HITMAN 3 announcements

This statement is false. @cake941 is absolutely a badass.

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I’ve mentioned this in Dubai thread I think but Sapienza when you remove the challenge packs and the Classics is 61 or 67 challenges. It’s probably just that they dont have the Classics anymore due to the new playstyle system.

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But why.

I heard alot of acceptment in this topic, but I wonder why? Even if they dont want to give us new items, and give us the same ones over and over again, why not upgrade the legacy packs with items from the maps? Like the matador in columbia, or the pink gun from whittleton. There are guns and gadgets in the game they could just give us as an unlock and move on, they wouldnt even have to reskin it with an ugly sticker. Hell, Id absolutely love to get the sniperguns from the sniper missions, especially Hantu Port ones looked amazing. ICA Drazuna, and both from two other two.

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Imagine using a sniper that’s not the Sieger 300 ghost

I prefered the normal Sieger from Hokkaido for the looks, but the ghost has more zoom. Right now, I use the jager tatura (or something) from haven alot, as I love its design.

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To save money since this way you can write any MK number on it yourself.

If you are serious about sniping then you find use cases for many more snipers thant the ghost. Just check out CHAOS_AGENT_45’s videos.

I mean I would use snipers more if they weren’t just a fancy way to shoot someone with a pistol.

Like when actually did you snipe snipe?
There’s basically no real sniping points with good view just a few elevated grounds a bs challenge that would be better if you could just shoot random propane tank everyone has in his house

A gun decal editor similar to the car decal editors of racing games… now that would be amazing and something never done before.

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Yeah and that’s why I made the other thread about mod support.
Like devs don’t really need to do shit just make mods easy

A gun decal editor would be sick
If you could load mods without going offline

Contract mode. Headshot required, sniper rifle only. I love these, especially on maps like Sapienza, Miami, or Sgail, when they even require SA SO.

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Can’t argue on that
They really nice

Thats why contract mode is such a plus, there is something for everyone. Explosive kills, sniper kills, pistol kills, or perfect SASO runs for normal missions just harder where you have to go accident only. I did this with colorado and I want that time of my life back.

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I mean we can all agree colorado trash hokkaido and sapienza for live

But that is hard too. :laughing:

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True but look at skyrim that game has been living only of mod support

how long a door stay open before closing? I ask this because in the shortcuts’ video, the door never close (you can see that it’s still open when 47 climbs the ladder). Maybe this time doors have to ben closed manually? I hope so

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It’s just a speculation. “Doors timing” can be the same as H1 e H2

Maybe depending on the door type? How was the door opened?

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It is a sliding type

I timed it: in H2, doors take 5 second to close itself. In the shortcuts’s video, during 5 second the door don’t close itself BUT i see that there’s a NPC just behind the door. 47 can block the closing of a doors staying nearly of them, can a NPC doing this?

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