Hitman 3 DLC in the Works

Well that’s what I’m hoping for personally, a Patient Zero type campaign with missions that spans across all three games.

Literally the ideas are endless. Sgail at day time would be interesting as well like you pointed out.

I’d be interested to see another take on Mumbai as well.

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Couldnt agree more. Im so happy that we got a bonus mission on all locations of Hitman 1, and I hoped for HItman 2 and 3 to be the same. At least Hitman 2 Id like to see and get over the time.

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The lack of competition, the isolation from quarantine, the free upgrade to ps5 edition etc.
Also they pulled off the promotional ‘previews’ and keeping everything hidden until release excellently.
(up to the point where the maps are flashy and somewhat shallow to hype the imagery).

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image

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Bonus missions, new maps, permanent (and all) ETs, Sarajevo Six on other platforms, proper winter/snowy level… :weary:

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So you technically want a full WoA pack.

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Absolutely. And IO will disappoint me if they don´t deliver no later than at the end of H3´s support/content cycle :wink:

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Fans

IO

I’m impressed you didn’t ask for an offline mode also :stuck_out_tongue:

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Yes, it’s indeed a good expectation. However, I seriously doubt that all your wishes will be fullfilled.

IOI is currently working on a new game (007 Project), so most of IOI members are likely working on this game. A reduced team is still working on Hitman (patch) and actual new maps release is very unlikely to happen.

Sarajevo Six: In an IOI monthly, Travis already mentioned that Sarajevo Six won’t appear in H2 and other platform. I doubt that IOI changes its mind for H3. Moreover, Sarajevo Six is said to be an exclusivity for PS. I don’t see any sign (currently) that could change this.

ET: To date, we still have no indication on the changes to ET system. Let’s hope we get information on them with the patch scheduled tomorrow and the release of the first ET for H3 cycle. Like you, I would like the introduction of permament ET missions (like the Undying). It would be a great waste if IOI dumps them. Time will tell…

However, new missions on modified maps is conceivable :slightly_smiling_face:

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Not just that. There is so much content hidden inside the files. Its a shame that IOI refuses to give us stuff they already made. Seriously. Back when Siberia was announced Travis seemed almost pissed about us asking for the Sniper Rifle as an unlock. And the second the suit was shown “NO you cant unlock it and we wont give it in a later update”.

Thats something thats stuck in my head since then. Who at IOI is against the idea of just, you know… giving us stuff they put money, time and effort into to not rot in hell on some IOI server far away from a place where we could have fun with it…?

All forgiven and forgotten if an IOI dev could tell me the reason, and no, just saying “Testing it takes to much time” doesnt count, the randomizer and other mods clearly showed that most of the finished stuff works perfectly.

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I can understand that part at least. Just like Im sure VR will stay PS exclusive. There is no intention ever made to port it to other platforms.

EDIT: I just saw in the Picture Thread a picture of the Undying, and now that Ive said it, I want it as much as nothing else:

Undying MK3 in the Train level. Any snowpiercer fans will be with me on this boat I bet, this would be insanely good.

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It’s over guys, we’ve finished this thread. This is objectively the best idea we’ll have. Just lock the thread down :wink:

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I thought that´s a no-brainer :laughing: (falls under the “…”)

I´m certainly not expecting everything :wink: Sarajevo Six and new maps are mostly wishful thinking, but the bonus missions (on existing maps) and permanent ET missions is something I´d expect by the time they decide to wrap H3 (and by extension WoA) up. Not providing those would be a waste.

That, 100%. Sarajevo Six I understand might be problematic legally, but the rest?

Also, one of the things I would want is also the unreleased ET mission with the Caruso brothers.

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If you throw content untested into the live version and it happens to work perfectly, that does not mean you did not need to test it. It means you were lucky.

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And for an example of why you need to test stuff. Here’s a glitch that even slipped through (I’m assuming) testing

We have seen lots of odd, suit specific things that would probably be loads worse if IO did just release stuff willy nilly

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Im just curious on why stuff gets withdrawn. As far as I thought the game was made and works, I assume that they give the gear, suits and more certain attributes. They mark an area on the map as tresspassing for: and then either enter the suits manually, or, give the suits the attributes. Any other way hard-coded into the game Im not sure that would be how someone would programm this engine, it would be highly inefficient. So I also assume that fixing the midnight suit bug is nothing more than ticking a box here or there.

Of course I could be wrong here, but what is the alternative?

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I just don’t see it working because Sgail hinges on that dark atmosphere so much. With a map like Berlin or Chongqing I could see daytime versions working, with different setups like a functioning power plant or a Chinese festival or street market. With Sgail it would just be that map with much less atmosphere.

At least that’s how I see it in my head, I’m more than welcome to be proven wrong.

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apocalypse sgail with lava instead of an ocean.

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Well the way I read the article regarding future content, I took it as IOI will be doing map variants around existing locations spread across three games, very much like Patient Zero.

I know a lot of people have been saying they think it will just be Escalations and Featured Contracts, but I don’t think for one minute that’s all we’re going to get from IOI.

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