There’s a mostly working version here:
https://nightly.link/OrfeasZ/ZHMModSDK/workflows/build/master/ZHMModSDK-Release.zip
I have not tested the FreelancerVariations.dll with it
There’s a mostly working version here:
https://nightly.link/OrfeasZ/ZHMModSDK/workflows/build/master/ZHMModSDK-Release.zip
I have not tested the FreelancerVariations.dll with it
I haven’t played with it extensively but I can say it was working with FV for me last night, Daytime Ambrose and Noodle Massacre came up.
Nice, all my (piepieonline’s) SDK mods are being replaced with a new single SDK mod when SDK gets official release anyway
Finally, we get to pick up that coin which was put under Christmas tree!
Adds four suits based on outfits worn by Loid Forger; A.K.A Twilight, in the hit anime Spy x Family.
This mod includes:
Twilight Attire: A blue-ish green suit with yellow-white fedora and dark green vest. Replaces the Cashmerian.
TODO: Add names and descriptions for each suit.
I hope people enjoy wearing these as much as I had making them!
Praise be unused elusive target suits!
So if you use any of my mods above, delete their SDK DLLs and just grab this one
Anyone know of any issues with trying to update or deploy mods with SMF? I tried to do that for WOA earlier and I kept getting errors no matter what and I hadn’t had any issues up to that point. An issue with SMF or did IO do another update or patch to the WOA games?
It’s addressed in FV just so you know
Alright, I tried again with the WOA this morning. SMF is still reporting errors even trying to update/load the first mod when I try to deploy. Also, when I go to play the basic game, nothing such as the offline mission pack gives any indication that it’s there, though I’m offline, though all other content is there as it normally should be. Anyone know what the issue may be? I don’t think that IO has done any patches or updated to the WOA to my knowledge.
Turns out the Methlab contract was written in such a way that it got replaced by ToDs if Random ToDs was installed (Peacock). It was a simple fix but this is now not the case, and you can play the mod in alternate ToDs if you have that installed. I also removed the Peacock contract file on the Nexus page, I don’t even know why I put it there… I guess that was before SMF auto integrated things to Peacock?
You must manually grab the update from Nexus as it does not have autoupdates, as I never expected to update this small mod (and never did in its first 1.5 years of existence)
In the same vein as the other mod updates today this is just streamlining the mod
Changelog
Again, you’ll have to manually download it as this wasn’t meant to be an ongoing mod
You thought I was done with the old mod updates? You thought wrong. No I haven’t added the unused suits to Peacock, but I have fixed compatibility issues and improved Sniper Assassin: Hawke’s Bay while I was there.
Changelog
There is a possible circumstance where if you have Real Yacht/Welcome To Cuba deployed, are in Peacock, but do NOT have Mission Companion enabled, that the Freeform Training and Final Test improvements will not be present. Sue me.
Mod Reqeust.
Hmm. What about a mod for FL that puts a PiP while you’re in the shop with an arms dealer? Just to show any lookouts so you don’t become immediately compromised when leaving the shop? Had that happen in Dartmoor when a lookout was right next to me and the dealer. Had to disconnect because that’s dumb.
Eh, so anyway. The PiP would let you see that you have the all-clear to return. I’m assuming you’d have any enforcers have a hollow circle above their head as if you were blending in. Otherwise, you’d find Mission Failed, Leader Escaped, find an Exit if one were to be AFK while “browsing weapons” and lookouts could do their thing while you’re helpless.
Adds Black Market Supplier Shops to the safehouse that sell items, weapons and disguises. These can be interacted with via laptops in the safehouse and are unlocked via prestige.
Unlocks are as follows:
Prestige Level 1: Freelancer Tools
Prestige Level 2: Disguises (Tier 1)
Prestige Level 3: Common Items
Prestige Level 4: Disguises (Tier 2)
Prestige Level 5: Rare Items
Prestige Level 6: Disguises (Tier 3)
Prestige Level 7: Epic Items
Prestige Level 8: Disguises (Tier 4)
Prestige Level 9: Legendary Items
Prestige Level 10: Thematic Items
Replaces the Ephemeral Suit with Eyepatch.
Will make a free variant later.