Game News Thread

There are a lot more reasons why the Nazis never got the nuke, the “Jewish physics” thing is actually very low on the list especially since Werner Heisenberg himself was considered a “Jewish physicist” and he was the head of their nuclear research department. Jewish persecution had a big impact on their program though which shouldn’t be discounted nor substituted with a fringe theory that saw little actual backing by the Nazis.

Germany never got close to the nuke. Reports of dubious integrity by Italian fascists say they may have devised a “dirty bomb” (a device that spreads radioactive material everywhere but with no detonation) but nothing close to the fission bomb America developed. Japan was closer to the damn thing than Germany ever was according to what little we could get our hands on during Allied occupation after the war.

1 Like

Interesting. Thanks for correcting me.

1 Like

No problem. The Nazi nuclear program is, like most Nazi projects, a very hysterical farce in a lot of ways. From Hitler allegedly not funding the program because he barely understood the science (take this with a grain of salt, this was by admission of Albert Speer) to Heisenberg having made several horrible miscalculations bad enough that he pretended he had been sabotaging the nuclear program to save face.

Finally we have created the Torment Nexus from Don’t Create the Torment Nexus

8 Likes
3 Likes

It´ll stay available for purchase as part of the bundle, but it´s still a cunt move (and one I fully expected Sega/RGG to make).

8 Likes

@TheChicken :wink:

4 Likes

I swear to god if the Splinter Cell remake gets canned (which after all this time I’m thoroughly expecting) I’m gonna be pissed.

“We’re sorry guys, have another 18 AC games”

4 Likes

It’s my belief Sam Fisher’s cameo in Ghost Recon Wildlands was supposed to be a teaser for the new Splinter Cell game they were working on at the time. Then they brought out Breakpoint with another ‘teaser’ and another attempt at making the game (or it was the same game they’d been working on). The plot seems to have been about a missing nuclear weapon

But now there’s no talk of that game(s), then they were talking about making a VR Splinter Cell, and now this remake. I think it’s gunna be a non-starter :confused:

3 Likes

just put Michael Ironside in a gimp suit with neon goggles and put it in a $70 package. it’s not hard Ubisoft…….

2 Likes

All of the Halloween items are now fully gone if you didn’t already own them but there’s a free Balatro hat next month so that’s nice

3 Likes

I´ve been expecting them to axe it at some point from the moment they announced it, lol. Apparently, according to T. Henderson, it´s still in development, but it´ll be in “in the latter part of Ubisoft´s 3-year plan until we see something / hear about it” (or something like that).

I just don´t trust contemporary Ubisoft enough to do this series justice to be even remotely excited for a it.

3 Likes

If it’s a graphical overhaul using the same levels and voice clips, then we’ll be good :slight_smile: though personally I don’t think a game set in the dark really needs a remake anyway

But because Ubisoft can’t be trusted to make anything good anymore, anything short of re-using old assets and audio will leave you and I going “Damn, wish they hadn’t made that remake now :confused::stuck_out_tongue:

1 Like

If it never happens at least fan mods for the originals can bring it up to modern standards

2 Likes

Honestly, that´s been my sentiment from the start :sweat_smile: I never wanted a remake (the first game holds up perfectly well) and while many were excited and started hollering about “then we need a remake of PT and CT!!”, my only thought was “Fuck off with remakes, I don´t want any.”

I´m like a broken record at this point, but all I want is for the series to get a Master Collection-style treatment (i.e. multiplatform re-release of all the versions, fixed to work properly) and a completely new game that will do the series justice :roll_eyes: But because I can´t trust Ubisoft, my only hope is that the company goes under and the IP somehow gets picked up by Nightdive :sweat_smile:

I just really hate the current trend of “we have no clue what to do with this IP, so let´s do a remake/remaster”.

Nah, that wouldn´t be enough for Ubi to adapt the game for a “modern audience” (whatever that means)

Well the first game isn´t all that dark, especially compared to Chaos Theory, but I agree. Moreso though because the first game (and PT) have a really wonderful art style with the lights and shadows, which I´m 99% Ubisoft are unable to replicate / do justice.

1 Like

Honestly, if the modders could give the Enhanced treatment to all the classics, that´d be all I needed (and would still be a miles better job than what Ubi would do).

Well, that and I´ve been hoping that whoever hacked Ubisoft a while back would release the 2007 version of Conviction… (whatever´s finished of it anyway)

2 Likes

So we’re all in agreement then, the remake isn’t ever going to release and will inevitably fall into the long line of Ubi titles sent into the abyss never to be seen again.

But hey, I’ve always wanted to play another Assassins Creed.

1 Like

the upcoming Tomodachi Life game, while having a much bigger focus on creativity tools than previous titles, will restrict the way you can share that creativity with others…! :frowning:

Information Related to Image-Sharing Features in Tomodachi Life: Living the Dream | Nintendo Support

Nintendo aims to create experiences where players have the freedom to enjoy their Mii characters in their own way. In Tomodachi Life: Living the Dream, this freedom can sometimes lead to humorous, surprising, or unpredictable moments during gameplay.

While these moments are often fun for players, we recognize that out-of-context scenes may be misunderstood or may not reflect the spirit in which the game is intended to be enjoyed.

Nintendo is committed to creating experiences that are welcoming and enjoyable for everyone.

To support this commitment, and in consideration of the unique gameplay in Tomodachi Life: Living the Dream, we have decided to place restrictions on certain image sharing features. These limits help to make the worlds players create in Tomodachi Life: Living the Dream remain fun and safe, and that the game can be enjoyed comfortably by all players.

We understand that some players may find these restrictions limiting. However, they reflect Nintendo’s ongoing philosophy of creating experiences that bring smiles to everyone who plays.

Oh and ALSO there doesn’t seem to be any way to share created Miis online with others! Only from-the-source locally…

JP website info translated:

Using local communication, you can send and receive your special Miis and items.
*Miis and items sent via local communication will not disappear from your island.
*Miis and items received via local communication cannot be given to other people.
*Miis and items cannot be shared via internet communication.

I totally get that Nintendo knows of the super wacky Musical videos of Miis singing the most raunchy weird stuff, but man… why do they have to limit it so bad when Miitopia at least had a lot of perfectly safe creative works shared too!

It’s not all bad, hopefully this just encourages people to make “Mii Maker Tutorials” for specific designs. This reminds me of the time I followed a guide to make a McDonalds worker design in Rabbids Go Home (it’s still on youtube, niiiice)

3 Likes

Someone at Nintendo foresaw, in a dream, a Miitopia that is just full of Charlie Kirks and knew he had to prevent it.

5 Likes

Huh, another nintendo thing I didn’t know about:
the hit game Dispatch has a bunch of visual censoring for nudity with no option to turn it off on the Switch version.

https://www.ign.com/articles/nintendo-responds-to-switch-game-censorship-that-left-dispatchs-nudity-permanently-covered-with-black-boxes

Dispatch developer AdHoc Studio acknowledged the change in a statement that noted how “different platforms have different content criteria” and that the company has “worked with Nintendo to adapt certain elements so Dispatch could be on their platform.” Now, Nintendo itself has chimed in to try and explain the matter further.

Nintendo: “While we inform partners when their titles don’t meet our guidelines, Nintendo does not make changes to partner content. We also do not discuss specific content or the criteria used in making these determinations.”

People are theorizing it having to do with censorship boards in Japan, not Nintendo themselves. Other notable mature Switch games typically have forced-censored versions in that country.

Apparently Dispatch’s PS5 version just released in Japan with this forced On censorship, but other regions that already had it available are unaffected. But for whatever reason Adhoc didn’t see the need to make different region versions for the Switch port? That’s pretty screwy.

1 Like