Far Cry 4 has multiple endings, but also a secret ending. At the start of Far Cry 4, Pagan Min picks up the player character, and then leaves them alone in a room, promising to return. At which point the player is then meant to escape the building and start the main campaign. But if you actually stay in the room and wait for around 15 minutes, the secret ending is triggered and the game ends. I won’t say what happens for spoilers. I actually heard of this before doing Far Cry 4 and so decided to do this immedietly. It’s actually pretty great but does also spoil stuff from the story that you’re clearly not meant to learn until near the end of the game. I think Far Cry 4’s endings are better than the bad Far Cry 2 endings, the very bad Far Cry 3 endings, and the absolutely god awful atrocity that is the Far Cry 5 ending.
Speaking of waiting around, in Deux Ex Human Revolution, once you’ve gotten past the prologue stage and have arrived at the office building after being augmented, you’re told to meet your boss at the helipad and fly off to a mission where a factory is under siege by terrorists who have taken hostages. Normally you would do some stuff in the office building, before flying off to do the first real mission in the game, where you can try or fail to save the hostages. However if you take too long faffing around the office building, you will be told that the hostages have been executed and told off for taking so long.
And since we’re on the Arkham series, Arkham Asylum has a secret room. In that game you can use an explosive to blow through walls that you can see in your detective vision. In Warden Sharpe’s room, there is a wall that can be blown through, but it doesn’t come up on your detective vision, it just appears to be a regular wall. Inside, there are teases for the unreleased Arkham City. Apparently, I don’t know if this is true, but I believe somebody at Rocksteady themselves revealed this secret, because noone found it by the time Arkham City had come out, so the cool tease was wasted, but I’m not 100% sure of that.
The Legend of Zelda: Twilight Princess on release had a dual release for the Gamecube and Wii. There is a key difference between the versions however, in that they flipped the screen for the Wii version. If you play the GC version, Link is left handed. But for the Wii version, due to the motion controls, the game was mirrored so Link wound be right handed, and it was considered more intiuitive due to the motion control design. When the Wii U HD remasted came out, if you play on normal, Link with be left handed like the GC version, and if you play the harder difficulty it will mirror so Link is right handed like the Wii version.
In Borderlands 2, the hub town, Sanctuary, has a somewhat secret character in it called Michael Mamaril. He has a 10% chance of spawning in the town and will offer the player a free, decent quality weapon. In real life, Michael was a fan of Borderlands who passed away in 2011 at 22 years old. His friend, Carlo, wrote to Gearbox asking for a short eulogy to be read out by the character Claptrap. Gearbox included him in the game as a tribute to him.
The GTA games are known for having a few secrets here and there, as well as tons of rumours. Those who were on Youtube a decade ago may of seen so many speculation videos about San Andreas hiding things. One easter egg that is true though is that there is a ghost on Mount Gordo you can see between 11pm and 12am.
Sonic the Fighters is a Sonic fighting game made in 1996 by Sega AM2, the creators of Virtua Fighter and Fighting Vipers. The game had a hidden scrapped fighter in its file, almost complete, called Honey the Cat. Honey was essentially the cat version of Honey from Sega AM2’s Fighting Vipers game. In 2012, Sonic the Fighters got an HD re-release for the Xbox 360 and PS3 (which sadly hasn’t been ported yet to anything more modern.) In that re-release, they actually made Honey a proper playable character. Honey would then get to appear in the Archie Sonic comic series as a significant character in that series own take on Sonic the Fighters storyline, with her being the CEO of her own fashion company. Since then she’s also had a couple of cameos in the IDW comics but nothing significant. Will she ever get a significant role again? Not impossible but she is certainly a far more minor character, but hey if Fang can make his big comeback for Sonic Superstars, anything is possible.
Sonic the Fighters is also infamous for lore reasons. In Sonic canon, a big element is that there are seven Chaos Emeralds, often collected through a game’s plot as macguffins. In Sonic the Fighters, the plot revolves around 8 emeralds, as the winner of the tournament will use all 8 emeralds to power up Tail’s Lunar Fox rocketship to reach the Death Egg II and defeat Metal Sonic and Robotnik. Gameplay wise, the reason there are 8 is because there are 8 playable characters, each holding a Chaos Emerald each, and whoever the player chooses will fight the other 7 characters fight to aquire the 8 emeralds. It’s just been a very funny lore break when Sonic in the video games very firmly establishes that there are 7 Chaos Emeralds (plus the Master Emerald). And in fact the IDW series is doing a mini-series based on Fang the Hunter, and it’s been revealed the plot of that will be Fang hunting for this mysterious 8th Chaos Emerald, which is a very funny callback to this weird plot.
And one more Sonic the Fighters thing: the game cabinet makes a blink or you’ll miss it cameo appearance in Wreck-it Ralph, during the montage of the arcade over the years as various cabinets are switched in and out. Ofcourse Sonic and Eggman would make cameos in Wreck-It Raplh, and there’s a drawing of Tails in the background of the bar scene.