I would love it if IO would release a new mode. I would be willing to pay money for it.
One of the mods I have seen videos for (which is only accessible of PC) is the Randomizer mod. This would randomize the placement of weapons, bins closets, cameras, & people. I would absolutely love it if they added this mode. They could include options on what this would affect. I mostly would like to see it applied to weapons & objects. It would add an extra challenge to stages that many have gotten used to playing on.
What your thoughts on this? What are other modes & mods youād like to see made available on consoles?
I mean, according to their latest financial report:
We will predominantly be focusing on our bigger productions in the coming years; however, we do expect, next to driving catalogue sales that we will have a potential opportunity to launch a new āgame modeā offering closely related to WOA.
Maybe itās the announced improved VR. Maybe itās moreā¦ Wink, wink, nudge, nudge.
Would also like something akin to a Freelancer variant of it.
A campaign of all the main targets without so precise conditions, but with the usual Freelancer 3 payout objectives and 1 prestige payout added to the mission.
Launched from the safehouse, played with Freelancer tools, weapons, carry capacity, safes, couriers, crates systems.
But if you want to explode budgets: Victoria as a new Freelancer protagonist.
Same levels, same list of random targets, same objectives, same freelancer game mode. But the entirety of the social stealth design is reversed. Womenās disguises only.
Maybe point-and-shoots instead of instinct? Definitively a new safehouse and suits.
As for āmodsā to be implemented: let me turn on/off the poison smoke effect in the options, please. (on nexus)
How about an offline mode where basically everything in the game still works? The only thing that I can think of offhand that would have to be non-functional are leaderboards and player-created contracts.
Eventually weāll need that, the servers wonāt stay up forever.
Contract of the Day: A contract with randomized objectives and targets. Like a Featured Contract but always different, and the randomization could either make a really easy contract or a super difficult one. And that way each day thereās a new contract for people to try to figure out and get as high a score as possible before the day ends. This would be something else for the Live Tab, and with some rewards for completing X total contracts it would at least give people some small reason to come back to the game each day even now when thereās not much else being added to the game. Maybe it could even be expanded into an Escalation of the Day.
Randomizer Mode: A mode you can toggle on any mission/contract/ET which randomizes every item in the level. Would also be really cool on Freelancer to change up how you scrounge for in-level items. Also add in randomization of disguises, such as having the guard outfits and civilian outfits be shuffled, and some people just walking around in their underwear with no disguise to take.
Custom Suit Mode: Basically playing 47 dress up. It would be cool to have a mode that would let you make and save your own custom suits by mixing and matching the elements from existing unlocked suits, such as hat, glasses, shirt, coat, gloves, pants, shoes. And then you can select the custom suits and use them the same as normal suits in missions/Freelancer.
With the entirety of the trilogy under one client itād be awesome to have an option in the pause menu to take our own awesome pictures in-game across all missions and game modes! (Fact!!!)
With options such as add filters, give facial expressions to 47, add Hitman stickers/emojis, hide NPCs, etc.! That sort of stuff which you see in Sonyās games all the time!
The phone camera item thingie is not enough! And neither is Ansel since itās an Nvidia PC exclusive or whatever! Us console players want to take cool pics, too!
Please IO, @Combatglue, make it happen one day! Add an actual photo mode feature to this game! Itād be a dream come true for all players! Fact!!!
Oh and Ghost Mode too but Iām not holding my breath for it.
There is a mod for a āSelfie Modeā that, from what I believe, was taken out of thepurposefully not made active in the gameā¦ Maybe IOI had their reasons for that. But thatās a bit different than a somewhat free camera (youāre bound within a set amount of distance from 47).
As for a requested modeā¦ Again, Iāll promote a twist on the ET arcade for a sort of marathon mode, with perhaps conditions set by the player, or a randomizer, as well as a score multiplierā¦ All the nuances and mechanics arenāt exactly fully fleshed out, but something along those lines.
Posted it a few months ago: A mode where targets arrive or are selected on the map in succession. You start with one target and when you eliminate the target, a new target arrives or is randomly selected, you kill them and the next one gets highlighted and so on.
Could be fun, because you couldnāt plan ahead for all targets, since you donāt know where the next target will arrive on the map, and you have to be careful with your gear and save something for later targets or have to improvise a lot, when you run out of bullets, poison etc.
Donāt know, how hard it would be to program that, but since there already is some kind of Randomizer in Freelancer, I guess, it wouldnāt be to hard. Randomizer, target after target, done.
Thereās an escalation or 2 kind of like this as well isnāt there? The greed one on Dubai? The targets are revealed 1 at a time, so they already have the capability to do something like that.
Customer Suit mode would also be an awesome addition. I think it should also incorporate elements of other disguises from stages that you canāt exactly unlock also. I would love to be able to wear a guard uniform from one stage like the Isle of Sgail & wear it on another such as Free Form Training.
I like literally everything mentioned in this thread so far. Glad to see @Combatglue likes the idea for a photo mode too.
So, Iāll be different and say I personally would like one last Sniper Assassin game mode map set in Khandanyang.
If not the new map, I would like some reworks for the mode, have it playable offline, and new unlocks for the main game that are unlockable from playing the Sniper Assassin mode maps.
Reworks:
Have accidents not cause an evacuation.
Reduce XP required for the later Mastery Levels.
Add the option for a character select since co-op was removed and single player is the only option now in Hitman 3/World of Assassination (Agent 47, Agent Stone, and Agent Knight).
New Unlocks:
The new unlocks can be related to Mastery or new potential challenges (like the Faster Than Rocco challenge that was added a while back).
The suit used in the Sniper Assassin game mode (Himmelstein Mastery Level 20)
Druzhina 34 ICA Sniper (Hantu Port Mastery Level 20)
New Briefcases and Sniper cases.
New pistols (real snipers and assassins usually carry a sidearm)
Sniper Rifles (specifically, the snipers that Agent Knight and Stone used to use in Hitman 2ās co-op mode would finally be usable outside the mode in the main game)