well, i mean, SOME replayability has to have, right? some…
Not related to the Topic, but this is my first time seeing the Escobar Meme, after watching Narcos. (If only Season 1 & 2)
That said, it’s funny that it’s always used for waiting, even though it shows him technically in fear.
Yeah there’s two different ways of dealing with the target.
This is probably also applicable to Mendoza, but knowing how IO like having fun with the dialogue when you start to subdue someone but hold off on the follow through, I can’t wait to see what happens when doing that to a certain someone.
i saw one of those achievement channels upload it so might as well bite the bullet
there is a secret ending to HITMAN 3 which i found with the help of @Ibbe. enjoy
im gonna have to delete this because MrOchoa doesnt wanna be lured into these spoiler channels :’)
Sure plus it would have given him a heart attack as well.
This level not looking good according to the reviews
Geez IO, why couldn’t you give us 6 levels and THEN this!!!
how about playing it first
I’ve seen this on stream and I still think it’s trash. 6 levels and an epilogue sounds better.
The last level of the trilogy seems like an odd time to decided to experiment with flipping over your level design philosophy to such a degree, but at the same time I’m super excited to see how such a change pans out. Hawke’s Bay was similarly small in scope/mastery and it’s right up there as one of my favorite levels.
That said, my one complaint so far is it doesn’t look like the shirtless-covered-in-medical-equipment 47 we’ve seen in screenshots is gonna be an unlockable suit and that would be hilarious to use in the other levels.
I don’t think there was an option between “5 levels and an epilogue” or “6 levels and an epilogue”. IO were probably like “well we’ve made 5 huge levels and allocated our time so they’re as good as possible, but we usually have 6, let’s whip up something weird to fill our minimum quota.”
It’s late in the day to be saying this, but I’ve bee watching the stream. I don’t think this level will be quite as bad as we think. There are a fair few potential disguises.
“THAT …is a certain someone!”
They could, but would probably mean pulling a certain amount of people off one of the other two projects they’re working on, so it’s a matter of IO’s priorities, and having 6 ‘full’ maps wasn’t their priority I guess
Not gonna lie I was expecting H3 would have the six ‘full’ maps as a tradeoff for not being burdened by Sniper maps, Multiplayer, Expansion content, tight deadlines, or having just fired half their staff
But if it’s true they’re coming up with a couple non-paid bonus missions post-launch then they would’ve totally made up for this tiny skinny, linear, non-sandbox map
I don’t think that is true though because that’s the sort of thing you’d probably mention in your marketing
I have questions…
its just a bug lol :’)
I quite enjoyed this level as a change of pace from the previous five maps, and it’s a cheeky nod back to GoldenEye’s ‘Train’.
It probably would have felt better as a mid-point rather than a concluding chapter, but like the whole of H3 it felt like a potential testing ground for titles in the works as much as adding anything new and innovative to conclude the trilogy.
At least it was unique; a lot of the other H3 levels felt like beautifully re-sprayed and spliced together areas of other maps from 2016 and H2: nice to look at and explore, yet also all too familiar if you’ve already invested a lot of hours.