Putting what I’ve done so far side-by-side, I’m definitely enjoying this so far. The 7 Deadly Sins DLC is seriously inspirational with the amount of creativity IO put into it.
So many ballers look more like gluttony. 
That’s true. Oh well, I was just aiming for them to look like feathers fanning out
he prob still has some gluttony in him from the last season
Edit: I meant greed. I swear I thought you had typed out greed and…idk where my head is at today 🤦 you know what I meant
The Iconoclast! the second hitman 3 elusive, and man am i stoked to play her. this is a little sneak peek for my thumbnail for tomorrow.
Everytime I look at your art I am amazed at how well you nail different proportions of facial features. They all look like caricatures.
I’m really happy to hear that! because that’s exactly the style i want to nail, caricatures, so thank you!
Ljudmila Vetrova has more uhhhh character here then she does in-game.
Yea, I look back on it now and, being as it was my first art of her, realized I made her too curvy and just… ugh. A lot of mistakes I beat myself up over now.
This was also the first art I drew in perhaps a year or so (due to mental health problems) so I definitely was not in the hang of things haha.
Wait what? How? I went looking for the drawing on Reddit just now (I know you can call me creepy I’ll accept it
), and I don’t see it?
She just looks like she has her back straight and her leg up. I think it’s drawn fine and not too curvy or anything.
(I’m going to work towards a new edit record) I think it’s also just your style that could be factored in. Just because it’s more “personalized” doesn’t mean you need to stop being proud of it!
wait… what drawing are we talking about. Even then I stand by my point.
Aw thanks plo!
It’s just that particular one I’m insecure about… since I feel I oversexualized her (boobs and hips drawn way too big), I didn’t do her actual in-game body justice. As I drew Ljudmila more, I felt I started doing much better… but my very first art of her had sooo many wrongs with it unfortunately. 
Anyhow, sorry for the delete. Just looking back and seeing those errors kinda makes me feel bad…
Aw it’s okay I understand. Drawing a character and perfecting the way you draw them is all part of a long process of trial and error. Take the main character I draw for example!
But I think it’s something you should still be happy with even then. This is where you started and you only got better from there! : )
All of your art is wonderful and stylish. I hope you don’t ever stop!
Agreed with @plover. I didn’t see the picture, but actually, drawing something with quality line work and color after such a long break is a huge deal. Nothing to be ashamed of there.
You’re also my favorite Hitman target artist, and I’m constantly in awe from what you conjure. Looking forward to what it is that you do next!!
Thank you guys so much for the support @v1deost, @plover, and everyone else! I seriously mean that from the bottom of my heart! 
I think I tend to take it (and a lot of other little things) hard on myself when I don’t stay true to a character (especially when I change things about them that could be considered problematic), but considering it was the first time I’d drawn Ljudmila (and the first time I’ve drawn in a year), I really should’ve have beaten myself up over it. I definitely keep her body shape in mind now as I draw her (as well as the other women of WOA) and try my hardest not to oversexualize them now.
Also, the art is now back up! Huge thanks to @cake941!
I understand your reasons for hiding artworks, but at my taste body shape (as other little things) doesn’t matter at all. Body models were changed every Hitman game in the trilogy by devs as well, so it’s a normal practice to try every variants, until you find the only one you like the most.
I’m always looking at the lineworks, colour and shades and all your works are incredibly lovely
(I wish I had draw like this at least a little, cos I find my drawing style very strange ahaha
). So I’m really happy, that we can see your artworks again 











