Description: “SAVING” is stuck on the screen on every Hitman 3 map. This is a PS5 exclusive bug that has been in the game for over 2,5 years now and never been acknowledged. Never been mentioned in the known issues
I play on an XBOX one X. I have NEVER been able to pick up the fuse in the garage in freelancer or play the stocks. I have deleted the base game and reinstslled it 4 times. There have been several bug fixes that were supposed to fix this issue. They have not. I dont understand it and am EXTREMELY FRUSTRATED. I PAID for this game $60 and have bought all expansion. I feel I should be able to play this game to the FULLEST. I DO NOT UNDERSTAND WHY THIS ISSUE HAS NOT BEEN FIXED. CAN SOMEONE PLEASE ANSWER THIS QUESTION.
Platform: PC
Location: Arcade Menu
Description: The Dyads uses incorrectly picture of just The Guru, instead of The Decievers, as both Congressman and Guru are targets in this arcade.
Frequency: Always
Ah, that’s incredibly disappointing tbh, but thank you for the response. I’m not sure why it couldn’t have just been made a toggle like a lot of other “QoL” options. It was weirdly one of my favorite things about the new games. At least now I can stop trying to look for solutions to it and just save wipe regularly with mods for the Mastery unlocks.
Description: The guard in the downstairs bathroom no longer receives priority when the toilet is tampered with in one of the stalls. All of the patient NPCs in that room will be the first to investigate, meaning that in order to get the guard’s disguise, the player needs to either be a bit sloppy as Agent 47, or cheese the AI. Also, all NPCs will now only look at the toilet monitor instead of checking the toilet itself first, whereas in Hitman 2016 they would play the first half of the checking/kicking animation thats used on the generators. In this stall, it’s clearly set up so that the player can subdue an NPC after leaving the closet without anyone else in the larger room seeing it. Both of these issues make it much harder to cleanly get a disguise from this guard and it seems to be an intended area for the player to start infiltration.
The main problem though is every other NPC checking the toilet before the guard budges.
Steps to reproduce:
Start the game
Load the Hokkaido mission
Tamper with the toilet in the lower level patient-accessible bathroom
Description: The prestige objective Arrange a meeting cannot be completed. I knocked out a non-target suspect, acquired the correct type of phone, and set up the meeting. However, the prestige objective didn’t mark as complete. This occurred multiple times, regardless of the location.
I took a phone back to the cable car and activated it to arrange a meeting [3]. Without any suspects conscious and the leader dead it completed the prestige objective! Might be location dependent.
Unlike every other exit in the game where the final frame of the exit cutscene becomes the background of the “Mission Complete” screen; if you use the special car exit on The Politician ET, the background instead becomes that of the starting location.
Yes it’s a nitpicky bug, but a bug nonetheless that differs from the rest of the game.
Not sure if it’s my controller or something other people are having but I keep being knocked out from running long distances like I’m not holding the button anymore, this even happens when put on toggle so I’m wondering if it is a bug or update. I’m on PS5.
Edit: After further testing it is only Hitman I’m having this issue on, the button works fine for all other games that require me to press it and hold it for long durations. Therefore I’m sure it’s a weird bug or change affecting movement.
When playing Guided Training, this NPC now has the bandage around his head that previously was only there in previous games when you advance to Freeform Training - which ruins the joke that during Guided Training this ICA actor was genuinely injured as you were completing the tutorial despite Diana assuring you that all weapons are simulated.
Another nitpicky report - the subtitles for the “How to Play” video in the game for Freelancer spell the currency used for the mode as “Mercers” which is inconsistent with how they’re spelt everywhere else as “Merces”.
Platform: PC (Epic)
Location: Freelancer mansion (basement?)
I’ve had this issue since forever (probably ever since the launch of the Freelancer patch?), where the screen blinks black one time after returning from a successful Freelancer mission. I can’t say I have encountered this outside of the Freelancer mode.
At 4 seconds in:
Any ideas why this happens? Anyone else also getting this every time?
Platform: ps4 Location: elusive target arcade dartmoor the procurers Description: the 2nd dialogue between the 2 targets does not trigger, they remain standing doing nothing in front of each other and they do not move at all
**Frequency:**always on all arcade missions with them
Gary Lunn in the Sarajevo Six has had his named misspelt as Garry in the recent re-release for WoA. The original spelling is still in the bios of other targets so…
On the loading screen of The Chameleon, the box with the target’s image isn’t correctly set up. As it has additional requirements, the image should be scaled smaller like it appears on the mission planning screen with a grey background behind the additional requirement - just like how the second objective appears on the loading screen. As it stands, the text of the additional requirement just gets displayed right over the target’s face.
In the Elusive Target The Prince, this guard seems to have attended the same school that teaches teleportation as a guard in The Gunrunner (which got fixed last year).
If 47 is holding a propane tank and a briefcase, when you go into your inventory and navigate to the briefcase immediately from the propane tank - the briefcase will still (incorrectly) display the “Accident: Explosion” tag from the propane even though you’ve changed items.
If another item is briefly selected so you can get to the briefcase in the inventory wheel, the “Accident: Explosion” tag is removed as intended.