BERLIN, Germany (Mission #3) - Location Discussion

I share your negatives and positives about the map. Obviously the atmosphere and feeling of the map are the best thing. Problem is… in my memory it already feels lifeless. But i like some part of it, because i think we’re supposed to feel that way. Diana gone, Gray gone, we don’t know about Olivia, ICA against us… We’re alone, we’re the lifeless killing machine everyone said we were but we never felt like it. This is where 47 shines where everybody else would fall apart.

The lifeless part i don’t like is that i guess the map could have more little stories to it. Things that go beyond our mission.

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well the challenge picture is a hint :slight_smile:

There’s no interaction you could do with those, throwing the brick doesn’t help either.

That is how you complete the challenge :grinning_face_with_smiling_eyes:
Throw it through the thing that is displayed on the image of the challenge.

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I have no idea how it should be done because nothing happened. :sweat_smile: I’ll try again.

Just wait for him to get in front of the fan (on the dance floor) and throw it through the fan.
The challenge will only be completed if it makes him go puke

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Am I the only one who thinks that it’s weird that 47 is like ā€œYep, lemme just take the blodied clothing of my only family member who just died and wear it like it’s nothing!ā€ ? I get that they wanted to give us the Subject 6 suit but the way they did it feels weird.

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Force of habit? :sweat_smile:
47: ā€žDonttakehisclothesdonttakehisclothesdonttakehisclothesdonttakehisclothesā€¦ā€œ
Some time later
Olivia: ā€ž47? Why are you wearing Lucas’ clothes?ā€
47: ā€œGoddamit!ā€

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Sorry if it’s already been mentioned but:

How many potential targets are out there?

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The start of this mission and overall premise is alone enough to justify it as one of my favourite levels in this trilogy. All levels that have rival assassins looking for 47 have always been some of my favourite, all from Temple City Ambush, Murder of Crows and Hunter and Hunted (Abs).

The first thing I did was run straight past Agent Price to see if he would turn hostile and I was in luck. He really wanted me dead and was more then willing to do it himself. Then I reloaded and killed him before he even knew what happened.

I feel like it was written just for me.

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im so glad we finally get targets with guns :slight_smile: not to mention Tremaine can kill you with his sniper rifle. feels like a dream come true

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I don’t understand why Price exists though. He’s way too easy to kill and isn’t even included in the target challenges. Easy way to get a silenced gun on your first run too.

Well, I think this is the reason. To introduce the whole ā€œoptional targetsā€ mechanic, so the player won’t be confused by the fact that they have to hunt down a bunch of people without even knowing what to watch out for and expect.

And the silenced gun is relatively fair as we don’t get to bring our own.

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He’s a plot device, meant to set up the mission. He’s our gateway into establishing what’s going on in the Berlin.
Giving you the ability and tools to find the other target, so you don’t clumsy stumbled upon them without an idea of what’s going on.

Unlike most mission we go in completely blind. So the gathering of target intel happens real time and not in a cut scene. Plus it gives 47 some agency in the narrative

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Fair, I get the point. But he still shouldn’t be that easy of an target. Maybe have him start next to the queue or something, it wouldn’t make it any harder to figure out. We have the conversation between 47 and Olivia so we know what we’re doing.

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Ok, just got started on this map, but I love most of it already.

The atmosphere near the gas station is the best I’ve ever seen in Hitman since the Rotterdam mission in Hitman : Codename 47. One of my favorite Hitman moments already. The map, the design of the club, it’s magnificent.

But it’s also here where I officially started hating the approach to voice acting taken in this trilogy. Not only do they stick to the American accents, it’s always the same damn voices. And these voices don’t even make the slightest effort of sounding different from one role to the other. Are these people voice actors or just people they picked off the street to just do their one voice for three games straight? The mission was extremely well on its way to give this vibe of danger, of being in a strange place, reminiscent of the Meat King’s parking lot. But one of the first things I hear is that same voice again whining about some pills. Transported me right back to sunny Sapienza and jolly Miami, where one hears the same voice. As one does everywhere. Buzzkill. I had to shut down the game in disgust.

I’m probably too severe, and I’m sure I will enjoy the mission, but what’s up with these voices? Argh. Would have been such a quick, easy win.

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being a hitman fan really rots people’s brain

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Just telling how it happened, not saying I won’t get over it. But thank you for your open disapproval, brought in such an elegant way! Almost sounds like you tried to shut ME down in disgust :wink:

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you dont need to get over it. im talking as a hitman fan with brain rot as well :grinning_face_with_smiling_eyes: happens to all of us

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