Me whenever I enter the Modding thread and see people talking about the internal file types that I have no understanding of whatsoever:
But is there a place to save them and apply them to the game from there? I can load them but I canât save them or apply them to the game from there (or anywhere Iâve seen).
You can save this in repository.json format for smf
If I knew that the RPKG editor/viewer can be used to modify (which I know it can) and save adjusted repo files, I can actually do this. For me, the issue is how to save and apply from there.
Begins monologuing to themselves.
Iâve finally gotten a more modern PC and double dipped on WoA during the holiday Steam sales.
Being able to finally experience the modding of this game has been quite enjoyable. So thank you to all the modders out there, especially with how easy doing so is.
We appreciate the love <3
These guys make good lists ![]()
https://gamerant.com/best-hitman-world-of-assassination-mods/
Calibrating mods is definitely my least favourite part of modding, so glad SMF makes it a breeze
Xbox user here, so I donât think I have access to the amazing Nexus mods. Wanted to know if Dubai at night is a thing? Would anybody mind sharing photos? Thanks!
Itâs been difficult because of reflections that are built in to all the glass I think, they can be manually removed but then it looks ugly, and youâre left with the skybox being unique to Dubai because it includes a ground and clouds, so you canât just swap it like we usually do for ToD changes. Just lots of things make it difficult (But Iâm sure not impossible)
Hereâs a WIP @Kercyx did a long time ago
@musicalmushr00m had tried working on it once, they probably made better progress but dunno if they want to share their shots here
Look intresting but dark too muchđ
Thanks, Kevin! I see what youâre saying here. Still cool though.
Accent Overhaul 1.6 - Re-write + American Variety
The bullies in the modding Discord have worn me down; Iâve re-structured the mod how they want so it now takes up to two minutes longer to deploy, but hey at least it isnât an 800mb download any more. Iâve also added more voice variety to the USA and train maps.
Changelog
- Replaces RPKG copy script (take seconds to deploy) with dependencies (takes minutes to deploy)
- Replaces some raw files with QN patches to reduce âwarningsâ
- Adds voice variety (Mainly US, some UK, some other) to USA maps and the Providence train. Maps now include ALL voices across S1 and S2+, instead of them being separate (Welcome to Seasons 2 and 3, Kurt and Yuri Lowenthal!). Some maps IO has chosen to manually specify the voices of 90% of NPCs (Colorado and New York) and I have decided not to overwrite that at this stage as it would require me checking hundreds of NPCs to see if they have dialogue or not.
- Enables AutoUpdates (You still need to grab this version from Nexus)
https://www.nexusmods.com/hitman3/mods/242?tab=files&file_id=2877
Anybody know why Yuki Yamazakiâs textures are missing her tattoo sleeve upon export? Anyone know where to find them?
Have never had the opportunity to use any of themâŚ
WIP of a suit Iâm making, based on the âA New Dealâ cinematic.
Kitbashing is my new favourite thing to do; itâs simultaneously really fun (and somewhat easy-ish) to do, but also really frustrating in other ways. Namely; clipping.
I made this while doing a Trinity pack recolouring mod, and this was the mod I learned how to do kitbashing on. Safe to say, iâm pretty proud of how well itâs turned out. The only loss compared to The Weekndâs suit is a pocket square, as I havenât worked out how to move non-TEMPâd PRIMSâs to move reliably.
Replaces the Crimson Suit for now; will make a non-DLC suit replacement for it soon:tm:
Coming soonâŚThe Killer comes to Hitman.
âŚwait, 47 killed him and took his clothes! Oh well.
Spent a solid three days on this side-project. Not going to be released until I can A: get better hands and B: do more outfits.
I am also aware that thereâs a more film-accurate bucket hat, but this one looks so much funnier on 47.


















