As far as I know, lethal poison is an accident and so even when bodies are found it does not void SA. Can anyone tell me why in this scene I lost my SA status?
(not really a spoiler, I use a syringe right at the beginning of the level)
As far as I know, lethal poison is an accident and so even when bodies are found it does not void SA. Can anyone tell me why in this scene I lost my SA status?
(not really a spoiler, I use a syringe right at the beginning of the level)
Maybe itâs because Tamara isnât a target until you talk to Diana?
I just threw a crowbar, and that simple distraction moved them away from the bench and I was able to blend in and grab it.
None of the NPCs in that room are targets. The problem is only when one of the effected NPCs is a target (which is the case in Mendoza).
I tried, but itâs not a prompt to pick it up, maybe itâs a bug?
That makes sense, thank you!
When I first played it narratively it seemed like any other generic mission for being the penultimate one of the trilogy. The Diana stuff obviously has a sense of finality and is a unique turn on their relationship. Finally Diana is directly involved in the mission. But I didnât pay too much attention the first time around.
But the second time I really got the idea that Mendoza is the Battle of the Three Constants. Diana and Yates fighting for the spot while Tamara is secretly planning on some way to become Constant, too. Which is evident after following the Talented Mr Rieper opportunity. So itâs basically a small chess game between 3 people vying for the second most powerful position in Providence.
Also, if you listen to the NPC dialogue, youâll notice this party is littered with Providence Heralds and they all discuss the events of the missions from the entire trilogy. Dunno if everything is mentioned but a lot of the hits throughout the trilogy are brought up and you get updates on the fallout. Like almost a semi-epilogue of sorts to how your actions have effected various parties. So yeah, I enjoyed discovering a greater sense of finality to the mission.
I know Santa Fortuna, Bangkok and Miami come up at various points. Have you found any more?
Dartmoor gets brought up by two people near the reception, Hokkaido gets a roundabout nod (a guest talks about Van Orten Tobacco, Soders assassinated one of their execs), Paris is given a shout out since Kreuger is a guest, Tim Quinn is one of the guests and Mikhail Kadim who The Constant mentions during his calls on Sgail is at the party.
Should mention there might be more of course.
Heard two people talking about Sgail - Two guys talk about the Washington twinsâ Father who was mentioned in the Sgail briefing. And how heâs putting together a task force to hunt down 47.
Some guy talks about Ken Morgan. Obviously youâve got the guitarist and Dixie from the Class there. Two guys discuss the fallout of Chongqing. I think thereâs a guard talking about working for Dawood in Mumbai.
I wonder if thereâs anything more about Hokkaido. Doesnât it get mentioned at some point that the operation bot went nuts and killed a patient we know to be Soders?
Ooh, gotta find that one. For @IndianAgent47 ![]()
I donât know, Mendoza is so big and so many conversations going on it is hard to say. It is possible and I would guess it would come up.
I think one of the snipers at the silos talks about it. I was going to mention them but I wasnât sure if they referenced a specific target
Oh yes two people talk about how Diana and how she got Yuki killed which is why they hate her or something.
Some guy? You mean Don Archibald Yates, one of the missions targets ![]()
Lol, nah I guess he does, too, but thereâs another guy bragging about Morgan for ages. Also, I guess Nolan Cassidy gets named dropped a few times in the mission, too.
I finally played out the aftermath of Yates having Vidal killed today. I thought it was bugged for a while because he just paces at the table like heâs still talking; I didnât realize you have to actually press a button to talk to Diana to get him to move.
Also, speaking of apparent bugs, guards can see right through the frosted glass in the area next to the barrel room. Made getting the sommelier disguise much harder than it wouldâve been otherwise.
Really? I played it for the first time last night and did that mission story, turned the frosted glass on, threw a coin, pacified both of them with wine bottles 
At first I lured him over to the tunnel and pulled him down, but that killed him. I didnât know that this story involved a lot of mayhem toward the end.
Thatâs so odd. KOing those NPCs and then dumping their bodies into the tunnels doesnât kill them.
What? Yes it does, at least as far as I can tell