Free Alan Wake Remastered Code for anyone who wants it on EGS.
I’m interested in this here offer.
Sold
Replaying Alan Wake II, I want to see the extra ending from ‘Final Draft’ (New Game+). Decided to to play it on the easiest difficulty, so I can blast through it. Hopefully knock some hours of the overall game time.
While I don’t play Lethal Company all that often and I’m not very good at it, I adore that nearly every time I join a game with random people, they often read my name and immediately make a joke about:
a) Can I eat you with 11 herbs and spices?!
or
b) Hey, what came first, the chicken or the egg?
This pleases The Chicken… heheheh
one of my new years resolutions is to indulge myself in more and more varying amounts of videogames.
So I’m starting off this year strong with resident evil 4make, alongside my sister, once again and vampire survivors
If Dying Light 1’s story and cutscenes are cheezy, then Dying Light 2 is a melodrama. The voice acting and writing just doesn’t feel all that right.
(Also doesn’t help that I’m wearing such a weird outfit lol)
(How I imagine this scene: A Chicken confronts his old butcher – and at the end he was transforming into Colonel Sanders you just didn’t see it )
I decided I want to get rid of my backlog of games this year and got 3 platinum trophies yesterday all 3 of these games I completely forgot I owned and I have had since 2021 but thanks to 1 side quest / trophy in each game I gave up on them for the first game Lego marvel superheroes 2 I was stuck on at least for me a very glitchy side quest you have to destroy 10 drones I had to do a lot of unintentional things to get them to spawn in it doesn’t help how bad the render distance is
the other two games Lego Incredibles and my singing monsters playground were both button mashing related trophies one that had a lot of raccoon abuse and one that had a penguin taking 150 steps in 10 seconds that I couldn’t really do so my cousin completed them for me
I’m currently trying to at least complete all of the Lego games I own and then I’m probably going to try freelancer hardcore mode
I’ve been playing Final Fantasy VII Remake.
It’s gorgeous, of course, cinematic and epic, with updated versions of Uematsu’s iconic score. And a lot of the small details are really cool, like being able to see the materia you’ve slotted into your weapons or Barrett singing the victory fanfare to himself after a fight.
I’m not sure it was exactly necessary for them to expand the Midgar section of the game as much as they did, but it’s nice to get more fleshed out versions of some of the characters, especially the other members of Avalanche…even if they decided to double down on Jessie being yet another woman too enamored with Cloud because of course she is.
The sidequests are pretty shitty, but at least they’re (mostly ) short. Midgar itself feels oddly small, since the hallway nature of the game limits you to narrow sections of the city. And it does a weird amount of making you slow-walk and/or squeeze through narrow passages. (Like more than necessary for disguised loading screens, even.)
But I’m finding myself enjoying, of all things, the combat…when it lets me. There’s a rhythm and flow to it that’s a lot of fun, probably the best of FFs continued attempts to appeal to action meatheads. The biggest problem is that the normal fights are over before they start and the boss fights seem to rely on annoying things like the bosses moving around so much, so quickly–and so out of range for most characters–that you can hardly ever really lay into them for more that a quick swipe or two before they stun-lock you and beat the tar out of you for a minute straight.
The real draw, though, is seeing fully realized versions of all the stuff I remember from the first game: the bombing missions and the Shinra Building, Wall Market and the slums, the Turks and the Flower Girl. (The voice acting is even getting me used to calling her “Aerith”, which I’ve always heard in my head as “Aeris” with a lame lisp.)
It’s got me looking forward to Rebirth a lot more than I had been. Midgar was cool and all, but the really awesome stuff happens when you get out into the world. Cosmo Canyon, the Junon parade, the Gold Saucer, Nibelheim, Cid and the Highwind. It’s going to be interesting to see how they handle taking the game out onto the world map, especially since exiting Midgar and realizing just how massive the world is was such a pivotal moment in the original game.
Speaking of FFVII REMAKE, can I just say how impressive of a marketing and financial move Square Enix is making with this “Twin Pack” pre-order bundle?
Like, you wanna play the new fancy FF game at launch but haven’t played the first one somehow, or want to get into it quick to catch the hype train?
Boom. You can buy the Twin Pack version, pay the same price, and it comes bundled with VII Remake at no additional cost.
I’ve seen other titles do stuff like this (Watch Dogs Legion + WD1 Complete // New TFTB + Original Telltale TFTB) but those cases were special bundles at higher prices.
Somehow, FFVII Part 2 doesn’t need to do that and that’s cool.
Cool to hear you’re enjoying. Can I ask but what was your final playtime of the game?
Not to mention it’s the Intergrade version of the Remake too, not some dumb shit where its just the original version and you can opt to buy the Intergrade portion seperately or something.
I want to get more into Final Fantasy in general. The only FF game I have beaten thus far is Final Fantasy X, which I really enjoyed. I’ve actually played the original Final Fantasy VII, I think I stopped right after leaving Midgar, which is funny since I assume that’s the point the first Remake must stop too I guess? My issue with VII is the Active Time Battle system, that weird fusion of turn and real time action. I just find it a very frustrating system, and the fact that IV, V, VI, VII, VIII, IX, and even X-2 all use this just makes those games far less appealing to me. Not that those games are bad I’m sure, but ATB is definetly a hurdle I struggle with. I should really go back and try VII again before maybe touching the remakes.
I actually own XV on PC, I need to give that a shot at some point. XVI has gotten its first DLC and will get its second and last DLC soon, so may pick that up in the future, perhaps if they decide to release a complete edition of that. I know there are the pixel remasters of I through VI and they all look pretty gorgeous and I guess the definitive versions to play those games? XI and XIV are MMOs, not my thing. XII is meant to be like a single player in how it works? I actually have a bit of interest in that, especially since another franchise I want to try at some point, Xenoblade Chronicles on the Switch, uses that kind of single player MMO thing too. And then there is the XIII trilogy, which, well, I think has gone down as a controversial chapter of Final Fantasy.
Haven’t quite finished it yet. I’ve got about 35 hours in and I’m just finishing what I assume are the last set of sidequests before storming the Shinra Building, which should be the last section of the game. So another 5-10 hours, maybe? (For what it’s worth I tend to be on the slower side. )
If your issue is the time part of the equation, most (all?) of those games have options to adjust battle speed and to pause time while you’re in menus choosing spells/items/whatever. It can take the pressure off and give you a chance to think.
I think some hardcore fans hate that it doesn’t include any of the bonus content from other releases, but most of that stuff was added way after the fact and is not that great, from what I understand.
I’ve only every played the original releases and the PS1 versions, which didn’t have any of those extras either, so the Pixel Remasters seem pretty definitive to me.
XII is a single player game, it just has an MMO style combat system. (I guess. I don’t do MMOs.) No random encounters and battles take place in real time, with your characters acting automatically based on conditions you’ve set up. (Cast “Fire” on enemies weak to fire, cast “heal” when a character falls below a certain percentage of their HP, attack the enemy with the lowest HP, that kind of thing.) It’s a pretty neat system with a surprising amount of depth and I keep wishing they’d use more elements of it in the newer games, especially since your other party members are auto-battling anyway.
I believe that is what I was doing, it’s been a couple years now since I played FFVII. I just remember having a hard time coordinating my party and the enemy’s attacks, or if I had to attack at a certain time frame while the enemy was doing something. I seemed to just be constantly thrown off by timing issues. Especially in comparison to FFX’s very elegant system that showed you exactly the order of turns for you and your party, which depended on your speed stat.
I definetly will return to FFVII at some point, guess to see if I can adjust enough to the system to beat the game or not. Considering from what I’ve heard all the stuff the FFVII remake trilogy is adding and changing, including stuff from the spin-offs I believe, I think it makes sense to see the FFVII in its original form, then perhaps playing the remake trilogy to see how it adapts things.
Yeah not an MMO guy either. I sortof understand it, at least, I understand why in an MMO you have a system like that when you can have dozens of players fighting a boss, each contributing their own skills to the boss and party in their own ways. In a single player setting though, I must admit it does seem a bit weird and different to other RPGs I’ve played where you control yourself and your party in a far more direct way.
To be honest, I’m probably going to buy Xenoblade Chronicles Remaster for the Switch before I would do Final Fantasy XII, because that is another series I really want to give a shot too. I think if I like XC1, then I’ll try FFXII.
It was under two dollars and I like billiards. I figured “how bad can it be?” It’s terrible! You can’t get the camera angles to make sense when you are trying to line up a shot. It is pure fun when you play against your friend on the sofa though since the issue hinders both players. I had a blast playing against a buddy with a few drinks in us. We even started wagering on races to 5 wins
Oh and the music sounds like porn music from the 80s.
I play Deus Ex: Mankind Divided currently. I played all other titles in the past (Minus Deus Ex 2 which refused to run on any machine I owned in my life so far).
I really like how I am able to do everything without a single kill. I think I accidentally killed someone in a mission because I got the feedback it was a bloodbath. But I think that is just state propaganda.
I just hope I can trick myself through any bossfights that might come. I remember dumping alot of bullets into some in the previous game, and now all I count on is hacking and my Kalmer Tranquilizer Pistol. Though I also carry a Revolver with me in case nothing else works.
Also generally I like the freedom of these games. Might replay it a few times with different decisions, though so far except one “pick this or the other mission”, it seemed like the spectrum is more like “you messed up” to “you did everything right”. In that sense the missions are still linear.
Glad you’re enjoying Mankind Divided. I enjoyed it myself, but thought it didn’t quite live up to Human Revolution. It actually turned out Mankind Divided was meant to be a much longer game but Square Enix, in their infinite wisdom, split the game into two halves. And when Mankind Divided underperformed, the second half got shelved.
In terms of boss fights, I will say, you should be fine this time around. Human Revolution’s boss fights were actually outsourced to another developer, part of the reason why they feel so out of place in their own game. The Director’s Cut of Human Revolution actually added in options to be able to take out the bosses stealthily, although it was more of a band aid on the problem rather than actually reworking the bosses from the ground up. I actually remember my second playthrough of Human Revolution, doing a stealth no-kills run, but remember taking an assault rifle and modding it to its full extent purely for the boss fights.
I’ve played the Deus Ex games since the first one came out, but it took me a few years to get to Mankind Divided because I was apprehensive of its quality and length due to reviews saying it was cut short and not as good as Human Revolution.
After finally playing it a couple years ago, my opinion as a Deus Ex fan is that it is the best game since the original. It is plenty long, and while the ending is abrupt, the journey is engaging and the world is fully realized.
I think it is a better game than Human Revolution, and also it is not all yellow.
Bought and 100 % The Evil Within 2 like a week ago. Ever since I watched MikeBettencourt’s walkthrough of it I wanted to try it out. Took like 6 years.Pretty dope game all around and has my fave trope of horror games where the parent fights against hellish spawns and psychos to rescue their baby.
Also, nice to remember what Tango Gameworks used to make before Hi Fi RUSh (wich has neat EE to TEW!)