Unpopular opinions about Hitman

I don’t like the shortcuts that where introduced in H3, I don’t think this mechanic fits the series.

  1. It limits the level design, by removing obstacles.
  2. It’s immersion breaking.

I begun to notice this more and more as I play, I get quite annoyed when I run past a door which is wide open, giving you the option to simply skip big parts of the infiltration elements. It removes a lot of the tension for me, I find it directly immersion breaking that for example there is a open door that leads directly into the I.C.A secret data facility.

I do see why this mechanic could be popular with speed runners, since it gives you quick access to certain part of the maps. A workout around that would satisfy me, would be if there was an option to “close” them again. However after opening them once, they can be open from both sides, but to do so one would need a picklock / key card. Those who like them in their current version could simply just opt for the setting that keeps them open after you unlocked them once.

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