HITMAN 3 - Modding Thread

Oh my :heart_eyes: I would love to see more pictures of sunny Colorado, it looks amazing!

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Right now it only looks okay so long as you never step foot inside a building :sweat_smile:

Part of the reason itā€™s not as easy as I was hoping

Maybe

Hmm, gave it a shot and first attempts have not been goodā€¦

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Yeah, I remember this before restarting to apply the correct ToD when I made this really badly (just putting the Tod in bricks) haha (Landslide with night setting is really cool by the way !). Good luck and canā€™t wait to see what you have in store for 2022 :yum:

Best wishes for the new year !

Your number one fan

Kevin

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Time Of Day Change 1.0 now out

Adds Patient Zero lighting to regular Colorado and Hokkaido

Can only be loaded using Atampyā€™s Simple Mod Framework mentioned above^

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3 posts were merged into an existing topic: The Sarajevo Six PC Project

Thats what i didnt played. Thnx

Re-released Accent Overhaul now Iā€™ve re-done it from scratch and made it compatible with all other possible/future mods on Framework. E.g. All NPCs Have Guns, Lighting Ultimate, yadda

But beware, it takes a long time to deploy in the Frameworkā€¦ it adds up to 3.5 minutes if all maps are selected!

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hey iv done the package thing a million times and my game wont load when i use it, any ideas?

Use the Simple Mod Framework. It does everything for you.

hey can you help, when i do the package definition change, my hitman 3 wont load? is it cuz im online

Does the launcher open? Or does it just not load at all?

The launcher works but when I hit play, it goes to load up and then nothingā€¦sorry Iā€™m new to this stuff

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its ok pal i was the same as you

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I am very sorry, I donā€™t have any clue about this modding thing :see_no_evil: but maybe others here can help you with that problem, maybe @Kevin_Rudd @Khakiasp or @Count.Rushmore ?

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repackaging your package definition is a simple process
step 1. grab your packagedefinition from the gamefiles and put it in this tool XTEA Online Tool - Notex.app then click patch levels and then click download.
(or download a prepackaged definition from the same site)
step 2. Back up your old package definition incase something goes wrong
step 3. delete your old packagedefinition and put this one in the place of it. If this new one has (1) behind packagedefinition then it wont work
step 4. if you did every step correctly your files will look like this (ignore the extra rpkgs i dont know which mods those are.)

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Thereā€™s no extra rpkgs? Patch2 is vanilla.

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Please just use the Simple Mod Framework, a lot of mods require it anyway and it means you donā€™t have to follow a four step process that you might get wrong anyway every update

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No, I Dont Think I Will | Know Your Meme

its probably off-screen or i actually deleted it, its been a while since i did mods. but i remember having 2 mods. a kody haynes replaces x suits mod and the et mod

image

Accent Overhaul, Time of Day Changes, TS6, Lighting Ultimate, Offline Image Pack, Sounds Penultimate and every mod Iā€™ve posted all require framework :slightly_smiling_face:

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