Can we just like… not talk about a TBD Year 3 until Freelancer’s out?
I don’t want to rain on anyone’s parade, but Travis said we don’t want to talk about it until we’re ready to talk about it, and I don’t want anyone to start getting hopes up about nothing we know about post-Freelancer.
Rule 1. Do Not Talk About Year 3
Rule 2. Do Not Talk About Year 3
Rule 3. I Don’t Know, Because I Never Saw The Movie And Only Remember This Shit From The Trailer 15 Years Ago
Sounds like Freelancer was made for core, not casual Hitman players. IOI want to please their Hitman fanbase with a polished product for the final Trilogy, that allows a platform for core players to continue to play Hitman in a never-ending fashion. It is a good sign that there was a huge update of bug fixes and that IOI Freelancer was delayed, because it means that IOI really care to end the Hitman Trilogy with a budget to tie up all the loose ends.
IOI knows that the core number of players online is small going into the third year of Hitman 3. They aren’t making much money anymore with it. It has a small budget that has to match the overall interest, but it doesn’t mean that IOI doesn’t love Hitman or want to please the existing Hitman fanbase.
IOI have tight deadlines to meet for Project 007, and other new IP, and so Hitman is low, low priority now and is not something that IOI will focus on in the future.
There is likely Hitman DNA all over Project 007. I am certain that Project 007 will be the Avenger’s / Spiderman / Name-Your-Iconic-Hollywood iconic franchise version of Hitman, that will have the Hollywood splash that Agent 47 never received.
Firaxis jumped on Marvel’s Midnight Suns for their next XCom game. Square Enix dumped a lot of franchises to concentrate on Marvel tie ins. Isomniac Games rejuvenated Spiderman. It is the thing to do now for video game companies to join up with Hollywood.
Eon Productions and Danjaq LLC (which run MGM) owned by the Wilson/Broccoli family signed a licensing agreement with IOI, with expectations of a video game platform that will reinvigorate the Bond franchise for future movies and audience engagement.
There will be a multi-million dollar marketing campaign for the launch of Project 007, with expectation and risk carried by Eon Productions and Danjaq LLC as well as IOI. IOI cannot fail Project 007 or it could be the end of IOI.
So are we at all surprised that IOI haven’t thought deeply about Hitman 3 going into a Year 3?
Hopefully, this also means that they are preparing for the game to be playable even without the servers being active, because a huge amount of the game will be lost when live service inevitably ends. Hopefully, in the future, Hitman games won’t have the requirement of being online to properly play. Hopefully, that was SE’s boneheaded decision.
I’m sorry, dude, I know what you were going for and what you meant, but that just does not sound right, at all, especially considering the habits of the 007 character.
We still don’t actually have permanent ETs with Arcade mode, because they’ve all be altered in some way and are only accessed in clusters.
Be that as it may, the two are not comparable, because there weren’t enough people playing Ghost mode to warrant the bill to keep it going, unlike ETA, which is part of the game that doesn’t require anything special to keep it going and so doesn’t cost anything extra.
Ghost Mode was such a unique PVP that needed more love and care from IOI, I still don’t get why IOI never went F2P with at least 1 map, F2P always gets new people to play.