I just finished Middle-Earth: Shadow of War and I’m somewhat torn on the experience as a hole.
I really enjoyed the first game back when it came out, but I never been able to replay it more then first time and I retried on multiple occasions. Both games suffers on a lot of the same fronts, the sequel just prolongs these aspects by far to much.
The Story is good and engaging when it gets going and battling the Nazguls is a lot of fun and I liked the twist that Talion becomes one of the 9 Ring Wraiths. Securing his tragic tale in a futile battle to keep back the darkness until one of the 9 rings given to men consumes him. That said they threw that ending away, by resurrecting him after the One Ring was destroyed.
That said there is a lot of things that introduced into series overall that I think cheapens the experience and downright underplays Tolkien’s world. Worst of all is when Sauron and Celebrimbor becomes “one”, I didn’t mind that they created a Second Ring (technically number 21) to oppose the One Ring. However instead of the two rings being equals, I would have enjoyed it a lot more if Celebrimbor realised he was never going to surpass Sauron and being destroyed (can ghosts die?) due to his misplaced confidence.
Sidenote: No to Sexy Shelob.
The thing that soured my experience most of all is the repetitive gameplay loop, go to a region, dominate/Kill orcs, Destory strongholds, find collectables, lay siege Fortresses and overthrow Warlord. Repeat this process for all five regions (you only need 4). It doesn’t help one some of the story mission can best be describe as old school World of Warcraft quest, such as kill 5 of those, poison 10 of those and free 6 captives. Then occasionally throwing a mission in there that progresses the story.
Yet the worst of all was the Balrog boss who you fight over two missions, the first act can be described as the following. Shoot Arrows in weakspots while the Balrog battles another Monster of “equal” strength, also avoid falling rocks. Then mount said monster and beat the shit out of the Balrog. It’s pretty easy since you can parry or dodge all his attacks and easily stun lock him. After a while he runs away.
Then you in the next mission you track him down. Where he chases you inside an ice cave while you are ridding a well Mordor “tiger”. Shooting chunks of ice down to slow the Balrog. Until you have to battle him on a big frozen lake and here you might being to hope that you are going to have a real fight, using everything you learned. No, soon after a flying tree Drake comes swoops in. The rest of the fight on the back of the Tree Drake. It boils down to shoot frost breath at the Balrog until he becomes dazed and the ice beneath cracks, then hold “X” to fly directly into him. Knocking him into the water, repeat this 3-4 times and he’s dead. The Drake got some dubious controls and hold “X” didn’t work with a gamepad, so I had pause unplug it and use my keyboard to preform that one action, repeat 3-4 time.
The game still suffers from a lot of bugs after 4 years.
Then when you complete the final mission and you think you are done. No, now there is a hold lot of grinding (or buy loot boxes) to do so you can unlock the true ending. Take control of all Fortresses, defend your fortresses 20 times with increasing difficulty. You need to level up your orcs, which is a slow process or buy loot boxes with top tier orcs. the last 10-15 hours out of 31 hours, I just wanted to be done and enjoy somewhat engaging story. Then learning what I had to do to get the real ending, so I decided to go to youtube and save myself a lot of time, also 100 GB of SSD space.
At this point I’m not even sure I felt the game was worth the 9 eur I gave on steam. There where aspects I enjoyed, but overall it was a frustrating and repetitive experience.
I’ll give the game 9 out of 20 rings of power.