I just finished beating all of arkham origins and its dlc and the riddler in knight, so i can now say that ive beaten every arkham game and beaten every boss. And my god, what an amazing series.
heres my bossranking for each game
Batman Arkham Asylum boss ranking
Poison Ivy
2.Scarecrow Platform areas
3.Killer Croc
4.Bane
All these bosses below average
5.All the Titan fights, Theyre so similar that im not counting them as seperate fights
6.Titan Joker, Cliche to have last but eh he wasnt that good
7.Prototype Titan
Batman Arkham City boss ranking
1.Clayface
2.Mister Freeze
3.Ra’s Al Ghul
4.Mad Hatter (side mission boss)
5.Penguin & Solomon Grundy
6.Hugo Strange Stealth
7. Jokers Funhouse
8.Mr. Hammer And Mr Sickle (both seperate fights that act the same)
9. Harley Quinn & The Wonder Bots (robin dlc final boss)
10.Two-Face Stealth (catwoman epilogue) & Harley Quinn Stealth(robin dlc boss)
This boss is below average
11.Deadshot
Arkham Origins boss ranking
Deathstroke
Firefly
Bane (Hotel & Rooftops) and Bane (Blackgate prison)
Tn-1 Bane
Mr.Freeze (Cold, Cold Heart DLC)
Killer Croc
Deadshot
Mad Hatters Wonderland
Copperhead
All these bosses are below average
Anarky
Shiva (sidemission) and Shiva (Initiation DLC)
Black Mask and Bird (different bosses same idea)
Arkham Knights bossfights ranking
Killer Croc (Season Of Infamy)
Professor Pyg
The Arkham Knight/Jason todd
The Riddler
Albert King
Joker and Harley Quinn (Batgirl Dlc)
Firefly’s 3 chases
Man-Bat’s Captures
Arkham Knights Chopper
Mad hatter (possessed cop, Season Of Infamy)
All these bosses are below average
i really fucking enjoy freeze, hes incredible. But he’s not number 1 for 2 reasons. I found him too easy and clayface felt way more climatic and tense while freezes fight felt more like a forced in dispute to have a boss battle, a fucking fantastic boss battle thats mechanically better than clayface, but subjectively i prefer clayface
Wasn’t there also a Robin and Nightwing DLC that involved some stealth boss battles? I’ve never played them, so I’m probably wrong about that. That’s just what I’ve heard, is all.
That makes sense, it is sort of grand in a way. I just find that the Freeze battle plays to Batman’s strengths as a character more than another punch them till they stop sort of battle.
yea i figured, i already saw the challenge maps for the duo stealth, but they never attach bosses to challenge maps except for the iceberg lounge challenge map, so i figured there were none
Got the Monster Rancher port which lives up to my hype as being one of the four people in the world who loves Monster Rancher and missed it.
The original Playstation games used a cool system to unlock monsters where you took out your Monster Rancher game and input any other kind of CD (be it video game or music CD), and it would read that disc to give you a monster.
Since the Switch and mobile devices don’t take discs they are now using a system where you just search for CDs by entering a title and it’s really fun forcing the game to do really crude things.
Are the monsters generated from these somehow relevant to the song, like based on the intensity do their stats change, or is it just a useful way to create a monster with the music you have on-hand?
In the original it reads the CD data somehow and each CD generates a monster. I don’t know how specific CDs work but if you use some CD and then hand it to me we’ll both get the same monster.
There are a limited number of monsters so it’s not like each CD has a unique monster, but that CD will give you the same thing consistently.
There are rare monsters which are cool recolours and they’re tied to thematically appropriate CDs like a red white and blue jelly which is based on some CD that the devs saw as very American.
Because there aren’t CDs anymore the same combos don’t work but if I searched for a particular album with the CD searcher and I liked the result I could tell you to search that CD and you’d get a copy for example.
This is how it worked with the first 2 console games, the PS2 ones were the same but DVDs instead.
In the universe lore monsters were banished to these mystery discs which are like stone discs.
But now people are summoning them by putting them in a shrine and bringing them back to life. There aren’t in game mystery discs, they’re actually our real life discs that we place in the shrine (the PS1).
It was really cool tech and a nice way to justify it.
Awhile ago I mentioned that I was playing Control and enjoying it cause it wasn’t scary. I want to amend that statement; Hartman is fucking terrifying. With his creepy spindly limbs and whispering and lurking around in the dark. He is also incredibly annoying to kill cause he won’t stop turning the dammed lights off and just fucking die!
Ah, interesting… Would that be the same Hartman who’s in Alan Wake? I decided it’s about time I finally played that game after the sequel got announced, so I booted it up earlier this week (at the expense of another dozen games I haven’t finished yet ). Got mixed feelings about the combat, but am really enjoying the atmosphere and setting. Hopefully I’ll dive into Control some time after Christmas.
Recently got back into GTA Online recently after two years. I’ve been having a lot of fun doing the business management parts of the titles. Running a Night Club, and other legitimate and illegal practices.
As tradition I continue as my O.C I’ve been playing as for years Mike Smitty. Who has gone through a re-design of sorts to match my current style for everyday clothes in real life, thus concluding his suit phase back when I initially stop playing back two years ago. But unfortunately I Mike Smitty blinked during his head shot.
I have a plethora of content to sink into, but unfortunately my friends who i usually play with aren’t willing to jump in with me to check out the Heists that been added over the years and the Dr. Dre focused content. Hopefully they turn around cause I want to focus on the more action focused content that has no grind to it.