Well, I guess we can still play it here and exit since it was tested and approved for the batch.
1-99-5704778-04 (Epic only)
Insert Anakin Padme Meme.
Edit: Not even this one is completeable. No Global Hi-Scores either.
Well, I guess we can still play it here and exit since it was tested and approved for the batch.
1-99-5704778-04 (Epic only)
Insert Anakin Padme Meme.
Edit: Not even this one is completeable. No Global Hi-Scores either.
I was watching some youtube videos and OMG, one creative player named “Epsi lone” didn’t use the anomaly spot and pulled the photographer out like a fish to get his disguise like the below gif - which I was unaware (my gif banner was a fake gameplay to distract players - merged two different video).
This is crazy, hitman is crazy game
The ET target contract would have been one of a kind and a banger, if IOI get to fix the exits.
I’m not going to lie, my method was pulling him out like a fish too hahahaha I assumed it was that
Thanx Linux, and congrats to all! Zubin, you had me banging my head with that “anomaly” thing!
Special shout-out to Charlie - this was the first time a briefing hit me emotionally. Simply BRILLIANT!
If you actually look around the Hitman 3 modding scene, they haven’t really been “hushing it up”, and have actually embraced it by not commenting on mods. The only mods they really tend to object to are leaks and unreleased content (which I think that’s quite reasonable to be annoyed at).
As much as it is a meme at this point about when their supposed modding policy being released, their lack of such a policy kind of says a lot about their current stance. They had ample time to take down the old TS6 mod, but simply didn’t; they instead contacted Sony and got them released officially. Offline Elusives is still active (I now maintain it, or rather, a branch of it that works on latest patches), and I even saw people openly asking for help about SMF issues on their discord. That speaks volumes on their stance on modding – Don’t leak stuff and we’re good.
They’ve also done several fixes due to mods (they changed the description ID’s for the ICA 19’s after I noted it that I couldn’t make unique silverballer descriptions – And I didn’t ask them either, they just…sort of did it). Lighting Ultimate was also clearly an influence on their lighting pass changes they did back in Year 2.
0:00-0:25 Santa Takes Care of Business (1:52) SA/SO FC by OZZYGRL @Ozzygrl
2:54-3:19 The Bullet Paradox (0:45) SA FC by GlogolZ @GlogolZ
4:41-5:09 Strange Objectives (3:56) SA FC by Zubin47 @zubin47
10:13-10:37 Dance Electric (1:08) SA/SO/AO FC by Steynkie69 @Steynkie1
12:15-12:40 Imposter Elves (0:35) SA/AO FC by Casetros @Casetros
13:55-14:19 Neighbours MK II (1:26) SA/SO FC by Kevin_Rudd @Kevin_Rudd
16:42-17:05 Quicksilver (1:58) SA FC by V_i_c_KS @Vicks
19:48-20:11 Castling (1:34) SA/AO FC by Fenixsandr @Fenixsandr
22:22-22:48 The Last Gift Under The Tree (0:40) SA/SO FC by Wigglyweevil211 @Charlie_Farmer
24:11-24:43 The Art Lover (it is incomplete) FC by Kevin_Rudd. To anybody else from seeing this video about this last contract please share this video so that way you can help the creator out and To get IOI to fix it:pray:t2:. It is now Resolved
Very Nice buddy.GG…Finally someone actually played the contracts rather than negative outburst over a minor error.
how the heck is a 23 second run even possible?
Without a community manager, IOI is likely not paying anyone to keep tabs on social media.
I assume that someone at IOI is responsible in meeting expectations of the rollout for the winter Roadmap – which is mostly just a list of quick jobs to do, related to reposting or modifying previously posted content (in the near future anyways).
I left a Hitman3 Bug Support Thread, which I assume is scanned periodically by someone at IOI as part of the responsibility in maintaining Hitman3.
How else would IOI find out that a Feature Contract like “The Art Lovers” is not completable?
Please explain how you electrocuted Vetrova? I havn’t seen that trick before?
@DJLMAN27 As mentioned in youtube comment, solving it under 4 mins is really challenging…your run was creative, multi tasking and calculated positioning to save time… appreciate your good run and hatsoff to all the players with all the invisible hardwork behind these short videos on FCs
Great job. I love to see the strats people come up with.
The biggest concern I have is that IO might stop accepting community-made contracts since, let’s be honest, we broke the game! How can we earn their trust after we wasted people’s time and irritated a lot of them with the “The Art Lovers”. I know I wouldn’t want to deal with something like that because I would be afraid it would happen again.
I am aware that it was a sincere error. and I think it’s important that we inform IO that we gonna be extra cautious the next time.
The Art Lovers now works! At least the Xbox version anyways. The exits become available once all three targets are eliminated. However Dylan Narváez still doesn’t show up in instinct and eliminating Gonzales Narváez will still instantly fail the mission so no taking your frustrations out on the wrong twin for always getting in the way.
just as intended, my publicity stunt was a success
i joke, and i’m actually extraordinarily relieved
@Vicks @zubin47 @Ozzygrl Thank you very watching, it is quite challenging with 9/10, the only thing left now is for me to finish The Art Lover. It will be 10/10
@Steynkie1 First of all you need to do that with an isolated NPC to make that work. Sure it’s a micro taser that’s hard to see, But there’s always a way around it.
11:31 Let’s just say I do it at any spot like this first then pick up the micro taser.
11:36 When she stops at that position, she’s going to be looking left and right to where I threw it. I make sure she looked right or left and threw it at the exact same time. It takes time to perfect this move. Once you get the hang of it, you can do it almost consistently.
@Kevin_Rudd if your seeing this, your FC exit is officially accessible. So no need to feel guilty anymore.
Wow, IO actually fixed my mistake, kudos to them! Thought they’d delete it for sure!
Congrats to all the picks. Looks like I missed the excitement while I was out-of-town last week and weekend.
Unfortunately, there is a certain amount of due diligence. HMF has always wanted submissions to be 5-star, look what happened with Media Blackout with the guest creators (I have my doubts about the intention with the Jeremy exploit, the creator streams to promote the game and their contracts were not 5-star playthroughs). Rudd said he checked back in 2020, but that would have been Hitman 2 and not sure if the carryover to Hitman 3 change something. But the bigger onus would have been on the curator. I know not everyone plays on multiple platforms, but I am surprised curators don’t reach out for assistance in validating contracts on other platforms. Especially ones made with HCCE, you said you even commented about this when submitting the list. You said you were going to make a post about the selection process, not sure if you did and I just missed it.
At least it is fixed and we can laugh about it now.
So awesome kevin. I cant wait to play it. Congrats