Things About Hitman You Just Found Out

After killing Dalia Margolis, I grabbed Helmut’s phone. I tried to join Dalia with the cellphone, but I got Dalia’s voicemail.
I expected that 47 soliloquizes with a dead Dalia, but IOI anticipated a lot of scenarii.

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This is probably not news to anyone else, but in my quest to find 3 bird’s eggs in Berlin I discovered that there is a key to the radio tower gate under a brick on the steps of the little building by the bicycle exit.

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The Fast & Furious 1-9 Collection DVD cover bears a, let’s say, passing resemblance to the ending of our beloved Silent Assassin…


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Don’t they still have like 2 episodes planned for Vin and his family to make? It feels like a weird timing to see such a collection introduced. I would be so upset to find out the box can’t contain two more DVD cases if I had one.

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(Thanks to your post) I JUST found out about this! It just inspired me to do another bunny suit SA run using the Golden Sawed Off on Athena! :rabbit: :gun:

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Found this cheeky developer message on a newspaper.

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Found out this by purchasing H1 digital for PS.

  1. PS4 version of GOTY Edition(US) does not include Requiem Pack
  2. PlayStation handles each edition of H1 (The Complete First Season disc, Definitive Edition, digital) as separate versions, so you get three separate installations when you own them all
  3. Definitive Edition shows the WB logo at the start, which is absent in both digital and The Complete First Season disc version

Comparison with the other platforms

  1. Steam version does not include Requiem Pack, but the Xbox version does
  2. Xbox installs the same version of the game from all editions, so you do not have to install the already installed content again for another edition (You can download the full game entirely using discs!)
  3. As stated above, Xbox installs the same version from all editions, so all editions have the WB logo. PC versions do not have it as those are not published by WB
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I don’t know if anybody tried, but Diana can be put in a locker in Farewell mission.
Though you’ll get fail screen like you killed her. Bit weird because she stayed alive and intact

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Amazing! But how did you manage to put her into the crate? And what does the smaller text written above “Миссия провалена” (Mission failed) mean?

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Made her stumble across the rake and a few grapes. While she’s unconscious, dragged her closer to the crate. But the thing is she gets back on feet after a few, I think 10 seconds or something like that. If you’re dragging her at the moment, she will just respawn beside you awaken and confused like “oh, what happened”. Just make her slip again and she will be knocked out for another 10 seconds

Do not eliminate Diana Burnwood.

I forgot to switch language back for screenshot :slight_smile: But who cares :slight_smile:

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Where is THAT from?

that

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Pretty sure it is from the H3 opening cinematic, when Grey + 47 are on their way to Dubai.

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If you manage to dump Diana over the edge of where she is on that platform at the start by quickly KO/drag/dumping, she can fall out of bounds on the other side of the railing on the stairs down below. She will never get up and move. Though while her body will remain appearing KO’d, her AI will awaken - so the mission doesn’t fail.

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That’s cool as well. But I can’t figure out things out of your description. Can you record a video or show a screenshot where she needs to be dumped for that?

What I find most interesting about all this is how Diana is resistant to any sort of concussion or sedation. I can see that, for gameplay purposes, having 47 drag his handler into an old bush might not be the best idea, but is any explanation ever given for Diana’s abnormal responses?

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Doesn’t work for me.
She either falls the way she can get up or I get fail screen wilth “Approach Diana. Do not eliminate Diana” message

For some reason if you go too far to the left, she’ll die even though the drop is shorter than what I did in the video above. If you go too far to the right, she’ll land partially on the stairs so she can get up.

There’s a bit of a sweet spot you have to hit.

That is probably from alpha sapienza bc those boats was out in the water if I remember correctly and the hills in the background fits as well as the sky and this picture is on a news paper in the final sapienza that is laying on a doorstep right here:

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This is a screenshot from Alpha Sapienza :+1:

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