What Videogame(s) Are You Playing?

Sorry must’ve the missed that part where Dexter listens to KK Bubblegum while playing Dr Mario on his Game Boy

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The third picture reminds me of The Usual Suspects

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A few weeks ago, I finished Indiana Jones and the Great Circle. It was a wonderful game!

(Villain) Emmerich Voss: Yes, that’s what you are, Dr. Jones. A pathetic, little man.

Indiana Jones: Better than being a Nazi!

It’s a great adventure game with plenty of puzzles and brainteasers to solve. Troy Baker does a superb job mimicking Harrison Ford’s performance as Indy. I’d say maybe like 90% good? He’s such a prevalent voice actor, I’ve heard his voice so much, I can hear the Troy-Baker-isms every now and then, but overall when he keeps his voice deep it sounds really accurate to Ford’s voice. And the facial tracking and modeling for the cutscenes is top-notch. Yes, it’s a little disappointing the game is only first-person, but the cutscenes do make up for it.
Also shoutout to the actor playing Voss, Marios Gavrillis, who did a great menacing and captivating performance as the main villain.

The combat is pretty fun, focusing on parrying enemies in melee to give them a good smack in retaliation. Guns are limited, and I love the focus on using any holdable object in the environment to fight back. You can use a hairbrush that only takes 3 hits, or a slegde hammer that packs a punch and can last like 7 hits. Very cool.

I also really enjoyed the fairly open-ended levels. Lots of trying to find shortcuts and paths to secrets.
I did 100% the game, and… idk if it was all worth it. There’s this one mega-puzzle at the very end of the game, which you need to have collected 50 secret artifacts from previous locations to solve. You do it, a secret cutscene plays which… basically just shows you a single shot of something that happens post-game, and… that’s it. Just a tease that might never even get followed up on.
(Some people thought the DLC chapter before that came out was going to follow up on the secret post-ending, but it actually gets slotted in about a third through the game, on a totally separate side-quest.)

I really enjoyed this game though, and hey, I just found out that Noclip made a documentary on its development, which should be fun to see. They nailed the movie’s style, music, and lots of love went into this game for sure.


I also finished Resident Evil 4 2005 the other day. Ooh boy, I can clearly see how it influenced the third-person shooter genre and especially towards some horror games.

I can’t wait to get to playing the Remake because the game is old enough that a lot of its old design elements really frustrate my modern brain. The tank controls are weird. Though I guess the idea of only being able to turn on the spot and get planted when you shoot adds to the claustrophobia. The game loves to hide enemies around corners or funnel you into tight corridors.

The controls being weird too. Hold X to run. L2+X to reload. Triangle for the map, but ONLY the map. Though you can also check the map by hitting the Touchpad then scrolling over. Strange.

The game has a bit of a checkpoint system which is nice. Mainly the game operates on specific Saves for your progress, but it does give you a checkpoint with each new separate “room” you enter if you die. (Which can be relieving or frustrating depending on how intense some rooms can get with multiple waves of enemies to defeat, or a boss with a cutscene to skip.)

I do like how generous the game seems to be with resources. There must be some sort of adaptive difficulty, maybe? Or I just figured out easier ways to defeat enemies early, which caused me to use less ammo. This is what my inventory near the end of the game looked like:

Yeah they were pretty creepy, and the very cramped areas they shove you in made it stressful, but honestly after I got the heat-sensor scope, they became much less of a threat. Plus I guess I was stocked up on grenades so I remember I stunned them when I could so I could just run past to the next room. :sweat_smile:

There were a couple times I had to look up optimal strategies to beat a boss, or after I got stuck or too afraid of an upcoming area (the hedge maze with all the dogs freaked me out) and I found out since the game is such a touchstone of the series and Capcom has rereleased it so many times, there are some versions different from others.
Like for instance, the PAL/JPN versions have an “Easy” mode – and it actually cuts entire sections of the game out like the Hedge Maze!

Found this video on RE4’s various versions and it’s pretty interesting.

I also learned thanks to this that the bonus mini-campaign Seperate Ways featuring Ada, was not in the original which released on Gamecube. It was only in the PS2 version onwards. And the PS2 version was actually a downgrade of a game, kinda.
It couldn’t handle real-time cutscenes. The cutscenes are all super low-quality 240p, which after playing the pretty fine-looking base game really threw me for a loop. Loved how it was an alternate mini-campaign with a few different cutscenes from a different perspectives.
Loved the few games I’ve played that have that, it’s always cool.

But yeah! Finally done with this original classic. Gonna have to install the Remake soon and see how they’ve improved/changed things since then! Can’t wait!
My stats for main game, ended with 62 saves. Plus Separate Ways, 11 saves. No Rank though? Thought that was a RE thing.

Oh also, I hope (and I think) Luis has a bigger role in the Remake. He kinda just shows up for one battle together, then cross paths again before he’s like “oh shit, I forgot this thing, gotta go!”, then appears one more time before he’s immediately killed. Underwhelming, he seemed cool, I loved his design with the wings vest.

Oh yeah, and Leon’s one-liners are the best… :laughing: Pretty sure I heard they kept most of them in the remake, so that’s nice.

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weird stockholm syndrome moment in the world of COD where the live service team released an actually good cosmetic unlock for free, but the unlock requirements are tied to two RNG mechanics in their new BR mode.

the skin is as 1-1 version of Primis Dempsey from Zombies for the current iteration of the character.

challenge was bugged initially where it wasn’t tracking. they fixed it, but then with the fix they inadvertently bugged the challenge again in our favor only requiring the thirty zombie kills needed before it would progress for the place top 5 challenge.

but you still need to pass the RNG mechanics first that being hoping for a Mystery Box world event and then hoping your spin of the box drops the item needed to start the Challenge.

i have the skin, im satisfied that I have it, but the skin was extremely low effort where it was clearly slapped dash together with Dempsey’s current head model just with alternate Hair and Facial Hair to reflect the Primis look pasted on a body model that looks like it was ripped straight from Black Ops 3 cause the texturing is very low resolution all while neck seems for the head model are clipping through the t-shirt if you know where to look.

glad this skin was free, not surprised with how little thought they put into implementing this.

anywho time to grind nuggets on nugget bridge with my level 3 pidgey

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So glad I don’t play COD anymore..
WaW Zombies was peak, all downhill from there imo.

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You can’t just shadow drop this demo man :sob:

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Finished the demo and oh my god it’s so peak April 16th needs to hurry up can’t actually just send screenshots so had to take a picture with my phone but here’s the three miis I made

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Replaying Resident Evil 6 as part of a replaying the series from 5 up until 9. It’s rough, the controls are alright/annoying. I hate the stumble “mechanic” where every time you run over a body on the ground the character slips and you lose control. The Quick Time Events are confusing and far from logical, especially trying to fly the airplane. The inventory system is un-logical, the phone menu system is dumb, you can’t pause the game. The story is a RE story, not the best and not the worst. There are some big leap of fait moments with the games internal logic, where you just have to not question why.

I’m playing on the lowest difficulty level, just to get through as fast as possible. I put myself in a position where I don’t have to bother with ressources and everything is more or less a walk in the park.

The game is enjoyable enough, it got some cool set pieces that makes it just enjoyable enough to play.

I’m soon done with Leon’s campaign and I look forward to be done with the rest. So I can focus on RE7, a game that is actually great.

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Ada campaign tooo riiiiight?

I have yet to begin hers. I know that they intercut each other’s. If you want to play it chronological, then you need to go back and switch campaigns in the main menu.

I can only roughly remember the game, only played it once around release.

RESIDENT EVIL FOUR … REMAKE!

Yep, started this one finally.

Ooooooh it’s really good in the gameplay department, lemme tell you.
Things feel FAST and SMOOTH. It’s really sweet to be able to sprint around enemies, turn around and headshot one so you can roundhouse them, and keep moving.

Not totally a fan of the knife-durability system, but I really like the parry inclusion (and doing it on the chainsaw guy is PEAK SILLY lmaooooo)

Playing this right after the original is great since I mostly know the story and progression structure, so recognizing landmarks, environments and iconic moments is nice. And they did a great job modernizing the story and setting but so far mostly keeping it the same. (I’m on Chapter 3 now)

The environments are rich with detail. Mayyybe a bit too much, I’d say it’s kinda busy (and overwhelming when you’re loooking for treasures – gone are the shiny twinkles, now they’re in small bird cages you have to shoot down and usually just use the map to find IMO…)
But overall I like how they’re playing up the village’s Cult aesthetic a lot more. Houses are full of trinkets and effigies and shrines. There’s one very early on that has this massive creepy shrine full of deer antlers in a cool arrangement.

Things are darker (both literally and figuratively) and they’ve remixed a few locations so far.
You find Luis (whose name is pronounced properly this time) not tied up in a closet, but stuffed in a body-bag underneath a cabin. Oof.
After he and Leon get captured, in the OG they got taken to some random shack, but in the Remake, they’re in a broken-down factory. Kind of cool added worldbuilding that this village used to have some industrial work before they went all parasite-cult-like.

Speaking of parasites, oh man, they’re kinda introducing them early. Shown off from the very first enemy you get, it teases that sometimes when a villager dies, the parasite will keep them alive and rush at you, unable to be knocked down normally. So you have to unload lead into them to really put them down (or use your knife-- using durability again)

One weird thing is that Bear Traps no longer damage Leon in this Remake. Just slow him down with a forced animation. (And they’re a lot better hidden too) Still funny to see him lose health from getting chopped with an axe or pitchfork. But bear-trap to the leg? Eh, he walks it off…!

I love how they’ve kept Leon’s one-liners, some from the OG, some new. Even embracing them and using them a lot more I’d say.
Leon gets cornered on the second floor of a shack and says “I’ll let myself out!” and dives out the window lmao. The Bingo line is there. He even has combat one-liners, like “who’s next” after killing an enemy, or “Catch this!” as you lob a grenade.

Overall I’m really impressed. It’s so cool to see what almost 20 years of difference can do for a video game (2005 vs 2023) and how they’re re-adapting it for the modern gamer.
The new Merchant’s voice is really cool! A different person, but clearly paying homage to the OG’s raspy, now more Cockney voice. “Welllllcome!!” :man_detective:
I will admit, my brain is still stuck in 2005 RE mode when it comes to combat – I keep going to the inventory to swap weapons, because that’s how the original worked. But I have a very easy D-Pad Quick Swap! Like every other modern shooter! Come on, Chicken!! :tired_face: :joy:

Also asking @Silvereyes this because we played all of RE6 together recently and he still hasn’t gone to “finish” the game with Ada’s campaign yet. (It’s alright, but one of the cheesiest of them all)

[All the campaigns are co-op – Ada’s was not co-op at launch, so they added an “Agent” 2nd player – but since hers was designed as a single-player campaign… the Agent is basically a walking mannequin with a gun. Can’t do anything important. Not worth playing together from what I’ve found…]
All in all RE6 is a ridiculous mess but I really love the cross-campaign stories. Really neat to see events from different perspectives and how they intersect.

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I dug through some crap in the basement and found a power cable for my PS2. Playing Spider-Man 2, life is good.



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I’m playing Commandos Origins, i’m in the third mission and its difficult as fuck, just like it was back in the day.

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Yup, RE4 Remake makes you feel like the John Wick of Survival Horror.

Pew pew pew, stun, roundhouse kick! Parry, suplex, explode enemy! :smiling_face_with_sunglasses:

Also they really have embraced the silly one-liners and added a bunch of new ones Leon says in some small cutscenes. I love it. :laughing:

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007 Nightfire on the PS2. Looking back I’m amazed I finished this back in the day as some of the levels towards the end are ridiculous and some don’t even have checkpoints.

Also bought 007 Everything or Nothing as I’ve never played that.

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Loved Nightfire, but yeah some of the later levels could be brutal.

Hope you enjoy Everything or Nothing, that’s also a great time.

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Began playing Stalker 2 when it was in sale. I probably will skip Stalker 1 though, this one seems large enough to keep me busy for a while. Might even bridge the time until Death Stranding 2 is on sale on Steam. :thinking:

Btw is there a lore reason there are seemingly no women in Stalker? :joy:

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For the past 4 days or so I started Hogwarts: Legacy.
Obtained it for free in December thankfully to this forum and Game Deals thread or similar where somebody left a post about it being free.
Was in doubt if I should start it. But one day I was a bit bored and thought why not.
After 4 days playing I started kind of like it. Good game, something that could keep one busy for a while.
Did/does anybody play(s) it?

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It was okay. But very underwhelmingly undercooked. Things like.. almost nothing to do in the open world besides monotonous side puzzles, no morality system (i.e. you can run around casting avada kadavra and nobody cares, also it’s sometimes non-lethal).

I also found most of the dialogue and the characters in general really annoying and very lacking, and it’s another modern game where you are “everybody’s friend” which is a trope I really can’t stand.

It doesn’t actually take all that long to beat either, I had about 50h to 100% it (which iirc is a bit less than the Devs originally said it would take).

But yeah it’s fine, for what it is. Just measure your expectations accordingly.

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