What Videogame(s) Are You Playing?

King and Country, my dude - Lizzy went for a Burton a few years back now.

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:sob: it hurt to laugh that much

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Finished Shadow of Rose, I really enjoyed it. Some cool enemies designs, creepy atmosphere. Definitely more creepy then the base game. Was surprised that the game took place inside the megamycete fungus, in a collection of memories. Which makes sense with what RE7 and 8 built their story upon.

Loved that Eveline played a part in the game, her pitiful and jealous nature. Seeking Mirandas affection, like most abused children felt gut wrenching. Then later reading Mirandas diaries, only acknowledging her as an nuisance and imperfect vessel for her Eva.

The game tug on my heartstrings, the whole father daughter relationship gave me something extra. Something I would have not felt, if I wasn’t a father myself.

Now It’s time to serve Queen and Country, or do you say King now?

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Finally got around to doing TLOU2’s Chronological Mode! I know it wasn’t intended by any means, but it does have a number of advantages over the original order imo. More Joel at the beginning, the animal display at the museum becoming ominous foreshadowing, a lot easier to notice the tie ins and connections between the two campaigns, etc. The flaw is that having all the flashbacks at the beginning means that the first part is very slow. But once you get to the “meat” of the game in Seattle I think it flows a lot better than the original.

Either way, it’s still so weird that they decided to follow up the first game’s story about finding hope even in a horribly bleak world with this one which is pretty much just bleak. But perhaps the plan is to have TLOU3 be once again finding that hope, like the second act is the low point to make the prospect of regaining some sense of positivity even more uplifting. With Naughty Dog’s current output, I’ll look forward to playing it in like 2036! (why can’t we have smaller more contained games that don’t take a million years to make?)

Also, No Return mode is an amazing addition! I played it a bit when it first came out but now I’ve really gotten into it. Joel and his comical 12-shot revolver is my favorite, don’t need to have a dodge when you can just blast people away!

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Far Cry Instincts and Instincts: Evolution (Xbox) - gen 6 consoles couldn’t run the actual Far Cry 1, so Ubies made these two spin-offs for Xbox only. They’ve been halting my progress in the series for years, because they weren’t fully playable on emulators until recently - yeah, I’m really obsessed with playing everything in order. But now they finally work, so I had to play 'em.
Honestly, didn’t expect to have so much fun. The story’s an alternative take on FC1, where Jack Carver becomes a mutant himself - he develops feral powers like super strength, super speed, tracking by scent etc. It feels too cool to ambush mercs in the jungle, dash and punch them flying, spray them down with a machine gun you just ripped off its mount and stuff like that. You can dual wield pistols and SMGs, and I love how it works here - there’s a separate trigger on the controller for each gun, so it actually feels like dual wielding. You can even stealth occasionally, set claymores and booby traps, but the enemies ain’t no Hitman WoA ones - they see you too well and start blasting right away, especially in Evolution on max difficulty. Most of the time you’ll be gunfighting, but sometimes turning an area into Vietnam and luring angry goons there kinda works.
It’s been a while since I played the original Far Cry 1, but I think I like Instincts even better, especially the first one.


that reminds me of something…

Gun Survivor 2 Biohazard Code: Veronica (Arcade) - sometimes I find gems by playing forgotten spin-offs, and sometimes this - arcade shooter made from Resident Evil CV assets. Can’t say I didn’t enjoy it, however - somehow was hooked enough to pull off 1CC on Medium and Hard. Very Hard 1CC also looks possible, but that’s even more replaying, luck and effort, so I just did a casual VH run as each character, using 6 and 4 continues respectively, and called it a day.
Still, don’t like arcade games because there’s no clear threshold besides 1CC - how much coins is a fair game and how much is cheesing? You never know.

007: The World Is Not Enough (PS1) - continuing my movie/game Bond marathon before First Light, even though something tells me I’m a bit late. Just started this one - pretty much entirely different game from the N64 version. Kinda worse, but still pretty good so far. The only thing is the frickin’ tank controls again - why on N64 there was such a good variety of control schemes, many of which felt basically modern, and here you can’t even swap left/right D-pad with triggers? I’ll get used to it, but still jarring. Another thing is that Retro Achievements don’t always proc for some reason.

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So not one I’ve actually been playing myself yet, but has anybody played Marathon? I love the aesthetic, but the only extraction shooter I have tried is Hunt (which I like well enough, but it’s not a genre I’m overly sold on as a whole)

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Control.

With Resonant releasing in a few months I think now is the perfect time to replay considering what’s coming out in the next few months.

I absolutely adore Remedy and what they’ve done with Control and tying it into the world of Alan Wake was incredible.

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recently got teardown. have been enjoying it so far.


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Happy (late) 2 monthiversary uh wow alot has happened to this place lol 4 Miis I’ve replaced entirely (Heihachi not a loss tbh he was a bum :sob:)

One of these is a spoiler for episode 9 of The Amazing Digital Circus if anyone doesn’t wanna see that

@TheChicken is currently dating Obi-Wan Kenobi (He was previously rejected by Shaggy who is now with GLaDOS)

Had so many marriages and babies I woulda lost count if the game didn’t keep track Sienna here is by far the most cursed :sob:

Slowly been making custom wallpapers and mixing and matching sets

And thank you @BlossomFox for the improved island layout :3

Random stuff V2
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PLEASE tell me funnybunny are dating

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I did try and push it but Hugh Morris and Pomni are currently married and Queen from Deltarune is in love with Jax rn maybe someday I can push the agenda tho :3

Of course, it is all my favourite characters: Ness undertale, RoboJerma1997, Oiram, Simpsons Guy, Family The, Morshu, Pepperonio, 47’s Final Form(e) Ultra Instinct Shaggy, The Jinkler, John Balatro and Keanu Reeves who is my favourite fictional character.

But seriously kindo of impressive how that Tomodachi Life game can let you do all of that with only the most basic manipulation of facial features.

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Deltarune tomorrow…

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The last couple of weeks I been playing 007 First light in between BF6 sessions. I’m about 15 hours into the game and I’m taking my time.

I’m surprised how much I enjoy the game, I had a feeling that I would enjoy it. But the game just clicked for me.

Gameplay

The gameplay loop is very satisfying and it feels like a game that evolves around fun game mechanics. It doesn’t feel like your standard third person action adventure game. I enjoy the gunplay and especially the hand to hand combat. Slamming opponents into book cases and seeing it wobble while books falls out, gives the fits fights a lot more weight. It feels satisfying and it looks great. The shooting sections mixed with hand to hand combat is well crafted, using the environment to thin out enemies.

I heard the game described as Hitman lite mixed with Uncharted. It’s a mix that works wonders, unlike Hitman, it actually fun to fuck up, either just bullshitting your way out of trouble or dealing out knuckle sandwiches left and right, feels great. Where in Hitman, fucking up, feels out of character and worthy of a reset. Here, you roll with the punches, I might still restart at checkpoint, just to choose violence over and over, until it looks cinematic enough.

The Story

I enjoy the story, it’s a well crafted spy thriller story and it shows that IO is capable of creating a good and engaging story. I hope to see this be applied to the next Hitman game. I have yet to finish the game, so my final verdict isn’t out.

Bond, James Bond.

IO and Patrick Gibson nailed their portrayal of James Bond. The quick oneliners, the quibs and overall larger then life persona feels very much like Bond. I was hesitant when they announced the game would focus on a young Bond, becoming 007. I feared that Bond would fall between two chairs, not really embodying the character and the 73 years of what we have come to expect. I never been as happy to be proven wrong.

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DELTARUNE NOW

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Been really enjoying Tears of the Kingdom lately and I’ve gotten to the point of looking up good weapon fuses, and using the strategy guide to help me get to stuff I missed of the game after exploring so much. (Still only done 3/4 sages, I keep getting side-tracked off the beaten path!) :laughing:

Also outfits. Love collecting the outfit pieces and I’ve been inspired lately looking at others’ cool fits mixing them all up.

Found this video of some unique and useful weapon combos that this guy makes in a pretty funny and COOL way! :smiling_face_with_sunglasses: Hell yeah

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Quick first thoughts on Star Fox for Switch 2:

Just finished my first campaign. Think this is pretty good! Will be nice to replay and try for alternate routes and see more cutscenes. I like the narrative added to this, it’s more for my modern sensibilities.

Also this game is hard!! I’m sure I died like 6 times on the Bolse satellite mission. I’m bad at the dog fighting, also it’s weird having to shoot things but point your ship towards them, which risks running into it.
PLUS defending your teammates while also not letting enemies get on your tail :face_with_spiral_eyes: (I played on normal)
Haven’t got a single medal yet (you need like 150 enemies killed per level, I could just barely manage to scratch 100)

Interesting game where levels are like 5-10 mins, so you can probably finish a run in 1 hour, but lots to replay and get better scores on, plus Challenge Mode with some bonus tasks and a Multiplayer mode I’ve heard is pretty good.
Also enjoy reading the lore documents you can unlock in various ways in the campaign.

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Area 6 is like the 6th level of Hell…

Fox: “I never get tired of breaking Andross’ toys.”

Um, I DOOOO! :tired_face: (check the time elapsed, 72 minutes!)

I used 4 “continues” and I had 6 lives banked on my first run-through… I wasnt going for the high score I just could NOT survive it. (Continues refill you 2 lives)

I would celebrate that I don’t need to touch Area 6 in the campaign anymore, but its the only way to get to Venom 2 which I didn’t get a medal for… aughhhh :tired_face:

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Finished Rhythm Heaven Groove today! And as a massive Rhythm Heaven fan who’s waited 11 years for the next entry, a series I thought Nintendo had totally abandoned for eternity, it was…just fine.

The long version:

First of all, the biggest thing the game has going for it is it’s a return to the format of the first 3 Rhythm Heaven games, not a continuation of Megamix. No relying on recycled content here, all minigames in single player are brand new again! Also, thank God there’s no stupid ass story this time. It’s a collection of rhythm minigames, there doesn’t need to be any lore reason for playing them!

The games were generally really solid, and even in the fifth game in the series it’s impressive they still are able to come up with unique elements for games! Something that also really impressed me was that every single game got a sequel here, and a ton of the sequels add new cues to make the games more complex. It’s easily the most content rich Rhythm Heaven game, there’s also a side rhythm based RPG to play and several multiplayer minigames with varying difficulties.

Controls too were solid. It’s not as complex in terms of moves as the DS game, but it’s still a step up from Fever. Something I noticed though is that in remixes sometimes I was supposed to hit left or down but I did the wrong one and it still counted properly. So that’s a good feature for if you’re stressed and forget the exact button input!

But now on to the negatives:

First, visually the game just doesn’t look very good in places. The game selection menu for example is meant to reference the one from the original GBA Rhythm Heaven, but it feels a lot more basic and generic. Rhythm Heaven Fever also hearkened back to the GBA menu while still having a personality of its own. And several of Groove’s minigames also have generic looking visuals, to the point a few of them even proudly use stock images! (at least I hope they’re real stock images and not AI)

My guess is that because they had so much they wanted to add to the game and only so much time/money to make it, that’s why the visuals suffered. In the DS game, Fever, and Megamix every single remix (outside of the final medley remixes) gave the games new visuals along with some sort of theme, and the sequel games almost always gave new visuals too. Here, only a handful of remixes and sequels change up the visuals, which leads to them not feeling as special. I’ve seen a few people online defend it by saying “well in the GBA game they didn’t always change up the visuals either”, but the GBA game was able to at least have more visual variety than Groove despite coming out 20 years ago!

Also, the music as a whole feels like a major step down. So many of the tracks just seem generic and forgettable to me. Now maybe part of this is I’ve spent 10-15 years listening to the other four games’ music tracks over and over again to fall in love and remember each one. But even now after just beating Groove the past 2 days I can only remember a few tracks like Sneezy Moon, Backup Spotlight, and Wiper Bosses. The remix tracks in particular feel like a generic blob most of the time, which is such a shame because I loved the music of remixes I thought were pretty weak in earlier games, like Remix 5 in Fever or the Citrus Remix in Megamix.

It’s also disappointing that they didn’t make any attempt to localize the tracks with vocals into English. They seem to kind of be going for a multilingual thing with a few non-Japanese tracks, but the majority of vocal music is still in Japanese. And it’s a shame we’ll probably never get the high effort of localization that Fever did for its English vocal tracks again. Oh well, I guess it’s better than localizing a Japanese track to Trumpetese like the Lush Remix in Megamix!

The short version:

  • It brought the Rhythm Heaven series back from the dead!

  • At just $40, it’s an insanely reasonable price for a Switch game given its massive content!

  • Minigame concepts are as creative and wacky as ever!

But still just… OK

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If tomodachi lifes stock images are anything to go off yeah they’d be legit no ai just a weirdly upscalled version of the toy robot image from the 3ds game

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