Things About Hitman You Just Found Out

NPCs can puke here? Apparently so. If I knew before then I’ve forgotten.

Oh well, I can still get her when she goes back. I think.

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Prominently used by JB in The Living Daylights:

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Deadly Cargo in general has some pretty broken viewcones. It’s possible to sneak a shotgun-wielding 47 past the first biker next to the car by simply shooting out the light at the strip club. Similarly, you can easily sneak around the boat suit only with the thugs patrolling just a few meters from you without an alert.

Another satisfying level to sneak around in is Beldingford Manor. The abundance of darkness makes it a breeze to slip right past the guards scattered around. I recall the stable sniper being the only guy immune those tricks, able to detect and snipe you from unbelievable distances even if you’re sneaking.

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ezgif.com-gif-maker

You could originally see the surrounding city in Flatline instead of the forest background that we have now.

Besides that, in the same video it is possible to see how you could jump to the roof of the clinic from the ground without scaling a pipe or something similar.

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Is it odd that it looks like something that shows up when a Sim uses their TV? It all looks so odd to me.

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For what reason NPCs take container with water as a toilet, I wonder?
I know IOI fixed that issue, but it’s not a proper fix apparently.
Toilets must have their own unique ID that NPCs should prioritize over other water containers.
Because some NPCs also can puke into jacuzzi in Santa Fortuna that is hardly a toilet…

Any advantage you can take out of this situation?
I mean the room is full with witnesses, you can’t drown her without being seen

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The Blood Money alpha/beta (or whatever build it was) seems to have had some animations that were very similar to WOA. Especially the walking animation, wish they kept it.

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Where did you find this video? Is it from a trailer?

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Here ya go :stuck_out_tongue:

Don’t mention it :wink:

The first BM trailer uses scenes from that video I linked :slight_smile:

1:08

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Thanks a lot!

This shot is really interesting. I never knew there was actual footage of this cut level.

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I do wonder about this. I think it’s possible that this could actually be a scrapped version of the starting area for A Dance with The Devil.

For comparison, here’s the cutscene from the start of A Dance with The Devil…

The pavement & wall design in the “Vegas Girls” clip seems to match the in-game cutscene…

And if we go back to trailer, the very the next shot after the “Vegas Girls” scene is 47 aiming a sniper rifle outside of the building where A Dance with The Devil takes place…

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Yep, most likely. The Vegas Girls building looks like more like a background / decor building than a location for a main mission.

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Well, on this particular contract the kill method for this one was “unarmed”… So, broken neck during subdue. I kinda figured she’d go to the (actual) bathroom that is in the opposite direction from where she was waiting (for Jason Portman).

At any rate, I was able to get a head start and go around, jumping over the barriers where the other NPCs were bathing or whatever, and meet her in the smaller ‘Employees Only’ room. Since you can’t just go by the 2 guards.

I just found out Andrea Martinez’s father was killed by the military when she was younger. She was the only survivor and Fernando Delgado ended up taking her in. This seriously broke my heart, I already love Andrea as one of my favorite targets and I can’t imagine what that must’ve been like having to see your own father murdered:

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Gunpowder doesn’t count as an accident kill, even if it was ignited by the target themself

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For some reason, there’s a blend in spot for the groundskeeper disguise on the top floor, even though the penthouse is a restricted area for that disguise lol.

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Does it stop enforcers from detecting you or does is it like the blend in spot in Landslide that you can use in your suit?

It has a “blend in as groundskeeper” instead of simply “blend in”, so I guess it should work. Although I didn’t try that because NPCs will enter that floor only once you’ve done the Ken Morgan mission story where you escort him to his suite.

Where’s the blend in spot in Landslide btw?

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It’s to the left of the stage, where there’s a bunch of equipment and stuff. It might’ve been patched out for H3 though.

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Just checked, it’s still there. It even says blend in “as stage crew” and still you can blend in with your suit. Definitely weird haha. The balcony in Martinez’s building in Santa Fortuna has a simple “blend in” chair. The NPC icons do turn into circles but still they’ll spot you immediately if you lure someone to the balcony and you’re in your suit. Have no idea why that particular one exists lol.

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