It is a straight jacket.
Surprised by the deluxe escalation, really believed the leak this time. Cool throwback, though I probably would have preferred the other.
Only one other escalation is kind of a bummer, but these sponsored featured contracts have been better than average IMO so that kinda makes up for it.
I never played The Stowaway for whatever reason, I think I was taking a break, so glad to have a second shot. Still disappointed ETs are being treated the same though, was really hoping H1 and H2’s would be made permanent missions at this point.
Easter thing seems like something you have to play to judge, but glad to see more unique content ideas.
Well, I must say I like the straightjacket and this belt idea, but I want to show you something you may not seen. It’s a leak for Berlin unlockables. I saw that before march roadmap and thought those items ideas are lit af, and reminds me one of my favourites missions from all hitman franchise, to be more precise from Hitman: Contracts (Meat King).
If you are not afraid of little possible spoilers then please see this video and tell me what do you think about this potential future content.
Where did the butcher stuff come from anyway? I saw it in the other thread and fully expected it to be the last deluxe escalation reward.
Not complaining, just curious.
The video linked above your post was made by me, it was found by @Luiluix at one point and also @BT_TF.
I don’t just want it, I need it, it’s the closest to a chef suit we’ll ever get. The chefs in The Meat King’s Party (the Contracts level where the butcher disguise comes from) even wear the same outfit.
I’ve heard people say maybe it will come later down the line, it could, but why implement it so early? Why not add it in the March patch? I do think it’s possible non-deluxe users could see one or two legacy suits made available for them, kinda like if the Corky the Clown escalation was available for all users in Season One, not just GOTY users, but I honestly don’t know.
rainy map, snowy map, targets with guns, binoculars (the camera), rating titles
i think thats all
German map, China map, Romania map, UK map.
EDIT: Think I also heard a few people ask about being able to manually put in the codes for safes and such, but not many.
What targets with guns are in there?
And if romania counts as snowy map, then does Sgail.
All of Berlin targets.
uhhh… how? its not snowing on sgail lol
Ian Higton from Eurogamer is the one who made all the Eurogamer Featured Contracts for this month. apparently IOI asked him to make them, i think he deserves it
This is also one of the things I love about HITMAN 3, don’t get me wrong I love all the US maps, yes, even Colorado, but I like how it broke the more than a decade-long tradition of always including a US map.
Oh right! I guess that counts.
Sgail is the only other really cold map to play that stuff with. It has heaters everywhere, and the isle is surrounded by icebergs after all.
Hmmm, that makes me look forward to it more then. More like curated contracts, it’ll have a constant vision throughout and hopefully not repeat the same ground (which the Dartmoor contracts did imo)
Also I don’t know who he his but he seems nice, I like his suit
Not so convenient.
Plus you need to know and remember the codes. Not convenient x2
That does make sense but I see it more like the IAGO auction starting location. It made you wear a specific suit and it was a shortcut (with invitation), but it’s just a regular start at the end of the day.
Today’s escalation is maybe my least favorite from H3 so far, though I’m not saying it’s bad really. Hope the deluxe one is a really great Berlin escalation though, as it’s my favorite level.
That might be the reason. But still, they could at least communicate that. “No, the suit wont be an unlock. Because of XY”. That would be neat! No dev really talks about what they do.
Easy Allies and EuroGamer are the only groups to do these featured contracts that I’m actually familiar with. So it’ll be nice to get any specific references they use (if any).
The Dubai contracts had really good descriptions and I got them enough through context but now I actually know the people behind these.
I’d say it’s a nice addition to the gameplay, plus the codes are easy to remember/find while still making the mechanic interesting.