website to download games
That’s most unfortunate. Maybe you could put in some job applications nearby that are hiring, then set aside a little
like everyone else that had to buy the game AND support the developers.
Because SMF is specifically coded to not work with pirated versions of the game.
Let me apologize for assuming you don’t have a job. Maybe you do and you have more important financial obligations. If that’s so - then maybe video games aren’t something you should worry about until you’re more …monetarily fortified. ![]()
Well i do work but look im 16 years old, i go to college and i have to pay my cognitive behavioral therapy which is already 100€, and well in past it worked with a Pirated version too so yeah and well io interactive won’t go broke from me not spending 60€
It’s actually not, it’s just that pirated versions are really poorly designed
Anyway you’re not even using the latest version of the pirated game anyway so I don’t see how you expected it to ever work
INFO Initialising error reporting
INFO Discovering mod contents
INFO Discovering mod: Korean Patch
INFO Invalidating cache
INFO Analysing framework mod: Korean Patch
INFO Deploying lua.koreanpatch
INFO Localising text
INFO Patching thumbs
INFO Patching packagedefinition
INFO Generating RPKGs
then stuck on 1 hours. what can i do?
i bought this game from epic games store
You need to use the advanced installation feature of the Xbox app to install it in a known location.
Try updating to the new 2.9.0 version; it should give more information.
thank you for your updating.
unfortunately, i got another problem
Fatal error!
RPKG process exited unexpectedly with output:
Running command: -generate_rpkg_quickly_from “D:\epicgames\HITMAN3\simple mod framework\staging\chunk0” -output_path “D:\epicgames\HITMAN3\simple mod framework\staging”
my reporting ID is 76544c50-0574-4b35-9990-3e036ec35a11
Could you make a ZIP file of that staging folder and send it?
Hi! Sorry if this gets asked here a lot, but I have spent some hours trying to set up smf (everything works great right now!), and I was wondering how are mods created? I have read the “Making a Mod” file, but I was just wondering how to make those mod files that I have to put in the chunks folders.
Again, sorry if this gets asked here a lot or if I just am really dumb.
if you mess this up you will need resuscitation
That’s not SMF’s job; you’ll have to use other tools to work with game files to get them into a state you and SMF can read. You can find a lot of the available tools, as well as some documentation on some of the game’s inner workings, here.
im trying to use simple mod framework on game pass version and it says i need to do an advanced installation and i dont know how. ive looked it up and i found nothing

ive modded hitman 3 and now when i open it and click play it comes up with the blue circle icon for a second and then does nothing. i looked it up and it said i could uninstall and reinstall hitman but i dont want to lose my simple mod framework because i spent months trying to get it to work
Please begin to use this thread for questions, don’t open up new threads for your questions.
Hey, I was just wondering what coding language is used for most mods?
In this link, ZHMModSDK uses C++, which I basically have no knowledge about, but what about other mods? What languages do they usually use?
Well if you’re just planning on modifying the game files, usually entities will be converted to a JSON format (the QuickEntity format), as will ORES files (such as the one defining the game’s unlockables) and the repository (the REPO file is plain JSON).
HITMAN isn’t like some other games where there’s a convenient script hook that lets you write C#; the equivalent is ZHMModSDK which you’ve seen. The Simple Mod Framework is simply a pre-processor that lets you work much more easily with game files; Peacock is a server replacement that lets you write TypeScript (or JS since they’re the same thing) to alter its requests (which can be somewhat limiting since the game only relies on servers for a few things).
my mod manager keeps closing when i open it even as administrator
Did you install the framework using the installer EXE?