I opened Fiddler, then opened the recreation tool and logged in with Xbox. Then I selected the Steam contract json file. I got an error after publishing
Can you send me the error? In private if you want.
I’ve been at this for a while, but I can’t get this to work. I’ve reinstalled fiddler a number of times. Removed and reinstalled the certificates that go with it. But every time I have fiddler open I get this
In the fiddler I don’t really see an error related to hitman. I see the connection to config.hitman.io which returns a 200 http response.
Sometimes even Epic whines about not being able to connect when fiddler is open. Am I missing something here? Did the same thing as in the video and screenshots. Yes, the tool is set for ‘Perform decryption only’ for the given hosts.
I’ve looked through this thread, but nothing seems to work.
Windows10/Epic games
Did you install the SDK tool too?
No, that was not in the install instructions.
Unless I missed it.
Cool, that seemed to have worked. I needed to enable the ‘Online tools’ mod and then tick ‘Bypass SSL Certificate Pinning’
This supercedes the CertPinBypass mod.
Putting this up for future reference if anybody has the same issue.
Thanks Jacques_31 ![]()
Is there a way to add a specific kill method or disguise in a contract with more than 5 targets? I tried to create one with 10 targets, all accidents but the last 5 targets were showing any method/any disguise
Yes, you can manually edit the JSON. Create another contract with the conditions you want so you can copy it into your 10-target one.
So I need to create 2 five target contracts and then copy all json info from one to another?
Yes, note that HCCE asks you after each if you want to publish the contract. You can click ‘No’ for both if you only want the json.
Don’t copy all of it into the other. That won’t work. Just the lines with the additional targets to the already existing lines with the first five targets.
That’s a solid method they’re suggesting, I’ve done it that way too. Another option you might like, especially if you’re comfortable editing JSON, is to tweak the contract directly after setting it up in HCCE. That way, you can set every target up how you want, same kill method, weapon, or suit, without having to mess around making a bunch of separate contracts.
If you plan on making more contracts in the future, you can even build a personal reference sheet over time with every kill method, weapon, and disguise you’ve set up. This is just a simple copy-paste method, so you don’t need to understand every section of the JSON. But if you want the details, just ask. Now in the future, it’ll be as easy as copy and paste.
Here’s how that looks:
Step 1: Create your contract in-game
Hop into contract creation like you normally would.
Eliminate however many targets you’re going for, 10, 15, whatever.
When you’re running it:
- If you want all of them to have the same kill method, make sure your first 5 marked targets are all eliminated that way.
- If you’re mixing kill methods, just make sure to eliminate the 5 targets using all the methods you want show up.
Step 2: Set your first 5 targets in HCCE
When HCCE opens, set the kill method and outfit for your first 5 targets.
- If you’re keeping it all the same, just give all 5 that same setup now.
- If you’re mixing it up, make sure each method you want shows up at least once in those first 5, you’ll copy them over later.
- Pick something general like “Pistol” or “Suit,” or specifics like “Bartoli 75S” or “Winter Suit”, whatever you want.
- After that, save.
Don’t publish for now.
Step 3: Identify the kill method or weapon in the JSON
- Open your JSON in Notepad++ or VS Code.
- Scroll down until you see the
"Targets": [ ... ]part. - Look at one of the first 5 targets you set in HCCE, there’ll be a
"Weapon"section with all the details for that kill method.
Here’s an example for an accident electric kill:
"Weapon": {
"RepositoryId": "00000000-0000-0000-0000-000000000000",
"KillMethodBroad": "accident",
"KillMethodStrict": "accident_electric",
"RequiredKillMethodType": 2,
"RequiredKillMethod": "accident_electric"
},
Step 4: Apply to all other targets
- Copy the
"Weapon"block from the target with the method you want. - Paste it into the
"Weapon"section for every target after the first 5 that currently says
"Weapon": {
"RepositoryId": "",
"KillMethodBroad": "",
"KillMethodStrict": "",
"RequiredKillMethodType": 0,
"RequiredKillMethod": ""
(Any Method).
- If you also want the same outfit, do the exact same thing but with the
"Outfit"block instead, it’s literally the same process, just a different section. - Do not change the
"RepositoryId"at the bottom of the target, that’s the NPC’s ID.
Step 5: Save and publish
- Save your edited JSON file.
- In Fiddler, open the H3 Contract Creator Extended menu and choose Publish/Save Contracts.
- Select your edited JSON file from there and publish.
Over time, you can put together a master reference sheet with every kill method, weapon, and disguise setup you’ve used. Once you’ve got that, making a new contract is just a matter of grabbing the block you need from your sheet and dropping it into your JSON, no extra contracts, no redoing methods by hand.
Thank you so much for the help I finally managed to edit the json and publish it
Hey did anyone have time to try is HCCE works for iOS hitman? You don’t need to buy game just use free Starter pack, only test it’s functional or not… I can’t do this cuz I even not have any Apple product…
Yes,it can do.With one of my friend’s help
I’ve recently become interested in HCCE.
I have a question for those knowledgeable about it.
I understand HCCE not only modifies and distributes contracts but also allows retrieving and redistributing existing contracts.
From a quick scan of the thread, I saw a method described where you share your contract ID with a third party to distribute it on another device. But is it possible to do this entirely by myself?
Specifically, if I have a contract ID for something I created in the past, can I use this tool to duplicate that contract myself onto another device?
Of course, I own HITMAN WoA on the device I want to distribute it to.
The reason is that I want to create a contract in my language for completing challenges on Switch2.
Since the Switch2 version of HITMANWoA doesn’t support text input in my language, contract creation is limited to English only. Therefore, I’m considering copying a contract I’ve already created in my language on PS.
Also, as a follow-up question, if I accidentally published a contract, is it possible to delete it using this tool?
Ideally, the official developers would add a contract deletion feature, but since that seems unlikely, I’m wondering if this tool could handle it instead.
Yes, you use HCCE and load a token of the source platform and the target platform. Both usually by letting HCCE witness how you login into your IO account on each platform. You might need to logout after the first to login to the second, or work with private browser windows.
Then you have both tokens in the list in HCCE. Pick the first, enter the contract ID and save the contract to a json. Then you click on the second token in the list, load the saved json and republish the contract on the source platform.
I am not aware if HCCE was tested on the Switch version yet but I can imagine it works out.
No, there is no way to delete contracts known to me as the HCCE author.
Thank you for your prompt reply.
It’s unfortunate that the contract can’t be deleted, but I suppose there’s nothing to be done about it.
I’ll install HCCE now and try various things.



