Don’t unzip it. In SMF select Add A Mod and select the zip folder itself. You may have to delete what you’ve already done.
Close the file you have open in notepad, namely Deploy.log
then you will be able to deploy.
That doesn’t work. I’ve downloaded .zip file from Nexys Mods im select a zip file and nothing happen.
EDIT: It worked! But After one minute SMF showed me a new files.
EDIT 2: But i’ve launched game and seems mod doesnt work at all (old voiceovers still are here)
Strange, I use it too and it works fine for me.
I guess double check it deployed correctly and you have the options enabled.
I’m not sure what you mean by this, can you show what the issue is with a screenshot?
Might be worth noting that it doesn’t change every line of dialogue, if you were expecting to hear that from it, mainly just the little remarks random NPCs make. It’s probably most noticeable on Hokkaido as you’ll get actual Japanese speech.
Hello everyone, as most of the week I am far away from my PC and could only try to work it out on the weekends I could only solve this awful issue I had with my Hitman last week.
I had Error : 0xc0000142
whenever I tried launching game.
In case any of you is unaware it means theres are corrupted file/s within the application.
I know for sure the corrupted file is a mod (theres no reason for it to be an actual game file) and I didn’t installed any mods since.
I would like to get some help with modding to make sure I won’t download any problematic mods again, thank you all.
Okay, since I have nowhere else to put this, and I found it mildly interesting, the latest UCP pull (now merged!) activates three toys that haven’t been enabled as props in Santa Fortuna; the Mini Ninja Figurines:
Because these are a part of an easter egg in Hokkaido, these are set to not show by default in their TEMP. However, this is only coded with Hokkaido in mind, so in Colombia, these go unseen, as the brick for Santa Fortuna does not override the TEMP to enable them to always be seen.
Adding Secret_IsVisibleAtAStart
and setting that to true
enables these toys to show up.
I actually found this by accident when going through GlacierKit, as it baffled me as to why the prims were being referenced in scenario_hippo.brick of all places. Turns out, these are meant to be toy props found amongst other junk in the manor.
IO, understandably, probably missed this when making the level and never fixed it. Literally an invisible issue, and hell, I only found it by pure luck.
Anyway, as mentioned it’s now a part of UCP, so enjoy finding Futo and Suzume all over again!
This feels like the ultimate Hitman meme.
There should be a contest on how to mod this room.