There appears to be some sortve halo effect when panning the camera in game. Some say it’s Pixel overshoot.
I’m not sure what’s causing this. It doesn’t happen in other games (tested demon’s souls & wolfenstein 2)
Not sure what the solution is. I’ve tried to rule out as many variables as I could,but nothing seems to work.
I’ve also tested the PS4 version running via backwards compatibility and the visual issue doesn’t occur.