HITMAN 3 announcements

now its Grey talking. Thank you IO, the Tracker on the upper left corner wouldn’t be enough to let me know that i just killed the target

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Everyone doing Speedruns must get goosebumps seeing this

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Ah yeah, I seems didn’t hear properly for the first time around.
Well, he commented on the death of Janus. Not that bad. But you’re right, maybe it’s a feature for blind people.
But do they play videogames?

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maybe not blind people, but visually impaired people definitely do.

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i think i saw a video of him or another blind Guy, almost crying tears of joy when finding out that MK11 has a feature that reads out loud the highlighted Menu Buttons. idk its absolutely amazing and it proofs that gaming is for everyone, also shout out to Developers who go the extra mile to include those features.

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I like shortcuts. Give me little metroidvania and souls vibes

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They said the Souls games were an inspiration for the feature.

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I forget to say I hope this feature will be implemented in legacy maps too

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We will see if it can prevent players to do the aim-pistol mega leap in Sapienza lab. :grin:

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Is this a fake? :joy:

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It looks like they are hanging directly off of the tower. So I am going to say they are some sort of architectural feature

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not fake! he said it on the Discord :grinning_face_with_smiling_eyes:

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ask him if he’s got something for me too :pleading_face:

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Really? I’m quite honored to be mention by them

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This has set my mind at rest regarding these shortcuts. They’re evidently not going to be overpowered and immersion-breaking.

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This. Probably, most of ladders and doors have become permanent shortcuts after being designed as normal path.

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I think they might’ve just removed them counting stuff like the classics as part of the challenges counter.

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So what is the deal with unlocking the shortcuts awarding no points?

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???

the reflections work in that 1st pic and also there are guardrails in that 3rd pic

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I really hope so because I dislike how classic challenges are organized

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