Things About Hitman You Just Found Out

How to make the greed sin pack infinitely more worth it for me: add gold mode as filter on the camera :pray:

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this reminds me of how the Casual Tourist suit (Santa Fortuna suit) was directly copied from some random modelling photo. like the folds in the cuffs were the exact same and everything :rofl: i lost the image but it exists somewhere

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Man! I don’t even remember him at all. I have PS too so I played those. I remember Paris bc it was first and I realised immediately these things would be great. Colorado bc it was so overly difficult, and Hokkaido bc the story part of it was (sort of) interesting.

The Guy looks like Delia’s Secretary in Paris, they have the same Glasses :sunglasses:

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I always like going back to check the ICA file trailers and look at new details every once in awhile. This caught my eye in the Saints ICA file trailer.

They were given some hostage believed to know some classified information to torture and then kill. As this screen goes by the voice does mention interrogation and torture but damn, never actually noticed those details.

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Why did they set a time limit on the torture session? Did another assassin’s handler really need to use the room that bad? Also I wouldn’t be proud if my torture sessions ended with the guy dying, what if I needed more information after the fact?

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In the underground lab from Sapienza, there is a valve that can be sabotaged. It is located on the right side of the virus lab, where three NPCs (two guards and one researcher) are standing close to it.
You need to get rid of them (sabotage is illegal) and it creates a gas leak.
If you let the guards coming back by the valve, the closest guard will ignite the leak as he’s starting to smoke, killing him. You can shoot the leak to create an explosion.
Beside killing the guard or creating an explosion, I don’t see other reasons to sabotage this valve.

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I just found out recently that there is this little room/religious stall thing in Requiem that contains a bunch of melee weapons.

EDIT: Also just found out Square Enix trademarked the title Hitman: Profession around 2011. That wasn’t for Absolution, which already had it’s name settled.

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They only had the trial version.

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Turns out 47 did need to use the bathroom.

Context:

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Even a silent assassin need to pee from time to time

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You mean a garden shed ?

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You can exit Dartmoor on destroyed hearse

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This must be a rare import reinforced American-made super strong hearse then!
Notice that the hearse is:

  • Left hand drive as the rest of vehicles in Dartmoor. I knew LHD cars exist in England, but it’s unlikely that even hearses and vans are.

  • It’s the only new car model in H3, others can be found in legacy levels.

  • It’s based on 1995 Buick Roadmaster Hearse.

  • Despite being new in WoA, the model is directly taken from Absolution. Source from IGCD:


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I should have known this was a thing, but I’ve never thought of doing it until I read the Challenge Feat description for The Future Foretold on A House Built on Sand.

If you get the customer away from the Fortune Teller before Matthieu Mendola walks by, then he has his fortune read without 47’s intervention. I found the dialogue cool, so I’ll leave it for you to discover.

That all said, the only downside is waiting for Mendola’s loop. Which is why I’ve never waited and just became the Fortune Teller myself since there isn’t any actual elimination advantage to having them meet normally. At least from what I can gather.

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Saw this on the subreddit, has anyone seen this in game before?

“The Promise - Death Awaits Us All” - a movie poster in Paris. Clearly based on the Hitman III key artwork, but Marek Bogdan (director on the poster) hasn’t worked at IO since 2013, according to his LinkedIn :thinking:

Source

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Would be interesting to know if that is part of original Paris!

The reduction of H3 filesize resulted in more shared assets but I can’t imagine a poster that sneaked into Paris because of this happens to be a very fitting french one.

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I’ve checked what I think is the same spot in H2 and HIII, and the posters are different - they’re for a film called Silo, with the name Rasmus Jorgensen attached. Looks like he’s currently a senior concept artist at IO. Top picture is my copy of HIII, and bottom is same spot in H2:


So I’m confused. Maybe his image is somewhere farther out of bounds, since he used freecam and I’m on Xbox. But that top pic is a perfect match.

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This poster looks quite similar to ‘The Platform’ movie

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The plot thickens…

According to the OP on reddit, apparently the French poster is from the alpha of HITMAN 1. So the key art and tagline for HIII are based on a super early concept art, hidden out of bounds in Paris? Super interesting if that’s the case!

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