HCCE Update v1.3
Finally all changes are done and all tests I could imagine pass as desired.
I rewrote a large chunk of the code in HCCE so please if you notice something weird or any bugs, report it to me so I can fix it. This especially applies to console users, I could not get my hands on many valid tokens to test everything.
As before, download the files again and overwrite the existing ones in Fiddler’s Scripts
folder. If you forgot the details, look up the installation again.
I also wanted to make the patch notes IOI style so here we go:
Creator
Retirement Industry Tycoon
Non-Target kills can now be added as Any Method / Any Disguise targets. This option is available as long adding them would not raise the overall target count past 20. If picked, they will be added after the the usual targets in the order they were killed.

That immersion
The character limit for briefings was raised to 1000, which is twice as much the game allows you to use. Time for the epic briefings nobody will read!
Next Stop: null
A certain parameter in the contract Json could be set to an invalid value that makes the json unusable until the value is manually fixed. Nowkinda, see below this problem is automatically tracked and fixed.
Recreator / Lookup…er?
The recreator got a huuuge overhaul:
New features and fixes:
Hi, My Name Is…
A bug that invalidated tokens when the user name was looked up is now fixed. This prevented some Playstation and Xbox users to use HCCE, they received the message “User Id must be set” when inserting their token. With this fix Xbox users finally can recreate contracts again! But remember that Xbox users who owned other Trilogy games before H3 are still affected by a bug that prevents using HCCE.
Spiced Vanilla
HCCE is now able to use your token to look up contracts on your platform to generate valid HCCE json files. This way HCCE can be used to recreate them even if they were not made with HCCE originally. Note that the previously mentioned issues with Xbox apply here too.
Collectors Edition
You have H3 on multiple systems and want to recreate multiple contracts on each of them? HCCE now tracks your added tokens for every platform in a tidy list. It will also hinder you to publish the same contract on the same system twice. Tracking is done as long you don’t close Fiddler.
Intentional Data Breach
Tokens can be donated to the HITMAPS™ bot which is currently used by the Frote7’s Speedrun Community Discord to look up contracts and leaderboards. You might be no active user there, but it is greatly appreciated if you press that donate button whenever you see it!
My Contracts
Tired of manually opening your contract files to copy the content into the recreator? Now you can simply select them with a press on a new button!
Italic Disco
Confused by the inputs? Hover on them to get a short explaination what they do.
Why Not Both?
The recreator can now be opened while the game is running.
General Changes/Fixes
Expect The Unexcepted
Error logs contain more useful information for me and for you too within the HCCE interfaces. I hope. This is supported by additional debug files that come with this and future updates.
Green Traffic Lights
H3 network traffic that HCCE looks into is now marked green in Fiddler and traffic sent by HCCE itself is marked light-green. This might be helpful to track down issues you want to report to me.
Looking into the future
Unless IO does not add new things to contract mode, I see no features that are missing to HCCE at this point. The next task is to edit the first post with updated tutorials for the now added features and to finally reduce the list of weapons that are currenlty forbidden in the Creator. I have an idea how to do that and hopefully my real life offers me enough time too.
Also I want to note that I did not yet update the data which is loaded by HCCE. This means items and suits added to the game the past months are still unknown to HCCE. Their names cannot be displayed until then. Please be patient and
that I do that in the following week. The fix mentioned in “Next Stop: null” will also be postponed until I update the data. This won’t need another manual update from your side though.
The far goal after that will be a HCCE version that uses Fiddler Core instead of Fiddler Classic. This would ship this tool in an easy installer that hides all that Fiddler stuff from you and makes it easier to use. I aim for publishing that HCCE version on Nexus as well. This might be far away still but many changes I did to the code in this update are already a big step into that direction. What I am looking for until then is much feedback to polish HCCE as much as I can.
Happy creating!
Thanks again to @MrMike for providing some insights into his bot, also to translate existing contracts to HCCE json files. 
And no new release would be complete without immediatly going offline to get some sleep. 