HITMAN 3 announcements

He physically comes to everybody’s house and disconnects there internet connection for anyone who doesn’t fork out for The Super Dooper WOA 4K UHD ONLINE ONLY DEFINITIVE AGENT SMITH ONLY EDITION.

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he means serious business!

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I think I can only half agree on the dependency on servers. For one thing, I don’t know a of a lot of games that I was playing 20 years ago that I still want to play today. Most of them are either unplayable, garbage to begin with, or they didn’t hold up very well. Very few people are wistfully longing for the old text adventures of the 80s and I don’t see that happening with stuff from the late 90s or 2000 either. Hitman 3, in 20 years, is unlikely to be much of a discussion in any case.

Whenever Hitman 3 finally is sunset, it won’t be the first game and it won’t be the last for that to happen to. I hope they do make the entire thing available off-line except for those features that absolutely require a connection (and most of the game does not). For a game like Hitman to require a constant connection never made sense to me (though I have never, and will never play anything multi-player). They should have done what most games do and simply tell the user what portions require a connection and allow the rest of the game to work without one.

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Yeah don’t people still play the Starcraft/Warcraft games online? A fantastic game like this isn’t going to be forgotten. My worry isn’t IO shuttering the servers it’s that the game doesn’t need these online things. Escalations and Featured Contracts could work fine on a blu ray.

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I wouldn’t now as I never played them when they were new. I have been strictly into sims, adventure, RPGs and FPSs (single-player only) and a few single player space sims like Freelancer. None of those ever required an online presence for the single player stuff at least. SimCity had an iteration that required an online connection and people complained so much they fixed it to remove that requirement pretty quickly. The only thing that I would even remotely care about for Hitman that might need a connection would the contracts that other players create and I could live without them I think. Replace that with a built in randomizer for target, weapon and map and I’d be fine.

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Will IO force us to play the tornado shelter ending again the first time we play Colorado in H3?

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If you import your progress, I doubt you have to do that. But it would still be only for the first run so it doesn’t really matter.

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for HITMAN 2, the Sean Bean ET was revealed around 23 days before release. we are now 22 days away from HITMAN 3.

i wonder how they’ll handle the first ET… will it just be a normal target? will it be a celebrity? will they announce them before or after release? and if after… how long afterwards :thinking:

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They announced a changes to ET system and promised to reveal those changes before the release.
We still don’t have any details regarding this, so can one speak about actual Elusive Target when we have no information about how it will work… I don’t know.

Of course they could’ve revealed all ET-related info in the first ET announcement post, but to be honest, I’m dissapointed of their approach to informing people about the uncoming game and I no more believe in any news about the game before the release.
To throw out completely everything a week or two days before the release is not right.
I guess we knew a lot more about HITMAN 2 at this period - less than in a month to the launch

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I’m seriously hoping this is some marketing ploy to ingrain this game into our heads. If we constantly talk about hoping to have details about ETs/new features by release, then it’s just enough to constantly talk about the game for post-launch content.

At least that’s what I’m trying to infer.

Well I’m just speculating. I’ve never seen such a strategy than to keep telling everyone to “cross their fingers for yadayada”, than blow their game out of proportion for any details at all. I think it’s intentional what they’re doing. I’m also skeptical too, but that’s probably because I’m not keeping up with discussions however.

If I understood correctly the flow of your think, I can’t say this strategy is quite good.
Not having something to discuss, but still discussing (speculating) about the game gives nothing but misinformation with all the outcome, like some guy popping in and seeing no real news, but only speculations like “your main character could fly and walk on the water in this game”, he got excited and buys the game. After a few moments he realizes that he was deceived and makes a refund as a relult. And the trust to this particular developer is lost.
Bad strategy

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I think that just comes down to buyers remorse. Which is a smaller issue of itself - but one thing (that I noticed) is that it comes down to people “missing out”. They feel like they’re missing out that a lack of information is making someone eager to collect that information. Yes they’ll buy the game, but then feel that they’ve been duped of their game and would want to issue a refund. That can be particularly good for short-term sales, but for long-term sales this is just going to soup in a bad reputation for trust issues.

So when you have a developer that doesn’t explain how ETs will work, it’s also particularly important that what they’re doing is probably intentional.

Fact is, IOI should have said what they changed about the Elusive Targets way before now. To make an announcement that they changed it (and promise more info), and then to not deliver seems like more than just an oversight. It’s not a game-changing piece of info. I don’t think any one seriously is going to buy or not buy this game based solely on the Elusive Target system but IOI were the ones that said they would give us more information on it and didn’t deliver on that. We are 3 weeks now from release? I expect a relatively big marketing push coming up here really soon but that’s hardly “in the coming weeks” like we were told.

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In July-August, couple of months before game releases on Steam it seems

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Pfft! I don’t know if IOI will do any marketing when the Steam version releases or not but I think the whole Epic vs. Steam thing is very overblown.

Well, personally I don’t see any marketing even now.
Maybe I don’t understand of what marketing is, but in my head it’s not a marketing.
Need I say more if they even stopped IOI Monthly?
No, it’s not marketing

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I see so little marketing of any kind for anything that I don’t know that I’d notice if they just stopped altogether, to be honest.

they’ve definitely been marketing it. we’ve had game informer stuff, a few trailers, etc. bear in mind it is the festive season too, so there’s only so much they can do. i imagine it’ll ramp up come the new year.

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I doubt festive season lasts from June till December

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