I mean, it’s not quite December yet, nor is November’s roadmap even out yet … but there’s a deadline I need to meet!! That’s why I’m overjoyed to announce I’ll be the curator of December’s contract batch, Linux’s Merry Mysteries!
You’re welcome to go wherever your heart takes you when interpreting this theme. Of course a puzzle contract can be quite a mystery (though the puzzle box FCs weren’t that long ago) but perhaps you’d prefer a more festive story instead? After all, these are merry!
I have the game on Xbox and Steam. Therefore, those submitting from other platforms should ideally include either a map or a written description of the target’s locations, just in case the names aren’t familiar to me. If someone forgets this, I’d be very grateful for anyone who does it for them. After all, that’s the spirit of Christmas!! As I’m on Steam, I also have access to the Ansel freecam. If you’re looking for an image suggestion that can’t be achieved through a screenshot or 47’s camera, I’d be very happy to create an image for you if you give a description or rough screenshots of your idea
Also, pretty please no instant fails. Additionally, if you include the Required Exit complication, please make it either suggested or explicitly stated in your briefing - this makes it a lot nicer for the player, as well as me.
When submitting, please include these details:
Contract ID:
Contract Title:
Platform:
Submitter name:
Briefing:
Brief Description:
Suggested image to be shown in game, or a description/prototype of one:
Players not on Xbox or Steam should also have a description or map of the targets.
The deadline for submissions is November 30, at 11:59pm GMT.
All that leaves me to say is…
Merry Hunting!
It’s pretty common in murder mysteries to have the detective actually being the assassin.
But how about the detective being both the assassin and the victim?
Brief Description:
Kill the detective as the detective with a falling object, no KOs, no disguise change (this one is mostly for keeping to the theme, it could have been a SONKO). Easier than it looks, please don’t use the gun lure glitch
The title is a reference to “Knox’s 10 commandments”, a set of rules that were commonly used in detective fiction during the early 20th century. The 7th one is “the detective should not be the culprit”.
Briefing: “Can you believe it?” “Huh?” “That stupid, know it all, lawyer has just burned another case” “Y-yeah” “What do you mean yeah? Anyway, anyway, I was down there earlier and I overheard Silvia talking with the local potery maker, Bobby her name is.” “What about her?” “She’s joined the case burnings! With that stupid bodyguard of Silvia’s too.” Hmm it seems Christmas is about to be ruined, 47. You know what to do.
Brief Description: This is a simple yet fun suit only fiber wire contract! The cruel Christmas case burners are ruining the festivities by destroying all of Santa’s mail, this is horrible and they must be stopped. Enjoy and happy holidays!
I’m just gonna throw some stuff out there and see if any of it tickles your fancy
Feels like this game will probably stop receiving attention next year so this might be one of the last times to get one of my interesting/good contracts featured
Brief Description: Takes place on The Dexter Discordance: NPCs have been moved to patient suites area, mandatory Bar start, cannot bring briefcase. Therefore one of the kills must be with an unsilenced weapon you find on the map!
Brief Description: Takes place on Cheveyo Calibration (Mandatory Well start, no briefcase, no agency pickups). This means you’ll have to scour the map to find the one assault rifle. You then have to kill Clemens with it in your suit, but there are at least two different tactics to do this (and still get SA)
There is a Level 1 (1-07-2213297-04) which doesn’t have the suit condition so is just about finding the gun (and the briefing makes more sense), but that’s a bit easy especially since the screenshot is a giant clue
Brief Description: Mandatory Homeless start, no briefcase allowed. Go high to get the stethoscope and low to the facility to retrieve the weapons, without KOing anyone. The actual targets are fairly easy to kill once you have them. I made it a while ago but pretty sure I made it no KOs rather than no disguise changes, because you can still find outfits lying around to pick up
All the targets are serving wine or on their phones makeing their own wine deals. I made it suit only to keep the Santa on a rampage look going. I like making the kill method anyway so players can come up with their own style of killing and still get SASO.
Here are a couple title art suggestions. But of course its up to the curator on what they would like to use.
I had no ideas in the recent past for contracts, but two (explosive themed) puzzle contract submissions in the past did not make it into the batches, so I guess I post them here for a last shot for them to be featured.
I’d need a target list/description on Mauersturm
Also @Fenixsandr “Crushed Bumblebee” didn’t have a briefing posted with it, think you might have missed it
Briefing: Just hear those screams a jingling ring ting tingling too. Come on it’s lovely weather for a Slay Ride together with you. Outside Christmas Gifts are exploding and friends are crying boo hoo. Come on it’s lovely weather for a Slay Ride together with you. Giddy Yap Giddy Yap it’s grand with an axe to the head. We’re gliding along with a piton song in a wintry wonderland. The bodies are piling and we are smiling as we go on a Slay Ride happy as we can be.
Brief Description: A fun contract that is a parody of the festive Christmas Classic Sleigh Ride. Each of the kill conditions are referenced in the briefing also have a winter/Christmas vibe to them. Also an optional No disguise Change complication to spice things up.
Suggested image to be shown in game, or a description/prototype of one: Santa 47 offering the Christmas Gift to someone.