HITMAN 3 - Modding Thread

PRIM editing in Blender is certainly possible, but it’s very annoying. You need Blender 4.0.1 (yes, that specific version – newer blender versions cause export and import issues when rebuilding in RPKG Tool), and you need to make sure that when exporting out, you select the root of the PRIM Tree and the subsequent meshes you want to export out:


When exporting out as a glb, you need to have very specific settings:



Do yourself a favour, and save these as a preset for future use.

By the sounds of things, you’ve worked out the rest of the process.

There is also a Blender plugin that can export out a working rigged Prim, but i’ve not had much success with it.

Some limitations in both methods is the lack of cloth export (I.E, anything that uses physics, such as coats). But that’s a story for another time.

Hope this helps!

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The blender addon doesn’t support exporting rigged PRIMs sadly

That explains why I didn’t have much success then!

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Thanks Dribbleondo, it’s working now. You’re a live saver! 47’s now wearing high rise full cut trouser thanks to you! xD

Oh by the way, do you happen to know how to change his suit’s color or fabric?

So i was following Glacier modding Basic retexture tutorial

But when i try to deploy the mod it gave me this error. Does anyone know how to fix this? Thanks in advanced

did you find the h3 version of the npc mod

do you still have the mode can you repost it

My drone mod is out https://www.nexusmods.com/hitman3/mods/1110

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It is maddening you weren’t able to secure mod ID 1111.

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would have been nice lmao

Where he is going :eyes:

Some The Cooking Show happening :eyes:

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Hey guys, I’m having a problem with a bunch of mods and am unsure what the source is.

There are several mods where the menu text is bugged and doesn’t display properly, specifically the methlab, halloween at whittleton creek, summer special, noodle massacre, passenger train, peacock roulette, and the brothers. The other mods I have applied are bay harbor butcher, consistent colorado, goldballer freelancer fix, community patch, accent overhaul, black market suppliers, lighting ultimate, freelancer variations, and peacock strings. In the peacock server when starting up, it says that controller.missionsInLocations has been deprecated since v8, but am unsure if that affects any or all mods. I would assume it has to be user error on my end since it affects so many mods. Any help would be appreciated (also if this is the wrong thread for this question, I am happy to move it).