Actually it would be cool to have a “wait” prompt when sitting in the chair, probably more immersive than my upcoming mod
I could probably add that
Hello, i’m trying to install this mod with no success : Fat Absolution Suit (With Fixed Dependencies) at Hitman 3 Nexus - Mods and community, first time modding hitman, i’m probably doing something wrong or the mod is not updated. I have tried with the framework tool as instructed, seem alright in the app but no change in game, i have tried the installation instruction in this other more recent mod: Woman NPC (Changes Signature Suit) at Hitman 3 Nexus - Mods and community with again no change in-game, can someone help me troubleshooting this please ?
Now if there was a semi-auto assault rifle and SMG mod, now that I got the damage worked out by messing around with the rubber bullets feature on one of the mods that I’m currently using.
Awesome
HITMAN 3 - Modding Thread - #2927 by Dimmy. I need help replacing 47 with Sam Fisher. I have Zero Experience in Hitman Modding, but years of experience modeling. I changed the resolution of Splinter Cell 1’s Sam Fisher from about 3,000 triangles to about 37,000 triangles. Look much better and fixed the inherent skinny issue when using meshsmooth modifier with a push modifier, back to normal proportions.
We need a Briefcase from start (or mod install,) that never expires in Freelancer, since you seem to be good at this stuff.
But Ansel is better than a chair M8. That description is umm, wow.
BTW i think i know that show: Burn Notice?
It’s not meant to replace ansel, it’s nothing even like it lmao
Lol
Thats good idea. But i need to finish some challanges in colorado before
Accent Overhaul 1.4.2 - Fast Deploy
Didn’t realise just how bad deploy time of this mod got with successive SMF updates (19 minutes, formerly was 5-6) the past half a year. Now that I’m actually trying to play the game with immersion mods (Pretty much haven’t been playing the past year, been too busy modding) this was unacceptable and I had to put out an update. This faster method involves running a script (Thankyou @piepieonline), so you might get a concerning pop-up when you first install, about the mod having access to your computer, but all it’s doing is putting an already deployed package in your Runtime folder to speed up the deploy process
Changes:
- Decreases deploy time significantly
- Dubai: Lower level guards are now 1/4 Middle-eastern sounding (Still no guard lines for them, so they won’t be perfect)
- Probably removed some files to slightly reduce file size
Hey, regarding this mod, were you thinking about replacing voices of civilians in Sapienza outside Caruso’s villa with one from Caruso/Santis/ Abiatti? I noticed you used several targets voices in European maps (Berlin, Paris…) so you probably wouldn’t have problem with that.
I briefly considered a “Racist mode” to make the Italians have the South American voices, but decided against it. I think there’s enough Italian-adjacent voices to do females of Sapienza, but not the males. Remember, Caruso and Abiatti are American voices (And DIno Bosco)
Might do something one day, but not sure exactly what.
Okay, so new guy here. Just got into modding H3 with the SMF, specifically using this mod and it works… but it’s inconsistent. Some maps just will not boot up and instead CTD during the loading screen, and I can’t for the life of me figure out why. For example, with the H1 maps; Paris works, Colorado works, but Sapienza crashes. In H2 maps; Miami works, Whittleton works, but Hawke’s crashes.
Any ideas on what’s going on?
I know i bring a lof of suggestions, i wish i knew code, but i am wondering if Hitman could have NPC (guards or bodyguards) that will surrender, maybe even suicide, like “Ready or Not” (A SWAT Game on Steam.)
could set paramters like what weapon 47 is carrying and how many guards are remaining. Would bring immersion in some cases to the next level.
ONLY MEANT FOR THOSE WHO WANT THE MOD
Personally, i have been using "No Crowds " Mod in Hitman 3 and trying to sneak around is pretty dumb, civilians everywhere. But once you infiltrate, most missions (Vanilla H1-3 Missions) are nice without crowds, but enough placed and routed AI NPC civilians to report you if not playing for stealth.
Got me thinking, what if some guards are crazy and never give up like realistic AI Mod, but maybe if you intimidate with firepower some guards will surrender, and maybe teleported off the map.
If loading Freelancer you will crash as far as i can tell. Only non-Freelancer will still work with Mods installed.