You posted this twice.
Thanks for pointing that out, I went to edit the original post and it must of posted twice.
Iâve seen that. Iâm yet to sign up though. Hopefully the beta is on PC, since Iâll be getting one soon.
Since you like GT youâll probably like Forza Motorsport. The newest game, 7, isnât amazing compared to 6 or 4 but itâs still pretty decent.
Horizon is fun. I donât really like it as much nowadays because they donât change that much but if youâre playing it for the first time, itâll be very good.
From the article
It looks like the next big update for Steam will bring seven more currencies that people can use to buy games on the platform:
- Swedish krona (SEK)
- Bulgarian Lev (BGN)
- Croatian Kuna (HRK)
- Danish krone (DKK)
- Hungarian Forints (HUF)
- Romanian lei (RON)
controls like shite but otherwise absolutely ace. came out at the same time as psi-ops. two games centred around telekinesis, likely because psychâ sorry, physics engines took a level, and then absolutely nothing since.
alright, thereâs control, which is ace, but thatâs it!
Oh man, the Mindgate Conspiracy. Had it from a gaming magazine back in the day and it was a blast. The boss fights were a bit confusing for little olâ me but had a lot of fun with it, especially in the training area where you could spawn items and NPCs and mess about.
As for Second Sight, I played it back in the day but only for a bit, donât remember why I stopped
yeah, psi-ops was a lot of fun. basically metal gear psychics. loved the training area too, but popping heads was my personal favourite past time. it was definitely the more overtly fun to play of the two, but second sight had a surprisingly good story. if it werenât for the stupid control system it wouldâve probably been remembered a bit more fondly.
honestly my main take from this article was that thereâs a last of us remake in development. i will pay an obscene amount of money if it has the gameplay of part 2
Thereâs some more details on the time-loop indie title 12 Minutes out thereâŚ
Star-Studded Indie Game 12 Minutes Is Really Almost 20 Hours Long
During his ID@Xbox interview, Antonio mentions that the game will function similarly to an old-style point-and-click game, just more polished. While the game itself will not give any direction as to how to move forward, players can expect a wide range of interactable objects within the apartment. Explore the various rooms, the characters, dishes, and furniture and combine them with one another or with other characters to see what happens. Itâs up to the player alone to find the secret to breaking the loop cycle.
Antonio also mentioned that while the game was being playtested, although he estimated it to last roughly eight hours, they found that the playthrough time was as high as nearly 20 hours. The player can look forward to an extensive amount of story options and unique experiences. Players will need to learn from their past mistakes or be doomed to remain trapped in a never-ending time loop.
Also, the game is getting rated across different regions recently, so that should mean the game is almost done and a release date shouldnât be too far off.
20 hours?! What is this game even for it too be that long?
It does mention that âwhile the game was being playtestedâ they found that playthroughs could go up to 20 hours â so, that could just be an indication of how much content and alternate takes there are in this game, or how long this game could go on if you donât find that optimal path to victory.
The game is all about a 12-minute time loop, I think, so if you miss a key item or go down the wrong branch, it probably means youâre stuck with that path until the end of the loop.
The creator says it should take around 8 hours to complete, so Iâd say the optimal playthrough where you pick up on every clue and see the main story beats - that can be the quickest way to beat the game.
Enjoy the free games, boyos!
Well, in Sonic news, the leak that has happened is that it looks like Sonic Colours is getting a remaster of some sort. Colours was only released for the original Wii, and therefore in standard definition. PS5, Xbox, Switch, all getting versions, presumably bumped up to HD. No idea if there are any other extras or anything, such as the DS version being included, because apparently the rumoured price is something like $35. Which, eh, I dunno, seems a little steep. See what happens. I donât own a Wii so never played Colours but it is meant to be one of the better 3D titles, even if in later years it has become a bit infamous for some of its really awful âcomedyâ lines.
If it gets any visual texture improvements, Iâm gonna be even more disappointed in Nintendo for Skyward Sword âHDâ.
See what happens, but keep in mind this is Sega. They do like to cut corners and put in the bare minimum of effort alot of the time. It may not be as much as the Skyward Sword remaster but I am going to be a bit disappointed if it is just the one game in HD and that is it.
Iâd not heard of this before and generally Iâm not into PvP games, but the PvPvE element makes it a whole lot more interesting. It launches 10 May and itâs coming out on all major platforms and I believe that the developers are very keen for it to have cross-play across all platforms.
BioWare have released a video highlighting the visual upgrades we can expect to see in the upcoming Legendary Edition of Mass Effect.
And here is a blog entry on the visual improvements:
You know BioWare knows what they are doing when they bust out Mass Effect 2 - Suicide Mission just for a comparison video.