Things About Hitman You Just Found Out

Another thing that I think there has to be an Easter egg about is the TVs in Miami, there’s a piece of graffiti on one of the walls that says something about turning them off or hating them being on (or something similar) that I assume has something special relating to it.

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Apparently Durians actually do cause vomiting…

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That was here. The Easter Egg thread. I read that thread but I’m not very helpful. For whatever reason I went down the rabbit hole on that one. Hours of my life that will never be returned to me. We were placing objects and then going into the vault and spinning 10x and trying to blow up two bombs at once while squatting on a tomahawk with identical items placed in front of both statues. Pure nonsense and it was all in vain.

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Y’all did get the vault open eventually though. I remember something about ringing the doorbell a bunch of times.

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Yes! Then at least one of us (me) wasted many hours trying to figure out if the there was more to it. Like placing items in front of both statues or whatever. I was hooked.

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Pay attention to “ALL BODIES MUST BE HIDDEN” objective. You can hide a body by kicking or dump but can’t by explosion.

LoL, my attemp to do @Quartz_tan contract

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u even can’t kick that guy? good find…

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I just found out that Phineas Whitmer’s name is misspelled in contracts mode :open_mouth:

image

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Ok, I’m watching the Daniel Craig James Bond films this week, and I see it now: everything in WoA was based on these films. The story, 47’s clothing, the cutscenes of 47 in the interview room at the training facility, the weapons, the vehicles, even the way 47 nudges people to the side when he’s walking through a crowd, I couldn’t believe that one. IOI just took their Hitman property and said, well, turning a Hitman game into Taken/Grindhouse with Absolution didn’t work, so let’s turn it into the new Bond instead. No wonder they were given permission to make the next Bond game; they pretty much already did it.

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I would argue that its also a very faithful sendup of the Connery-to-Moore style Bonds too

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What Alma sees when 47 drops into the panic room

Welcome to the club. Pretty much all the suits in 2016 are Craig Bond suits - Tuxedo, Italian Suit, Marrakesh Summer Suit, Himmapan black shirt… And 47’s more prominent blue eyes are also an ode to Craig IMO.

Globetrotting spy? No, globetrotting assassin

Exactly

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Mandatory Optional

Don’t know if it’s intended, mandatory objectives doesn’t show up even the OBJECTIVE HUD was ON? (Except timer). The optional one have “OPTIONAL OBJECTIVES CURRENTLY COMPLETED”. The ALL BODIES MUST BE HIDDEN only show up after you knock/kill somebody. How many of you instant fail knocking somebody in mandatory no KO contracts because there is no OBJECTIVE pop up like the optional one?

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uh, what? wrong thing i think

It isn’t anything new really. Past games, like H2SA is heavily inspired by older Bond films, especially the Connery era. It has always been quite obvious parallel between the two. That said their is clearly a big difference in style between the different Bond eras and Hitman eras. I hope the Craig style is put behind us with the end of the Providence Trilogy. Both H16 and H2 seemed very stale in their overall level atmosphere, where H3 felt like a breath of fresh air. It felt more like past games with a mix of luxurious and darker levels.

Personally I prefer the cold war style of H2SA and Contracts compared to the more modern take of The Providence Trilogy. I hope to see the next entry move more towards this style again.

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Contracts 2 my man! I am a big fan of the stories within the hitman games, no matter how convoluted they may be. That said, I enjoyed Contracts where the story really only moves an inch and the levels mostly have nothing to do with the in game story. WoA was pretty bright and cheery and also extremely story heavy and I would love to see a darker toned game next time around. It’s hard to imagine 47 going back to less extravagant hits bc he’s so successful, so they would need a plot device that allows them to go back in time. It could be 47 sitting in his safe house reading his journal for all I care. Each page could be a level from before the WoA days when he found himself in seedier places working for less money.

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for example - 47’s signature sniper rifle the WA2000 is an extremely unnotable sniper that wouldnt be relevant at all in pop culture outside gun enthusiasts if it hadnt had been featured in The Living Daylights as Bond’s sniper in the opening of that film. The WA2000 was clearly chosen because of that movie as the sniper had a limited run during the late 80s otherwise

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I’m not sure it’s tied to Bond. It very well could be, it’s also likely that they choose it due to it’s novelty factor. Like the AMT. Hardballer. 47 does have habit of using more obscure weapons as his signature.

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As a massive Craig Bond fan, the resemblance is no small part of the reason why the WOA has become my all-time favourite game. As much as I loved SA and Contracts (Absolution had potential but it skeeves me out too much), I don’t think I would have replayed the trilogy so much over the pandemic without such beautiful environments to luxuriate in.

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The past Hitman games had some nods and similarities, but they always seemed to be their own thing, based on a rough outline of other spy/assassin movies. I’d equate some of them closer to Leon: The Professional than Bond. But WoA is almost entirely scrounged from the Craig era films. And I don’t say that as a bad thing. I just never realized how heavily it was before, because I’d only watched them in passing, just to have something on in the background, really. Now I’ve really watched them, and the moment I saw Bond shoulder nudge a woman he walked passed in Casino Royale and saw how identical it was to how 47 does in the trilogy, while wearing an outfit I already knew heavily inspired one of the suits in H1, it clicked. It all fell together. Providence was designed specifically on Quantum and SPECTRE, Silva was the basis for Grey, although they decided to turn him good for the games. Hell, Diana even dresses like Vesper for God’s sake. Craig’s Bond doesn’t even really function as a spy and saboteur as the other Bonds do; he’s explicitly an assassin for MI6 who just happens to collect info from his targets before killing them, and is sometimes asked to arrest them instead. He even says they want him to be half monk, half hitman. It was never so clear to me as it is now.

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He likes expensive weapons too. That WA2000 was expensive when it first came out and today they are worth more than your automobile.

Here’s an article about one going for action 5 years. They started the bidding at 75k

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