I’m tired of HITMAN, not Hitman
Genius.
Not Ironic.
Could never imagine being tired of Hitman.
Same
I’m in the same ballpark of discontent as you are, Drib, but I’m not sure whether I agree that a substantial part of IOI’s refusal to budget on their recent unpopular decisions is down to lack of vocal disgruntlement from the fans.
There has been plenty of fan-generated noise around things like the Connor McGregor association, the Twitch drops (especially the heinous subscription-gated one), and the now shameful and insulting Sapienza episode. But despite catching a lot of heat from fans on these issues the only thing that’s moved the needle was the McGregor controversy, where fears of a backlash that could have been more widely publicised than amongst only the gamer community saw them actually act on any negative feedback.
I genuinely admire and am grateful for your efforts to amplify how much of a disgrace the Sapienza episode is, but until the media outlets with the necessary megaphones actually report on these things I’m not convinced the community can do much more on the noise front.
The C-suite at IOI is seemingly content with whatever financial upside they calculate they’re getting despite taking actions which have tanked all the popularity and goodwill that the IOI of previous times had worked so hard to accumulate, so the only course of action seems left seems to be to hit them in the pocket. A huge miss on Project 007 sales targets would be the just result of all the shit they are pulling now: chat shit, get banged, as they say.
How likely that is to happen, I’m not at all sure though…
(And I’d prefer it not to, because I want the management at IOI to simply DO BETTER, not needlessly continue down a road that’s alienating their loyal fans, who continue to want the best for both IOI and their fellow Hitman players.)
That opening clip from the March livestream stung a little bit. The community ambassador for another game, Prison Architect, is clearly someone who knows the game they are linked with. She relates to her community with how she plays the game and I can even tell you the specific fact that she doesn’t like walls being built in a way that creates double-thickness walls (they look terrible and don’t offer any benefit). That stuck with me, given how many players make that design faux pas. Not to mention, they communicate a lot more!!! And they work for the DLC butcher Paradox Interactive!!!
This is even more commendable, given that the postponed sequel is currently in a radio silence.
Will have to admit that there’s a longer jump in messages for Rose, though

I can’t say the same for Combatglue/Sparx? Hearing that question, I could immediately tell you that it’s a question about the Hitman 2 bundle of 4 missions. I might have to cut him some slack here, since Clemens was still around when the Author and Patient Zero got added to contracts mode and so such a concept of making a mission “available to make contracts” might sound a little alien. But like, even an educated guess wouldn’t put you down the path of “this is a question about featured contracts”. This might also be completely out of left field but as someone who recognised the name @Fenixsandr as a contract creator, I wouldn’t be giving such a low-brow response of defining the thing that appears on the home page. No clue if I’m asking for much here but I feel like someone who has featured contracts from the contracts thread before would probably learn usernames like Fenix’s, but then again most people aren’t put on the spot by having to answer a question on a live stream. As much as I would want someone who has Hitman as a special interest in that chair, someone like me would probably forget his own name sat there.
On the question itself though, I’d definitely enjoy making contracts on some of these. The snow festival having contracts mode support shows that the mission doesn’t need significant alterations to be viable and so especially the non-Atlantide ones would be good additions to the mode. Also, being a contract creator feels like trying to paint without half the colours sometimes, so something like this could definitely offer more chances at creativity with what I’m hoping isn’t a lot of work. I’d guess that all the special assignments have ID numbers assigned to them that aren’t 99 Hang on, wait. A Bitter Pill definitely has IDs of 99 in the location part of it. Chances are that they probably wouldn’t change that though. All fun and games until that 1/bajillion chance is landed and there’s now two identical IDs for separate missions, lol.
Regarding Paradox, despite having pretty awful DLC policies (which were actually way worse in the past than they are now) they’re actually fairly good at communicating with the player base. For example, there are big changes coming up for Stellaris and in the last few months there’s been a lot of back-and-forth between the players and the devs. Like you can often see the lead designer or art director casually chatting on Reddit with random players about the state of the game.
I wish it was that easy to communicate with IOI
The reply to me earlier when I mentioned this in the livestream thread to try explain it was just as bad as the actual clip.
I have played Hitman in the past but never went deep, and I am still semi-new. Since the franchise is 25 years old, there is much to learn about Hitman.
He’s been in the role for 14 months and is apparently still new enough to not know what Special Assignments are.
It used to be years ago during the H1-era. Travis was everywhere all the time and was always replying. But then I guess they piled more and more internal work on the role and its been reducing constantly as the years have gone on.
One idea that I gave the subreddit mods was a media blackout, but that got promptly ignored. Either because I was an aforementioned raving lunatic, too unnecessarily disruptive, they just didn’t see it, or because the mods don’t want to revolt against a game they like, even if it’s for everyones shared benefit in the long run. I’ll leave that for you all to decide.
It’s pretty clear that without some large action from the community, no news site is going to pay attention, which to some extent, is understandable. I don’t expect PCGamer and Eurogamer to always focus on Hitman or have someone always playing it, but it is disheartening when I email them and get no responses back, despite all evidence I gave them that it’s worth covering. They have to chase news and relevancy just by nature of the job, so again, unless we make ourselves heard, it isn’t going to be seen above all that.
So yes, you can do something, but it requires agreement from others to make it possible.
Wait, when was that livestream? I don’t remember seeing any thread about it.
Now that’s bad. I don’t want to say that he needs to play Hitman 24/7, but when you work in a game, the community would expect you to do at least the bare minimum of doing a 5 min research on the Hitman wiki just to know what content the game you work on has to offer.
@Dribbleondo Thanks for the video, and especially for the subtitles. I was finally able to fully understand the meaning of Samir’s answer.
Few days back. See here.
@linux_penguin Thank you for mentioning me. To be honest I thought the misunderstanding with Samir was due to “double translation”. I guess at the next stream I’ll have to remind Samir first that there are 4 additional missions in H2…
Drib, an unrelated question: When you mentioned that the Drop wasn’t even announced (I myself found out completely by accident), you showed your menu, and the picture of the story mode was a picture of Lucas Grey, if I’m not mistaken. However I never got that picture. How do you have it?
It’s from Heritage UI. Unless I’m mistaken, @BluntsNBeatz made the image.
There’s also an escalation splash if you play via Peacock, though I’m less fond of that image.
You bet it was, it would have required glitches to complete with SA
" Hitman World of Assassination reaches PlayStation VR2 on March 27 with a $10 DLC pack, which requires owning the base game on PS5. It’s also being sold through the Hitman WOA Part One – VR2 Edition for $39.99." We don’t need another part one!
This isn’t fully confirmed yet though - source is this article: https://www.uploadvr.com/hitman-world-of-assassination-ps-vr2-preview-interview/
Oh god. They’re fragmenting it even further?
Also, the irony of the article being called “For IO Interactive, Hitman On PS VR2 Is A Chance At Redemption” when they are just flat out ignoring their community with this shit now.
@Combatglue What the actual fuck?
I honestly genuinely would not be surprised if they made a Sapienza PSVR2 pack for like $20 or some bullshit just to fit with the existing packs. You know, why fix the issue when you can break it even more for money from vulnerable consumers! YAY PROFITS!!!
Could be worse - at least it’s not Greenland Part 1.
greenland is where the ICA facility is