Seven Deadly Sins Act 3: Sloth

Overall I enjoyed it. I liked the Vitality metre as a fun controlled timer mechanic, nice use of optional objectives and overall vibe and feel. Felt alot more consistent then the previous ones as well with changes more spread out. Nice fun items as well.

Though with all the extra chairs and seats around wish they made use of them like turn on a radio to some relaxing music where working NPCs go kick their feet up instead of turning the radio off but maybe that would been bit too much extra coding.

Still feel the level 3 of these Escalations need to end with killing a unique NPC (From the the Trilogy) to cap them off.

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I don’t know if it’s a bug or not, so I post here and move the post if needed.
I looked at the challenges and noticed that I got the challenge ‘Finish with 30% vitality and silent assassin.’ However, I did not get the challenge '‘Finish with 30% vitality.’

It happened to me too on level 3 with another challenge. I got the “Finish with 50% vitality” while I had an SA rating but not the “Finish with 30% vitality and with Silent Assassin”.
I got the challenge in the run after though, so just replay it and finish with 30% vitality.

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Replayed today for my stream and that’s what happened to me as well. Now I have all 98 challenges for Dartmoor, which include escalation challenges.

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sick runs! great to see you being the opposite of lazy by going so extremely fast

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A post was merged into an existing topic: Economics of Hitman games in the modern day

A post was merged into an existing topic: Economics of Hitman games in the modern day

Loved the lethargic voiceover guy in this, best narrator so far.

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It kinda reminds me of this guy, if you’ve seen that video
image

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I love it :grinning_face_with_smiling_eyes:
I just wish Sedative Poison wouldn’t negate SA if a targets body is found, but a tranq can be used for those target scenarios anyway.

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Oh gawd, I almost forgot about this video but now the trauma’s back! :scream:

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wrath is going to be Berlin 100%

damn, that actually makes me want to buy this specific sin

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3 posts were merged into an existing topic: Season of Sloth | Roadmap

Again tho, in Roulette Rivals it’s stronger than the ephone, would definitely give an edge over someone who would not have it. And the problem is that it’s behind dlc.

I’m not calling for a nerf, just stating it’s potential

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Ah alright, thats cool i thought it meant it was as bad as the phone. Yeah does that mean itll be banned for RR?

dude, it’s OP.

you can instantly KO a room of guards and have your way with the target. it takes no effort to isolate the VIP

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