CARPATHIAN MOUNTAINS, Romania (Mission #6) - Location Discussion

well, i mean, SOME replayability has to have, right? some…

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Not related to the Topic, but this is my first time seeing the Escobar Meme, after watching Narcos. (If only Season 1 & 2)

That said, it’s funny that it’s always used for waiting, even though it shows him technically in fear.

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Yeah there’s two different ways of dealing with the target.

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This is probably also applicable to Mendoza, but knowing how IO like having fun with the dialogue when you start to subdue someone but hold off on the follow through, I can’t wait to see what happens when doing that to a certain someone.

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i saw one of those achievement channels upload it so might as well bite the bullet

there is a secret ending to HITMAN 3 which i found with the help of @Ibbe. enjoy :slight_smile:

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im gonna have to delete this because MrOchoa doesnt wanna be lured into these spoiler channels :’)

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Sure plus it would have given him a heart attack as well.

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This level not looking good according to the reviews

Geez IO, why couldn’t you give us 6 levels and THEN this!!!

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how about playing it first :unamused:

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I’ve seen this on stream and I still think it’s trash. 6 levels and an epilogue sounds better.

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The last level of the trilogy seems like an odd time to decided to experiment with flipping over your level design philosophy to such a degree, but at the same time I’m super excited to see how such a change pans out. Hawke’s Bay was similarly small in scope/mastery and it’s right up there as one of my favorite levels.
That said, my one complaint so far is it doesn’t look like the shirtless-covered-in-medical-equipment 47 we’ve seen in screenshots is gonna be an unlockable suit and that would be hilarious to use in the other levels.

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I don’t think there was an option between “5 levels and an epilogue” or “6 levels and an epilogue”. IO were probably like “well we’ve made 5 huge levels and allocated our time so they’re as good as possible, but we usually have 6, let’s whip up something weird to fill our minimum quota.”

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It’s late in the day to be saying this, but I’ve bee watching the stream. I don’t think this level will be quite as bad as we think. There are a fair few potential disguises.

“THAT …is a certain someone!”

E X C E L E N T


Offtopic @cake941, disable “Use vertex lighting” in C47 for better lighting :stuck_out_tongue:

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They could, but would probably mean pulling a certain amount of people off one of the other two projects they’re working on, so it’s a matter of IO’s priorities, and having 6 ‘full’ maps wasn’t their priority I guess

Not gonna lie I was expecting H3 would have the six ‘full’ maps as a tradeoff for not being burdened by Sniper maps, Multiplayer, Expansion content, tight deadlines, or having just fired half their staff :frowning:
But if it’s true they’re coming up with a couple non-paid bonus missions post-launch then they would’ve totally made up for this tiny skinny, linear, non-sandbox map

I don’t think that is true though because that’s the sort of thing you’d probably mention in your marketing :thinking:

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I have questions…


Why the hell does this image flash for a moment when 47 injected serum on himself. For a moment, I though it was some Half-life shit.

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its just a bug lol :’)

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I quite enjoyed this level as a change of pace from the previous five maps, and it’s a cheeky nod back to GoldenEye’s ‘Train’.

It probably would have felt better as a mid-point rather than a concluding chapter, but like the whole of H3 it felt like a potential testing ground for titles in the works as much as adding anything new and innovative to conclude the trilogy.

At least it was unique; a lot of the other H3 levels felt like beautifully re-sprayed and spliced together areas of other maps from 2016 and H2: nice to look at and explore, yet also all too familiar if you’ve already invested a lot of hours.

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PSA for this mission: Make sure to NOT spam jump down button (circle, B) when trying to get to the side of the train from the roof. There’s a pretty consistent bug where you just flat out jump out and through the ground :skull:

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