Description: The Club Boom DJ suit (or however it is spelled) doesn’t apply: if chosen in mission loadout, the base suit is applied (or previous one, haven’t checked properly). While in Freelancer choice menu, the suit just doesn’t change: the previous one stays.
Frequency: always.
Note: other items from Drop pack appear in missions properly.
Platform: Steam Safehouse (freelancer): Description: The new suit that came with the purchasable Drop pack has the incorrect name tag when you put it on in the mirror. It’s labeled [‘Char_Reward_Tomorrowland_Hero_DJSuit_M_Name’]
Steps to Reproduce:
Load up Freelancer, go to a mirror and select the suit.
Sliding doors become impossible to open if you attach a taser device or similar to them (doesn’t happen with micro audio for some reason - I guess it sticks through the door less). This can allow you to get yourself softlocked in New York pretty quickly…
A shame because I wanted to rig a door with a taser and propane so when it slides open the taser will go close enough to the propane to set it off, but NPCs will just phase through any doors that are blocked this way…
Description: “SAVING” is stuck on the screen on every Hitman 3 map. This is a PS5 exclusive bug that has been in the game for 3,5 years now and never been acknowledged. Never been mentioned in the known issues
Steps to reproduce:
Start the game on PS5
Load up any Hitman 3 mission
Saving forever
Frequency: Always. Every time. Saving.
Why do you refuse to fix this bug? If you are incapable of fixing it, it would be far easier to just publicly come out and say it. Game development is difficult, communication is not.
Description: Nolan Cassidy can’t be killed with Micro Proximity Tazer. It’s a common knowledge that you can kill him with remote tazer, but concealing new one in the mailbox just isn’t an option. Steps to reproduce:
Start Another Life with Micro Proximity Tazer in loadout
Attempt to conceal the Micro Proximity Tazer in Cassidy’s mailbox
Description: Shadows in the Water mission just kinda… vanished. It is neither in the Hitman 2 capmain nor Hitman 3 capmain (and any other place except from Destinations menu):
====================================================================== Platform: PC
Location: Menu
Description: Shadows in the Water now “requires” Another Life recompletion, otherwise there is a “spoiler” label, which requires to complete Another life
Steps to reproduce:
Don’t recomplete Another Life
Go to Shadows in the Water mission
Frequency : Always
(it is definitely a minor bug but still)
Platform: Steam Location: Dartmoor Garden Show (don’t think it’s exclusive to this as I’m sure it’s happened elsewhere) Description: This smoking waiter will urinate in the portaloo even if someone is throwing up in it (gross) Steps to reproduce:
Load DGS.
Emetic someone nearby.
Wait for waiter to pee. Frequency: whenever someone is throwing up and the waiter needs to pee.
Contents:
For some reason, the intel content of the Santa Fortuna target “ANDREA MARTINEZ” is identical to the intel content of the Hawke’s Bay target “ALMA REYNARD”.
Probably a translation error in the Japanese version only.
This mistake has been going on since HITMAN2 (2018).
I have reported it several times and for some reason it still hasn’t been fixed.
“ANDREA MARTINEZ” is related to Delgado and his son, who appeared in ”HITMAN BLOOD MONEY”, and is an interesting character for those who have played the series.
However, many Japanese players are unaware of this fact due to this intel error.
I think it is very unfortunate.
Reproduction procedure:
Open the briefing screen for SANTA FORTUNA’s mission “THREE-HEADED SERPENT”.
Open the “ANDREA MARTINEZ” intel.
For some reason, the contents of Intel are identical to the Hawke’s Bay target “ALMA REYNARD”.
Occurrence frequency:
Always.
Screenshot:
The intel in the two screenshots below is exactly the same.
Description: The feat Story Mission - Memento (Mission Story - Memento | Hitman Wiki | Fandom) requires the player to give Francesca
De Santis the DNA sample while dressed as a bodyguard (the ones who walk around the city, not the mansion, dressed in a black suit). However, while dressed as a bodyguard you are unable to talk to Francesca. If you are dressed like any other staff of the Mansion the feat will not register after talking to Francesca.
I woke up the detective to get Francesca moving to the pier so I could talk to her in an area where I was not trespassing, so her being frightened is not the problem, but I also tried talking to her inside the mansion and still couldn’t.
Steps to reproduce:
Start the game
Load the World Of Tomorrow mission
Acquire the DNA sample
Dress as a bodyguard
Approach Francesca to try talking to her, but the button won’t appear