I’ve been watching along even though after I watch it, YouTube would still say 0 views sometimes, like I didn’t count
I’m currently on Part 7 so no spoilers! It is a cute game though, and you have a very chill style that gives it a kind of cozy ASMR quality. In fact, I rewatched Part 6 to help me sleep last week when I had to get up early the next day
I also started to buy my “essentials”, 8 out of 20ish, should do for now.
I will try to “perfect” every games, and heavily curate them. I like when profile are clean and neat.
GOG for the rest.
It will take a few years.
Besides, by now my plays are:
Stardew and Hitman: any-day play, like others would play a sudoku.
5-15 hours long game every second month or so, and a free week-end. (most recent: replay of Project Wingman)
“larger” games one, maybe twice, a year. And by now my staples are on a three-four years rotation that I don’t see change much, maybe an addition every few years. The joy of being in my 30s. It’s a simple life.
I finished Metroid Prime 4. I enjoyed it! No, it’s not as good as Metroid Prime 1, or Super Metroid, or Dread, those being the other Metroid games I’ve played. But I still had a fun time with it. Really I just want Nintendo to get around to porting Prime 2 and 3 now.
OMG GUYS There is a fan-made sequel and remaster of You Don’t Know Jack Vol. 4: The Ride completely playable in your browser! (and is Local Multiplayer all on one keyboard if you want!)
It’s called The Re-Ride. There’s two seasons of a couple dozen episodes, they’re planning on releasing a third season soon too. I just learned of this. I am in love. Whoa.
It has humour and educational trivia value, feels SO MUCH like the original game. Niiiice…
(YDKJ 4 is probably my favourite, the presentation of it all is just mwah. Though I should probably finish it some day. Anyway. LOOK! MORE YDKJ 4!!)
Just finished The Drifter, a retro point-n-click adventure from this year.
It is great! The pacing is great, the pixelart style is great, the soundtrack is great too, giving some retrowave vibes like old Carpenter movies. I can really recommend it, it is 15% off currently on Steam.
Didn’t quite squeeze it into 2025, but I’ve just completed Indiana Jones & The Great Circle (including the hidden ‘true’ ending).
Verdict:
It’s probably the joint 3rd best Indiana Jones movie, which is to be expected because it nicks lots of iconic elements from all three of the existing Indiana Jones cinematic outings and re-packages them nicely into its own new story. The cutscenes, acting, visuals and story were all great - entirely capturing the spirit of the films and not at all unworthy of being included in the canon of the franchise. Which is lucky, because gameplay-wise this was a mixed bag.
This is my first taste of an archetypal ‘Playstation’-style game (see also: Uncharted, new Tomb Raider, Last Of Us etc) where you’re there for a cinematic adventure first-and-foremost, with patches of gameplay scattered in between. Towards the start of my playthrough, I was really enjoying the gameplay, but as the game progressed the combat system and the traversal - particularly the traversal in Sukhothai, which was an absolutely miserable experience - began to grate on me and it was almost a hard-gated requirement to go out of your way to find Adventure Books to level up your abilities just to keep pace with the game. I’d be surprised if anyone could stick to just the critical-path questlines and make it through the game without getting one’s ass repeatedly kicked. Things did pick up when I found out you could get Blackshirt/Nazi/Royal Army disguises that let you enter restricted areas unmolested (now where could they have got that idea from, 47?), but I only discovered that those were even a thing by reading a game-guide page on the interwebs when I ran up against a questline that I got stuck on. The gameplay wasn’t terrible and overall I did have fun, but I found a lot of points of friction throughout that I wish weren’t there.
It was a good film and an okay game, but they can’t possibly make another one as they’ve already stolen all the best bits from the other three films… and I’m quite okay with that. A fun one-and-done jobby.
It’s a shame you can’t rebind the tank controls in this one. Not like it’s a deal breaker, I’ve played some other games with it, but GoldenEye lets you make a modern shooter with 1.2 Solitaire and Left+Center grips. Here you have to rely more on the wonky auto-aim, on that “look at the enemy” button which sometimes ignores the Y-axis, and sometimes aim manually while the enemy drains your health in one second.
But I guess it’s a common problem with PS1 games, don’t know why they never used both DualShock sticks.
Overall it’s cool game tho, @Gontranno47 didn’t lie. Different from GoldenEye, but also feels like Bond, just in a more cinematic way. Lots of movie FMVs and songs from it, actual voiceover. Really cool stealth takedown animations and even some driving/skiing sequences for a change. I’d say a solid 7/10.
Probably gonna play something else for now, then I’ll start The World Is Not Enough. The plan is to beat both versions and compare.
GTA IV was memed on release, later recognized and now memed again lol. But I don’t care - I loved it all along and it’s still my favourite game ever. It just feels good to play and the story hits every time.
I completed the game but with bad ending. Replaying again in new game plus and another at a new game.
Despite many negative feedback on the internet, I found this game at a standard level (it seems they fixed all of the bugs).
There are very few hiccups here and there which are not important (like sorting a weapon takes a long time in the menu or sudden mute of soundtrack).
Apart from it, this game has:
A unknown cultural knowledge of Italy to present (for non Italians)
The story is all based on Theatre art with masks, role, music etc which features Rome, Shores of Italy and Venice (you will feel like Hitman Sapienza map on first area)
The Music is absolutely stunning - the combat music is the best as shown in the trailer below (Reminds me of “Silvers for Monsters” and “Steels for Human” soundtrack from Witcher 3)
The level design, art, coloring and puzzle on area entry was top-notch
Combat is quiet complicated but once you know the elements and the boss weakness, you will feel you learned and earned it. Parry system is like Sekiro and there is a death blow kind of mechanics.
What I did not like or could have been better:
The final bosses were a bit boring (except for the Captain S) however the mid level bosses were cool.
Few minor glitches here and there
Overall I am enjoying the game and looking to complete all endings and collects the collectibles.
I am sure the next Enotria game from the Italian developers (if any plans) are going to be a banger.
Next I am planning for “Lies of P” for my next souls like game. Let’s see.
In the meantime I started Signalis but it did not click sadly. It is a cyberpunk top-down shooter with actually neat design, but it is a bit too unforgiving and repetitive for my taste. Too bad!
After that I played The Thaumaturge which was okay I think. It is a RPG in 1900s Poland where some people can see and utilize some kind of demons. I liked the setting, the fight system is really interesting. Reminds me of Pokemon. But in the end it somehow was not entertaining enough to try other decisions.
Then I began playing Frostpunk yesterday and I having a blast. I am sure this will keep me occupied for some time! For those who don’t know, it is a city builder in a world that is basically frozen over. So far I like that the city never grows to unmanageable sizes. Well designed game. I heard Frostpunk 2 is something else entirely so I probably stick only to this one.
Me and @Silvereyes played a round of Super Mario Party online together earlier we uh got our asses kicked by the recommended difficultly ai after making fun of them for being abit dum
All 4 of us landed on every single ! Space on the climb up to the star so it took like 8 turns for someone to get their first star also forgot to screenshot it but silver landed on like 4 bad luck spaces