Freelancer - Pre-Release Discussion

15 posts were merged into an existing topic: IOI talk ‘Hitman’ Future after Hitman 3

Interesting ideas guys :+1:
I’m glad that you’re taking your time to polish this new mode, allowing more levels to be played in at the same time.
Looking forward to this in January, cheers!

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Is Freelancer online only!? Don’t remember seeing any info on it and just assumed it would be. But is that confirmed?

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They’ve teased Year 3 content, but who knows what we’re getting after Freelancer? Nothing can be ruled out.

I’m led to believe there’s two separate teams working on Project 007 and Hitman. I don’t think it’s all hands to the pump for just one game.

That’s one thing that does really annoy me, when the game keeps disconnecting due to server issues and the game is more or less unplayable.

I get the reasons for IOI moving towards an online model since HITMAN (2016), but I do miss the times with Silent Assassin - Absolution when you could just play the game without worrying about online drop outs etc

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People please use a different thread for this. Either a GM thread or a RR one, but it does not belong in here.

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I’ve moved some stuff in here.

‘Hitman’ Future after Hitman 3

Seems a logical place to put it. People can then talk about it in there as well as posting new updates about future game news etc.

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But most importatnly it s free =)

Whoops, wrong thread.

Well, to comment on the topic at hand, Freelancer better be fucking balls to the wall amazing, what with this rather drastic delay. No real excuse for game-crippling nonsense of any kind at this rate.

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:sparkles: Freelancer News in 6 days :sparkles:

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Travis: Freelancer is still set to release on January 26th!

image

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I might be repeating myself. But I don’t care.

Ya know… Thinking back to the shooting range…

Obviously, this would suggest target practice. Maybe to get a feel for how whichever gun handles. Like some of the SMGs might veer in whichever direction while firing. Anyway. To get to my actual point…

Heh… “Point”? More like Point Shooting. :smirk:

Those privy to the ‘Leaks’ might know if this will be a thing or not. If it is, I’d wonder if it’d be a (new) ability? Or a perk pertaining to one or more firearms?

Yeah. I could imagine a small icon in the details of a weapon. Maybe a [ :skull_and_crossbones: ] for lethal shots/tags.

:face_holding_back_tears: I can dream in the meantime.

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I don’t know about point and shoot, but for the shooting range, I think we can have a good ideo of some of it through the option menu :

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what’s that from…?

20charactersshortofameaningfulforumpost

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Those are the videos illustrating the new accessibility options. You can find them in the gameplay menu.

Accessibility Options
We’ve added four additional options to our gameplay settings, allowing additional gameplay elements to be set to hold or toggle. For all four new options, the default is set to hold, as that’s the current setting in the game. We’ve noted a few additional things below for each setting.

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Bringing back point shooting with Freelancer?

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:thinking:

If you say “Yes” then that would qualify as a leak. So you wouldn’t say “Yes”.

And there…


is my answer.

Edit: On the other hand… IO seems to have the habit of not wasting anything, or very much. Honestly, I do doubt it will return. I would be shocked if it did… And would probably just die.

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Well if that’s indeed a sneaky preview of the shooting range, that would be a neat way to bring back the "white void/hideout shooting range some people have been asking for a return of.

Unless it’s just a developer room to show off controls in a simple environment, but we shall see!


I’ve noticed that the main Freelancer post mostly notes that next week is all about what the Technical Test will be for/when it happens, not exactly a full reveal on Freelancer and its systems. – That info might be spread out in the coming weeks/months leading up to it.

Still, fingers crossed we can get some video footage of the actual mode in action.
The Year 2 reveal had footage of the Safehouse, but the rest of the ‘in-mission gameplay’ was just B-Roll of the locations.

I think it was mentioned that either in next week’s info release or the one that’s supposed to come at the end of December, one of them is supposed to talk a little about the money system for Freelancer. That should be interesting. Without ICA to wire the funds, I’d like to know how exactly 47 and Diana are paying for all this.

As well, I’m wondering if the timeline events will be explained? Wonder if this is set after the events of Hitman 3?

It almost certainly is. This is, in all likelihood, hat the two of them get up to after getting in contact again after that year time skip.

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