so they stick out like sore thumbs.

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Neutralise Lookout requires either killing them or stuffing their uncoscious body into a container. You can tell someone is a lookout by their super enforcer status and HUD indication when you get close to them.

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I know there are a lot of players who refuse to use the minimap but the lookouts will typically follow the suspects around at a regular distance too and you can see this fairly readily in the minimap. Just look for the black dot that is following the suspect at a short-ish distance.

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Don’t you mean assassins?

In my experience, assassins and lookouts both behave very similarly - but lookouts follow from a farther distance. There is a visual alert near the minimap too which tells you whether an assassin or lookout are nearby. Seems more often than not I just find both at the same time though.

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Lookouts have predetermined path logic that typically intersects with suspects and targets. They don’t follow other NPCs.

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:rofl:
Dude I did the same thing a couple days ago. I got the baseball from the stash crate in mission. Didn’t pay any attention. Threw it at a guard from not so far away trying to knock him out; we both died.