Haha. You should start a video series of you doing stuff like this in the game that the devs had no intention of you doing and never accounted for. Some guy did something similar for Red Dead 2 when it first came out such as getting a haircut in the middle of a bank robbery escape
What is your favourite method for this mission Beldingford?
Iām not sure if Iāll come up with enough funny ideas to make a series out of them but every time Iāll find something, I will make a video. Iāve already done all challenges anyway.
The Herald meeting is my favorite - Having the head of security execute Vidal and then have Diana stab Yates so I can finish him off.
Iāve found that the only way to take pictures of targets after you get the earpiece is only while dressed as a gaucho. You can authorise the shot while in another disguise, but the prompt to send the pic to the sniper only triggers in that specific disguise. Itās really strange, since you should be able to walk up to Tamara and scan her face in your suit, but you canāt. Her face only scans if youāre in the gaucho disguise, as dictated by the Mission Story script.
That makes semi-logical sense: the gauchos are expecting one of their number to identify targets. If that were the case, though, they should be equally expectant that a gaucho will also authorise the shot!
Has anyone got ideas as to why Mendoza has so many of these issues? It canāt be engine trouble, as weāve been able to use Kurtās phone in Paris in any disguise, without following any mission story, since the beginning!
Iād say itās a simple oversight, maybe? Like, they only programmed the scanning of Tamara as a target while only in the gaucho outfit, without doing so for other disguises.
Thereās one point in the mission where youāre instructed to take out Tamaraās bodyguards so that when the sniper shot goes off, they donāt see her body. The game marks all three guards so you can see who is a liability, but if you wear a disguise other than the gaucho, the guards become unmarked and it reverts back to āDisguise yourself as a Gauchoā.
I used to do the tour and accident kill Vidal beforehand but Iām starting to think the same. Doing the tour and picking the grapes etc goes a bit too off track for me and feels unnecessary. Wouldāve preferred if the tour just happened straight away without all that. Plus if you do the tour first method Cortazar talks to Mr Flowers face to face and then 5 minutes later Mr Flowers is suddenly bald and he doesnāt notice Skipping the tour makes just a normal worker talk to Flowers which feels more realistic.
As someone who likes explosions and that Sister Yulduz challenge, Iād love that! Most people would be pulling their hairs in frustration, though hahaha
so frustrating. it is an arbitrary and unnecessary step that is completely hidden from the player if they arenāt using guidance. it feels like they designed a few mission stories around having guidance on. if i can complete something as complex and intricate as the kashmirian without it, i should be able to do this one too.
I suspect, and I may be wrong, that some of the mission stories have been designed to not be done silent assassin suit only (mainly arbitrarily) as otherwise it would make the mission far far too easy.
Itās why you have to give Yates wife the letter face to face and cannot simply leave it somewhere- it forces you into using a disguise, otherwise itād be easy to sneak in , grab the letter and leave it somewhere.
Same with the sniper kill. You have to be a Gaucho for the sole reason that otherwise you can steal the earpiece in your suit and order a proxy kill.
In both the aboveā¦it doesnāt really make sense that you would need to be in a disguise (aside from giving the letter to the wife). But otherwise, the ability to get SASO Proxy kills would be too easy.
And they would be too easy, letās face it.
I know, because I tried to do this very run and was succeeding at doing it until I realised that I needed a disguise for both.
I might be wrong, but if I had to guess, these might have been created as arbitrary additions to the story missions upon realising that weāre too easy to do.
Just found out the Tactical Wetsuit reward from Hitman 2 works in the exact same way as the Tactical Wetsuit you can find in Mendoza. So, if youāre so inclined, you can do a suit-only run and also leave the map using the secret cave exit, if you already have that suit.
iām not sold on this. while some story missions naturally require disguises to perform, the gaucho costume requirement in the sniper mission in mendoza seems like an unnecessary additional step.
if they were concerned about making the mission more difficult, i donāt think acquiring a disguise as common as the gaucho one was the right the move. it doesnāt add any difficulty; rather it makes the mission easier because you no longer have to sneak in and out of the area without getting spotted.
(as an aside, have you done the lawyer mission? man, thatās stupidly easy to pull off within minutes of starting the level. it wouldāve been much harder if they allowed you to steal the documents and place them in the mansion. same with his wife.)
however, i think thatās framing it the wrong way. they design each mission from the ground up, so they could tweak any stage of a mission story with anything to make it more or less difficult.
retrieving the ear-piece in saso, for example, couldāve required going into a much more heavily guarded area, circumventing additional security systems, required acquiring an additional verbal code from a conversation or piece of intel elsewhere - absolutely anything that would make sense in the context of the mission story.
iāve played through the entire trilogy without guidance and until h3, iāve never needed to turn it on to know how to complete a mission story. there is no diegetic information telling the player they need that costume to continue. if there were, itād be less of a problem (though still arbitrary). maybe itās just me, but i think all missions should be completable without guidance.
plus, itās not like there isnāt precedent for saso sniper proxy kills. you can get two such kills in the (amazing) kashmirian story line.