I agree, very nice run, sad that NPC icons were on.
Thank you @Beldingford !
I agree, very nice run, sad that NPC icons were on.
Thank you @Beldingford !
Despite me literally rewriting the rules in the OP and playing in this thread for years I donāt think Iāve ever once turned off NPC icons (my bad) while playing these contracts. I donāt think it offers a major gameplay difference, it just helps you from ruining a whole run by running past someone you didnāt know was an enforcer. And it certainly doesnāt add to the whole āelusive targetnessā of it all
Personally Iād like to strike that rule, so Iāll ask
i ever played these contracts with npc icons off but i agree with you, for me itās a little frustrating being spotted by a random someone and you basically have no clue to understand if a man is a enforcer or not unless you know the map a lot.
I love all the other rules because you can have a workaround for no minimaps or no istinct but no npc icons itās just tedious sometimes, so if this rule will be cancelled im going to play right from this contract tomoroww leaving npc icon on.
āDespite me literally rewriting the rules in the OP and playing in this thread for years I donāt think Iāve ever once turned off NPC icons (my bad)ā
I⦠I feel soā¦So betrayed.
Whatās even real anymore?
Seriously though itās your thread so you can make the rules as you wish. A voteās a good idea though.
I guess people can choose whether they have them on or not though as itās a personal restriction. As Iāve been playing with them off in the main game anyway I might stick to @David47 's original rules 
Not really, I just reposted. Iād say David has final say but Iād also like to see what peopleās opinions are
No problem, looking forward to playing the next one!
GASP
* checks old TheContractor videos *
How in the world did I miss this?
(Iād vote for leaving Icons on, since some NPCs you really donāt see coming as an enforcer, but it does add to the challenge and āoh shit gotta break line of sight and not get arrestedā moments. idk im okay with either, one just significantly reduces the challenge of enforcers)
Removing the mini-map and instinct is completely fair and simply adds more challenge, but removing the NPC icons is more like āyou have to know all enforcers in advance or you might lose your SA for just running past a wrong personā. Noticed that with my contract in Berlin because the bouncer at the club door is an enforcer to staff disguises. If you decide to exit through the main door youāll lose your SA just because you didnāt know that, which is bullshit. In that situation even being careful doesnāt help at all. So Iām all for leaving them on.
Biggest scandal in Hitman Forum history, for sure.
I appreciate that, Contractor, but I feel as though you, @TheChicken (and the community at large, frankly) have long since taken joint custody of my (brain)child. lol
As to the issue in question: Iāve always felt, and still feel, that playing without NPC icons is fundamental to the experience.
The original point of the contest was realism, simulation ⦠and 47 not knowing, through some magical sixth sense, who was a threat and who wasnāt was a part of that. There are still ways for 47 to identify enforcers, and our familiarity with the location and its enforcers grows naturally as we replay the levels.
I realize these rules can occasionally be frustrating, because they introduce an element of chance. I donāt deny that. But I feel the benefits of a tense and enthralling experience outweigh the negatives of being blindsided now and again and losing oneās perfect score.
This isnāt the contest of perfect scores. Leave your perfect scores and your pride at the door. This is the contest of appreciating that being the worldās best hitman aināt easy. lol
Thatās my case ⦠but I seriously donāt want to discourage you guys from changing the rules if thatās what the majority of you want. Everyone having fun is the top priority.
After all ā¦
I love democracy. I love this forum. The power you gave me I did lay down before this crisis was initiated. And my first act without this authority is to create a GRAND ARMY OF THE REPUBLIC to enforce my rulesā

Wait, wait ⦠my bad.
And my first act without this authority is to give power back to you ⦠the people.

Phew. The mask almost slipped.
![]()
Im ok with both decisions itās just that sometimes npc icons doesnāt seems fair like I said you have clues to all other things even without mini maps or instinct but with NPCs you can never say if one is a enforcer or not and I personally had the same case of @Beldingford in Berlin with the enforcer at the entrance door we had no clues if that was an enforcer or not⦠however not because low score I always do one and only run of these contracts so and donāt mind the score because that isnāt the point of this friendly competition and like I said Iām ok with both rules just tell me if I have to play this contract with icons off or not because Iām going to play it laterā¦
Damn, am I like the Lance Armstrong of HMF now? ![]()
Okay well seeing as there is some debate (the poll is near split) Iām going to leave the OP as is, and Iāll start playing by the rules ![]()
Like I mentioned in my above post Iāve been playing HITMAN 3 with the npc dots off.
In the prior two games Iād go back and forth between thinking it was an unfair system to wanting no help.
What finally switched me to No npc dots was using the mantra āWhat would 47 do?ā
I feel like he wouldnāt get too close to anyone regardless of disguise & that theyāre not to fool(up close) but to blend in(from a distance)
Following this idea Iāve managed to successfully navigate the first five levels as a Silent Assassin without any hud.
It is surprising how quickly you learn which non player characters are enforcers & which arenāt. Even to which disguises theyāre enforcers.
I think though it could quite easily work on a contract by contract basis or it could be up to the player if they decide they want an extra challenge.
Iām just in it for the fun anyway & if people are having fun playing these thatās cool.
Lance Armstrong has posters of The Contractor on his bedroom wall. He can only aspire to your levels of treachery in his wildest dreams. You cheat without knowing youāre cheating. Thatās some next-level deception. You can pass any lie-detector test. lol
(Just messinā.)
Yeah, thatās my experience, too.
Iāve played without NPC icons since Sapienza in Hitman 1. Iām hard-wired to be suspicious of everyone. So running around without the fear of imminent detection and death would be bizarre for me.
But, again, if people really want to change the rules, Iām absolutely fine with it.
Maybe hold another poll in a week or two to see if the results are more decisive.
P.S. Just reposting @mijlobbetiwās cool-looking CONTRACT (below), because itās gotten a little buried with this rules discussion:
My internet is back, so I present to you:
The Florists
Good Afternoon. Three members of the gardening company Green Seed
seem to have dabbled in chemistry lately. They have created a device
that can convert the Green Seed's signature flower into a very lethal
poison, which they sell on the black market. Of course, when the
board of Green Seed found out, they were terminated to prevent scandals,
but they have escaped with the device in hand to the companý's latest assignment,
even taking some flowers along. The company asks us for a more permanent solution,
making their deaths seem like accidents, with the exception of the inventor of the
device Oscar Walsh, whose death has to be more poetic. The device must of course
also be destroyed.
Good luck agent.
Special conditions :
I hope the contract is enjoyable to you all. I tried to do something special with the new camera, but it is very experimental and Iāll have to see how it works out. Any loadout should be fine, the tools for success are all in the map. As this is my first serious contract, there are probably some flaws, feedback is therefore very welcome.
Also I know the story contradicts the canon slightly, but whatever.
ID (PS4): 2-28-5328515-33
ID (PC) 1-28-7329102-94 (recreated by Beldingford)
Contract info (DONāT LOOK UNLESS YOU WANT TO RECREATE):
The contract is Suit Only (no disguise changes)
Oscar Walsh: The gardener at the greenhouse, drinks water. Consumed Poison
Ellen Moss: Is working on a lawnmower around the family grave. Accident (any)
Halle Davidson: To your left just after crossing the bridge by the front gate. Accident (any)
P.P.S. Sorry, I donāt know why some of the writing in the briefing turned red when I copied and pasted it. Iāve tried, but I canāt change it. lol
Allright so i followed all the rules. My score is 85.474
Very enjoyable contract and however thinking about it more i think the right thing is leaving the icons off because even if sometimes is unfair its true that add that level of tension and uncertainity that is good in these contracts, its all about strategy not the best timing so itās best like this.
However i noticed something strange in my run and score i hope someonce will help me viewing my run because iāve completed all the optional objective (maybe one not in the intended way) but at the end of the mission even if all objectives was completed i lost the bonus points even if i obtained silent assassin, itās very weird becaue i respected all the kill condition, i hope someone can see if the game is bugged or i made something wrong.
Sorry for the lower quality but my internet was experiencing some connection problems while uploading
Poison isnāt an āaccident killā even though it works similarly. That means the syringe kill failed the condition.
Ahh alright i know that sometimes the accidents conditions changed throughout the trilogy but i was sure that we was at the point now poison worked like normal accidents fot the no bodies found well i must had some kind of lapsus and i made this mistake⦠there s ever somethingto learn in this game.
Yeah I think in early H2016 poisoned bodies getting found failed SA, but that hasnāt been a thing since that era. However I donāt think that poison kills have ever counted as āaccidentsā in the contracts mode.
yes itās fine my mistake then.
iƬll retry in the next contract
Rules followed.
I was a bit apprehensive when I saw it was Suit Only, since Iām still learning the finer details of the new maps, but keeping the targets outside of the house was helpful. ![]()
166,275 - Silent Assassin - 08:43
Yeah, poison kills work the same way as accidents, where their body can be found but you donāt lose points.
However, theyāre in their own class of āPoison Killsā.