The Next Hitman Map (Poll)

I won’t feel it that way. Year1 is bad (I want to use some words more serious but I don’t know if it will break the community rules). 7DS is dull and too expensive, too few escalations, lack of fun challenges. Year1 is boring, so everything in Year2? They owe us. Don’t blame me, they did it too good in H1&2, they should make H3 as good as them. Don’t expect me to care about their own financial problem. We all know H3 is the most successful among all the trilogy. I miss the feast in 2018, and I was expecting there would be another 2018 in 2021&2022, but it didn’t. After getting diappointed again and again for months, I gave up the hope. No more surprises, we will just get endless arcades ,ETs and featured contracts, except the freelancer. I was dreaming a sudden rebirth of escalations and challenge packs, but they didn’t. I won’t be delusional anymore, I’m tired.

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They don’t owe us anything.

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objectively, of course not. I know that, I’m just telling my feeling. Some part of me feel upset, so I bring them out.

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Sorry. My day job as a risk analyst for Marvel and Disney has made my views on the endlessly mushrooming mania of fanbase entitlement extremely ruthless.

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I honestly, don’t understand all this hype around the concept of an airport mission. It just isn’t really that interesting of a setting (with a lot of these kills being possible in settings that AREN’T an airport) and a lot of the kills and sheer scale that would be required for an airport level just wouldn’t work with the current mechanics and mission size for WOA (I mean the game doesn’t even have usable elevators and people think that there would be moving or functioning aircraft in an airport level?)

There are so many other level concepts I would rather see before we get an airport level:

  • a ski lodge
  • a baseball stadium
  • a museum (possibly with some kind of war reenactment going on)
  • an art gallery
  • a university
  • Fort Knox
  • the olympics
  • the UN
  • an oil rig
  • a rocket ship launch site
  • a golf course
  • an ACTUAL prison mission
  • a black market
  • a mission at a convention / comic con
  • a mission on Wall Street (perhaps during a violent riot, not like a protest where everyone is just standing around doing nothing the whole time cough cough marrakesh cough cough)

All of these missions have the possibility for more interesting mechanics, kills, and objectives and would be much likely to have an actual realistic scale for a Hitman level compared to an airport.

Thank you for coming to my TED talk

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Each to their own but I disagree on a few things:

Airports come in many sizes and you don’t have to show it’s entirety, much like Dubai doesn’t show every floor.

In a similar way you don’t necessarily have to see every single plane moving, maybe just background ones.

I personally find an airport interesting because it’s a mixture of many different areas. High security juxtaposed with domestic elements. Heck some airports have art galleries, or even butterfly farms

There is a lot of potential for unique storytelling

  • A gang smuggling Ether tech in a hangar
  • An assassin who lost his luggage
  • An immigration officer selling forged passports
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I was being ironically reacting to the last comment. Of course not, on the contrary. It’s possible to have the same kind of locations whether it’s mansions, resorts, highly-secured facilities, etc. but different possibilities, different atmospheres. I’ll always encourage IOI to use the the same tropical environments over and over.

There is a location that could act as a great closed and coherent envionment with previously unseen killing sequences. Two words: oil rig!

Edit: since it was one of the central locations in Diamonds are forever, an oil rig would fit better in the upcoming James Bond game.

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We could even set it at a TED Talk convention center, like in Vancouver. Simon Deveraux should be target.

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We should’ve killed Ingram on one of his oil rigs, he belongs there more than in Dubai! In fact, check this out:

The potential for accidents is… pretty high.

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IOI: Releases new map on July 26.

HMF: Three days later, poll thread about wanting newer map.

IOI:

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image

I’ll see your word twisting and raise you one verbatim, sir.

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It could go the other way around, reimagining past levels with a sniping area, just like the reuse of Colorado in Patient Zero. Some locations miss an elevated area.

Himmelstein at night :heart_eyes:, Hantu Port in the afternon sun, Perm-14 in the constant snowstorm all rearranged with the usual elements. The levels are already done. People love Hantu and Perm-14 but i’d love to see Himmelstein as the opposite british manor.

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Or… a redone Hawkes Bay(daytime edition) with a Hawaiian theme and 2 new targets.
(This wouldn’t require IO creating a whole new map, plus would require less time to release).

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Possibilities for smaller (and bigger) maps are endless. Even a mission in the train running through the Carpathes is possible with tourists and a certain international detective called Poirot.

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That’s a lovely idea. Could also reuse the train carriages from Mumbai

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They should bring back Investigator Phineas Whitmer so we can knock him out and take his disguise again.

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That would be swell. I wrote a sequel mission for Dartmoor involving another murder mystery. I think they really achieved something great with this mission, the investigation in itself is great and i love how it’s intertwined with the more classical target elimination. They should do more!

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I’ve figured it out, @MrButtons is an IO developer in disguise trying to gather info for the new map.

Ambrose Island isn’t really a new map. It’s all smoke and mirrors.

Care to explain please?

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