That hairstyle is a little different on the sides though for the guy in the trailer I think.
The guy in the trailer seems too skinny to be Montgomery, he’s also got slightly different hair.
He does kind of look like the guy who was stabbed by Olivia in the beginning of the level though
My guess is that they had a specialised animation company make the trailer, and probably provided some concept art and early prototypes, which would explain why Montgomery looks a bit different to how he did in game,
They actually outsourced the cutscenes in Hitman 2016, I forget the name of the company who made them, but I remember they were pretty involved with some other big titles.
I used my early concept art and prototype theory to predict that the forest scene was in Berlin way back before Hitman 3 released. You can tell it’s certainly based on Berlin, but looks quite different from the actual result. I’m guessing its the same deal with Montgomery.
Diana won’t dance the tango with you if you’re wearing the themed costumes. But I think the cowboy suit works
Sorry if this has been said before but I just found this out
Devils Own works too
Just found out the magazine for the Ruby Rude is decorated as well, like the gun
Also Videls Feather tattoo says “tattoo”
“The Politician” Elusive Target.
Her laptop had her speech actually typed up (unfinished as she said)
Looks like IOI just copied the actual lines from the actor’s script for that detail (You wouldn’t put in “yes yes that’s good” or “Ugh, that sounds so rote” when editing something. You just… edit it.)
Very cool detail though. Surprised IO even bothered to put legible text on there.
I just found this out. If Catalina Delgado first sees Agent 47 dressed as P Power after you gotten rid of Rico Delgado, she has different dialogue. She tries to call Rico Delgado and she will talk about how it’s strange that it went to voicemail
I’m probably very late to the party with this: I just found out you can put a propane flask into a briefcase (already knew it’s possible to put a car battery in there). Not really sure if I ever need this. But it’s nice to know.
Edit: Just found a use for this! If I ever need to throw a propane flask up/down somewhere and a smoker stands there, it won’t explode. Maybe also interesting to bring a propane flask to a weapon crate without bringing it there yourself.
During the mission “The Ark Society”:
If 47 takes the ceremony’s schedule, the master of ceremonies will search for it. Therefore, he will isolate himself in the back of the room, allowing 47 to subdue him without alerting the nearby guard.
in 2016 we werent able to drop the fiber wire nor place it. changed with H2 iirc. crazy innovations
Actually, H2 took tons of concepts that were thrown out in H2016 and reused them, one of them being briefcases.
Oh man! I always cleared out the room one at a time when doing that haha! Super good to know.
You can block sliding door from closing with placing FW near the foot of the opened door.
Like this:
I remember you used to be able to do that with Crowbars and stuff, but now they just get pushed around by doors.
Maybe it’s different for the FW because it doesn’t have physics elements (you can’t throw it)?
For me every melee item works to block the door except soda can, starting from some point.
For example a bust from Portman’s room in Hokkaido also can’t block the door, but other busts work fine
I think that’s swing style doors you’re thinking of. I thought the same, but now I’m wondering now if we could ever do it to them?
Yeah, I bet so. Those “regular” doors never been afected with items to block them




