Hitman 3 DLC in the Works

There’s a difference between that and a gentle touch that communicates friendship and affection my dude

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‘Why 47, is that a Silverballer in your pocket…’

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Poor 47. Ort Meyer didnt think of that part didnt he.

“Its the ICA19, I heard its just as good as the Blackballer”

I tried to make a joke. :smiley: Because we cant touch her. Unless we want to push her over some railing, or throw things at her. Or the tango exit of course.

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I never joke about them touching…only about them ha you thought this was gonna be dirty didn’t you :stuck_out_tongue: now this is a joke!

(gives the blueballer joke a wide berth) :stuck_out_tongue:

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Another Blueballer connoisseur.

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Yeah IOI do always surprise us like you say, so I’m looking forward to seeing what content we get.

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I’ve been thinking about something lately, if IO could run a competition, which we could design a map by a tool they give us and they use the best as a DLC level map.

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I would be happy enough already if they give us contract offline mode. Absolution was online only too, and now the servers are dead. Not possible to use like half the guns the game had. I dont want Hitman 3 to have the same fate.

Actually no, why should you blur this, if you openly talk about the fuck shed? :smiley:

Damn thats a good one :smiley:

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I hope it’s not a “special assignments” surprise. :rofl:

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Okay, THAT is a lie and you know it!

He’s overcompensating for his shortballer with his big black glock.

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I’m just hoping for something very similar to something like ‘Patient Zero’, however, the assignments are built around existing maps. I remember IOI said they had no plans for new maps, unless things change :wink:

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THAT is sadly true! Tho all the guns are good.

I would really like for at least one bonus mission to use some of their unused tracks. That music was so tense and spot on.

Eg they could use the alpha music on a bonus mission set in Paris.

Or this for a bonus mission in Whittleton.

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Honestly if there is any proper DLC, I’d like it to be related to the story. So 47’s mission to take out the Burnwood’s would be a great one. Plus it happened in '89, so alot of technology and outfits from that time would be great additions for unlocks.

An Alexander Fanin mission could be one, (former) CEO of MF Bank. He is in Hitman 2016 when the Constant tells him to hunker down in one of the movie scenes. Could be a mission to clean up loose ends and take him out, now that you have the coin from Dartmoor mission. Alexander Fanin | Hitman Wiki | Fandom

There’s also Victoria, what’s up with her? Is 47 still keeping an eye on her?

New reimagined locations is ok. Agree with alot of what has already been said.
There were a few maps where a storm was approaching but no rain like in Hawke’s Bay and Haven Island, so maybe weather versions. Christmas Whittleton with Harry and Marv would be awesome, plus the decorations and lights will look amazing in HDR.

A Halloween variant using Ezra Berg’s Michael Meyers outfit seems like a no-brainer. Imagine a serious full mission intro with Diana giving the intel on Michael Meyers, LOL. “He’s not a Providence operative, but one from Hell.”

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I keep saying this but a bonus mission in a snowy Whittleton Creek would be absolutely awesome.

I think if we get any type of story DLC it will be very much like Patient Zero. Maps built around existing locations.

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When Don Yates gets killed by his Wife, she calls Fanin, who helps her out.
So, he can’t die after Dartmoor.

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After being burnt by the Special Assignments in H2 - I won’t be pre-ordering any DLC for H3 (whenever its properly announced). I’ll definitely be waiting until it’s out and I can see for myself if the content will be worth the price which I expect will be quite a bit after seeing the prices IO put on the Access Passes.

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I want something similar to patient zero as well, I liked the plot but I didn’t like the execution. IMO they should try to make a 5-6 map side campaign with an even darker story and they should modify the H3 maps for it and maybe also use H1 and H2 maps.

I hope that we’ll actually have mission stories unlike patient zero and the infamous ‘special assignments’

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When I played the final mission of this game, and saw that they actually had them in the game, it would have been such a good tiny little additional location. The whole graveyard, and we have to kill them in an explosion or something. That would have been amazing.

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