I did play H2SA before SC also but Hitman was always more of a social stealth while the likes of SC and Thief were hide in shadows and don’t make a peep.
I also struggled with running “new” games on my PC back in ~2005, was lucky with PT since my ol’ FX5500 was able to run it but I wouldn’t dare to say that it was buttery smooth
Pretty much this. It has to be a licensing issue, I can think of other games that were partnered with phone manufacturers that never got a digital release (True Crime and Motorola being on the top of my head)
Wow, I´m genuinely surprised they actually did something for the anniversary! More so that it wasn´t just a “Happy 20th anniversary” tweet or something like that.
I like what I´m hearing from the devs at this point, they seem to know what the franchise fans want and what made the first three/four games great (hopefully the higher-ups won´t meddle in that…). Though I would still prefer a slightly retconning sequel and one last huraah for Sam and the gang over a remake. Still, if it turns out to be good and will secure a future for the franchise, I certainly won´t complain.
Now we just need to wait god knows how many years before it comes out… (if it actually does)
Also, calling out that IGN idiot for saying Shanghai was a CT level…
No rush and no need of course. Just lemme know when and if you get around to it
Actually, I´d have the same request for anyone here who has Pandora Tomorrow on Xbox, PS, or an original PC version (I have mine back home and am currently running an “alternative”, so just in case).
The request pertains to the presence of certain bits of intel in the game which probably ought to be there but - at least in my case - are not. So I want to find out if it´s a version-specific thing or not… If there are other people here who would be willing to check for me, let me know and I´ll write down the details.
I say don’t, at least not until they release gameplay videos and whatnot. The Prince of Persia: Sands of Time Remake is a good example of why you shouldn’t get hyped just yet.
It was meant sarcastically. I´m not getting hyped at all, for the very reasons you mention The concept arts and talk from devs are nice, but until I see something tangible (which probably won´t be in less than a year), the game´s existence and quality are merely theoretical
But hey, if they spur the appetite a bit in the meantime by releasing a PC port of Double Agent V2, I won´t complain
Ok chaps, I have a technical mini-issue with the first game. Wonder if anyone can help me solve it. I´m sure I noticed it a long time ago but because I haven´t played the game for a while, I totally forgot about it and only just got reminded of it…
Anyways, as you may recall, some cars in the game have a light beam effect for their headlights (same like some of the floodlights or other light sources in the game). Notably Grinko´s car in the Defence Ministry level and Coen´s van in the Burma level(s). The light beams should be present on both headlights, but in my game, only the right light has it, in both vehicle´s cases.
This is what it looks like (with shadowmode set to buffer):
Of course it´s not a gamebreaker. It´s only a few places in the game and doesn´t affect gameplay in any way (unlike when the shadows and lights don´t work at all, lol). But still, kinda ruins my immersion and would be nice to be able to fix it, since it’s a very weird “bug”. Any ideas and tips would be appreciated
(gonna tag @LKBD here as well since he might know some SC community members with knowledge on this)
Ok, so I have no idea what the hell I was doing back in December, but I completely forgot to respond to your post… Sorry about that and thank you (belatedly) for the reply!
I had tried both options before, but to no avail unfortunately.
I asked him on YT and while he did reply, he just referred to the basic procedure which I had already done. I did specifiy the issue again but sadly, he didn´t respond I might try asking again at some point.
Might be it´s just a GPU-specific thing, or I have to try and fiddle with the settings somewhere, dunno…
Oh, is that the basic dgVoodoo fix like with SC1, or some other method I haven´t heard about?
Cheers, I´ll probably try reaching out to him. Guess I need to finally join that SC subreddit, lol.